[GH-ISSUE #184] Pause / Stop #112

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opened 2026-02-27 19:28:28 +03:00 by kerem · 1 comment
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Originally created by @ogglobi on GitHub (Feb 23, 2026).
Original GitHub issue: https://github.com/lox-audioserver/lox-audioserver/issues/184

Hi there Rudy, firstup thanks for your work.

I have cobbled together myself a Multi-Zone-Sendspin-Client-VM connected to your Container, and it seems to work quite well - i have to fix some quirks but sadly my time is limited atm.

problem as follows :

When I pause/stop a player in Loxone the audioserver stream goes into pause mode and stays there -- is this supposed to happen like this ?
because i have some relais on the sendspin reciever that are set to turn on when my clients are "playing" ... so atm they are always on because there is no "stop" in Loxone (or am i just to exhausted to find a setting).

thx in advance

Originally created by @ogglobi on GitHub (Feb 23, 2026). Original GitHub issue: https://github.com/lox-audioserver/lox-audioserver/issues/184 Hi there Rudy, firstup thanks for your work. I have cobbled together myself a Multi-Zone-Sendspin-Client-VM connected to your Container, and it seems to work quite well - i have to fix some quirks but sadly my time is limited atm. problem as follows : When I pause/stop a player in Loxone the audioserver stream goes into pause mode and stays there -- is this supposed to happen like this ? because i have some relais on the sendspin reciever that are set to turn on when my clients are "playing" ... so atm they are always on because there is no "stop" in Loxone (or am i just to exhausted to find a setting). thx in advance
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@rudyberends commented on GitHub (Feb 26, 2026):

No, you are right. This is exactly how it works and I understand the problem in setups where relays are used.

The next beta will introduce powermanagement (optionally) which will give you the parameters you need.

Image Image

When you pause a zone, the zone’s state changes to Paused and that state is also advertised to SendSpin.

You can control when Paused should automatically transition to Stopped using the Off delay setting shown above. The default is 5 minutes, but you can change it to any value you prefer.

Once the configured delay is reached, the zone state transitions to Stopped. That updated state is again sent to the SendSpin player, which then ensures your amplifiers are turned off.

Optionally, you can also use a switching mechanism so the AudioServer can turn the amplifiers off directly.

Image
<!-- gh-comment-id:3968966279 --> @rudyberends commented on GitHub (Feb 26, 2026): No, you are right. This is exactly how it works and I understand the problem in setups where relays are used. The next beta will introduce powermanagement (optionally) which will give you the parameters you need. <img width="313" height="105" alt="Image" src="https://github.com/user-attachments/assets/dce3f308-c210-4949-9ddc-022c749d2863" /> <img width="901" height="490" alt="Image" src="https://github.com/user-attachments/assets/94871e51-6471-4aa4-bebe-f33845ea8e0f" /> When you pause a zone, the zone’s state changes to Paused and that state is also advertised to SendSpin. You can control when Paused should automatically transition to Stopped using the Off delay setting shown above. The default is 5 minutes, but you can change it to any value you prefer. Once the configured delay is reached, the zone state transitions to Stopped. That updated state is again sent to the SendSpin player, which then ensures your amplifiers are turned off. Optionally, you can also use a switching mechanism so the AudioServer can turn the amplifiers off directly. <img width="889" height="500" alt="Image" src="https://github.com/user-attachments/assets/144bcf42-75ae-4e70-9824-222d3569f753" />
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