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[GH-ISSUE #108] SendSpin clients cannot connect #56
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Originally created by @tokylo on GitHub (Jan 4, 2026).
Original GitHub issue: https://github.com/lox-audioserver/lox-audioserver/issues/108
After I couldn’t get Snapcast working, I also tried SendSpin.
All four SendSpin players are running on Proxmox with Debian and they work fine locally.
My systemd service looks like this:
Description=SendSpin Player %I
After=network.target sound.target
[Service]
EnvironmentFile=/etc/default/sendspin_%I
ExecStart=/root/.local/bin/sendspin --name %I --audio-device ${AUDIO_DEVICE} --url ws://IPLoxAudioServer:7095 --headless
Restart=always
[Install]
WantedBy=multi-user.target
Port 7095 is open and reachable from the sendspin clients
The sendspin handshake is sent, but the lox-audioserver responds with “unhandled loxone command”
Question:
Does the sendspin server actually run on the lox-audioserver?
Are there any additional steps required to make SendSpin work with it?
@rudyberends commented on GitHub (Jan 5, 2026):
Sendspin does not require any parameters. It will autodetect te sendspin server.
If you want to specify the url, you have to use the right format and port;
ws://192.168.1.1:7090/sendspin
You might want to run your commands manually before running this as a service. This would have instantly told you it is not connected. Same goes for snapcast.
@tokylo commented on GitHub (Jan 6, 2026):
Thanks for the URL. I was able to find the Sendspin players, and they’re working through the Loxone app now. Using them via Music Assistant and AirPlay has some latency, so I need to optimize the setup. I’m also planning to migrate the Music Assistant TTS to the Loxone Audio Server.