[GH-ISSUE #665] Games will not start while 8BitDo N64 Controller is connected #118

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opened 2026-03-03 13:45:50 +03:00 by kerem · 1 comment
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Originally created by @kongu96 on GitHub (Feb 1, 2026).
Original GitHub issue: https://github.com/gopher64/gopher64/issues/665

I am using v1.1.12, Windows 11, attempting to play while using the 8BitDo N64 Controller is connected causes the emulator to immediately crash. Tested with Super Mario 64 and Wave Race 64. Other 8BitDo controllers appear to work as well, it's just the N64 one creating the issue.

Originally created by @kongu96 on GitHub (Feb 1, 2026). Original GitHub issue: https://github.com/gopher64/gopher64/issues/665 I am using v1.1.12, Windows 11, attempting to play while using the 8BitDo N64 Controller is connected causes the emulator to immediately crash. Tested with Super Mario 64 and Wave Race 64. Other 8BitDo controllers appear to work as well, it's just the N64 one creating the issue.
kerem closed this issue 2026-03-03 13:45:50 +03:00
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@loganmc10 commented on GitHub (Feb 1, 2026):

You need to use 1.1.13

<!-- gh-comment-id:3830431634 --> @loganmc10 commented on GitHub (Feb 1, 2026): You need to use 1.1.13
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starred/gopher64#118
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