[GH-ISSUE #695] Allow setting delay to 0 ms #564

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opened 2026-02-26 09:31:54 +03:00 by kerem · 2 comments
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Originally created by @SlowLogicBoy on GitHub (Jul 23, 2020).
Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/695

Right now, ScreenToGif allows to set delay from 10 ms to 25500 ms.

This is useful for first frame, when you want (in a workaround way) to set Thumbnail of your gifAPNG, because some apps and/or websites (like Discord) do not animate gifsAPNGs until you open them up, they just take first frame and display it, and when animation is played that frame is not displayed at all in animation.

Originally created by @SlowLogicBoy on GitHub (Jul 23, 2020). Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/695 Right now, ScreenToGif allows to set delay from 10 ms to 25500 ms. This is useful for first frame, when you want (in a workaround way) to set Thumbnail of your ~~gif~~APNG, because some apps and/or websites (like Discord) do not animate ~~gifs~~APNGs until you open them up, they just take first frame and display it, and when animation is played that frame is not displayed at all in animation.
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@NickeManarin commented on GitHub (Jul 29, 2020):

Hmm, having a frame with 0ms is not supported on all browsers.

With most of them, the frame with 0ms will be changed during playback to 10ms or sometimes even a greater delay value.

Do you know if Discord really does that? (ignore the first frame with 0ms during playback)

<!-- gh-comment-id:665615744 --> @NickeManarin commented on GitHub (Jul 29, 2020): Hmm, having a frame with 0ms is not supported on all browsers. With most of them, the frame with 0ms will be changed during playback to 10ms or sometimes even a greater delay value. Do you know if Discord really does that? (ignore the first frame with 0ms during playback)
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@SlowLogicBoy commented on GitHub (Jul 29, 2020):

My bad, I was doing this with APNGs with https://sourceforge.net/projects/apngasm/

<!-- gh-comment-id:665680139 --> @SlowLogicBoy commented on GitHub (Jul 29, 2020): My bad, I was doing this with APNGs with https://sourceforge.net/projects/apngasm/
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