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[GH-ISSUE #106] Does aln supports AirPods play control ? #40
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Originally created by @WorldCreator on GitHub (Apr 19, 2025).
Original GitHub issue: https://github.com/kavishdevar/librepods/issues/106
Does aln supports AirPods play control ?
like one tap on the airpods will pause/play music, double tap will move to next track, and three tap will move to last track.
Does aln supports set those action on airpods to be different behavior? according to the Apple's website, for airpods 1 or airpods 2, double click can be set to "play/pause", "next track", "last track", "activate Siri".
@kavishdevar commented on GitHub (Apr 22, 2025):
I don't know when press and hold to activate Siri will be available, but I will eventually get it working. Even on Mac, I am able to customize only Call Controls. Double/Single Press to End/Mute. I do not see any option to change what the triple and double presses do when playing media.
@WorldCreator commented on GitHub (Apr 30, 2025):
Hi, kavishdevar
for airpods pro 2, it supports Personalized Spatial Audio, and I found how to enable head tracking in APP definition doc.
for Personalized Spatial Audio, iPhone may scan User's face to define a spatial audio algorithm.
I want to know if Airpods pro 2 supports NON-Personalized spatial Audio or not?
for NON-Personalized spatial Audio, that does not require phone to scan User's face and does not require phone to do anything (like transfering different left, right data), all spatial Audio algorithm is done by the airpods.
I wonder if we can enable NON-Personalized spatial Audio in Airpods and do you know how to?
@kavishdevar commented on GitHub (Apr 30, 2025):
That doesn't enable head tracking, it's just the packet you need to send to get the head related information. See the head-tracking folder on more info, and a Linux demo.
And, I do not know how Personalized Spatial Audio works.Most likely, all the audio HRTF is not done on AirPods. iOS/macOS just receives the head orientation data, and sends audio after performing HRTF.