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[GH-ISSUE #18] Signed DLL that I can't reference anymore. #17
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Originally created by @dretax on GitHub (Dec 25, 2015).
Original GitHub issue: https://github.com/brutaldev/StrongNameSigner/issues/18
Originally assigned to: @brutaldev on GitHub.
Hello @brutaldev
If I sign a dll, I can't reference It in my visual studio anymore. What's the problem?
https://db.tt/LEmyvmWO
@brutaldev commented on GitHub (Dec 26, 2015):
Hi @dretax
Other assemblies that reference
UnityEngineneed to have their references fixed. When you signUnityEngine, any assemblies that reference it will still reference the unsigned version unless you include them in the process to have their references "fixed" to point to the newly signed version.Refer to the docs on how to deal with dependencies here: https://github.com/brutaldev/StrongNameSigner#dealing-with-dependencies
@dretax commented on GitHub (Dec 26, 2015):
Cheers