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[GH-ISSUE #102] Window Titlebar Controls/Decoration #84
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Originally created by @Bob1nz on GitHub (Nov 23, 2025).
Original GitHub issue: https://github.com/afkarxyz/SpotiFLAC/issues/102
Hi not really a major issue but the window control buttons are scrolling with the screen.
Would be nice to have the option to use Window control layouts that are more familiar to other systems. eg changing from left to right and having alternative buttons.
@afkarxyz commented on GitHub (Nov 23, 2025):
I have fixed the titlebar control that moved when scrolling in version 5.9. Please update.
@Bob1nz commented on GitHub (Nov 23, 2025):
Sorry I am running 5.9 opened up the old version and told me to update and saw there was one 2 minutes fresh. downloaded it and this issue is present.
https://github.com/user-attachments/assets/2a472201-3138-4578-9a7d-87f9f478fca6
@afkarxyz commented on GitHub (Nov 23, 2025):
I didn’t notice any issue with the window control buttons in the screen recording you shared. Could you clarify if there is another problem you’re experiencing with the title bar controls?
@Bob1nz commented on GitHub (Nov 23, 2025):
The maximize, minimize, and close buttons disappear when you scroll on the screen. Window controls are generally static and don't disappear when you scroll on a windowed application.
If I am at the bottom of the screen I have to scroll up in the application to be able to control the window.
@afkarxyz commented on GitHub (Nov 23, 2025):
Previously the behavior was like that, now I deliberately make the position static.
@Bob1nz commented on GitHub (Nov 23, 2025):
Is there perhaps a way to pass that off to the OS to handle window controls?
This would also make it familiar to the end user having their window control interface of choice.
@afkarxyz commented on GitHub (Nov 23, 2025):
You can edit the file https://github.com/afkarxyz/SpotiFLAC/blob/main/main.go in the
Frameless: truesection, change it to false, then you build withwails build@Bob1nz commented on GitHub (Nov 23, 2025):
Thanks will try that out a bit later.
@afkarxyz commented on GitHub (Nov 24, 2025):
I have managed to fix this, I will release v6.1 soon