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[GH-ISSUE #556] Gifski (encoder) can't recognize unchanged pixels #455
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Originally created by @byzod on GitHub (Nov 19, 2019).
Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/556
Screen To Gif: 2.19.3
Encoder: Gifski
Platform: Windows 10 1703 x64
Problem
Gifski generates frames for even static recordings, results in duplicated frames and redundant file size
Demo generated from same project
Recording by
gifski-quality 100(frames: 81, file size: 5.91MB)Gif link if github said it's too large
Gifski-quality 100zoom in. Note the flickering pixels.Recording by
1.0-quality 1(frames: 19, file size: 1.97MB)1.0-quality 1zoom in. Unchanged pixels stay the same thus it's basically 1 frame with a long timeout@NickeManarin commented on GitHub (Nov 20, 2019):
Have you tried to use the test version, available here #551 ? This test version uses the latest version of Gifski.
(Remember to delete the old Gifski.dll and download the new one via Options > Extras)
Because this looks like something that I have no control over it. It's something that Gifski controls it.
https://github.com/ImageOptim/gifski
@byzod commented on GitHub (Nov 20, 2019):
Played with
ScreenToGif.2.20.Preview.3, but can't download the latest gifski, check the error log at the end of this comment.Tested with the
gifski.dllfrom 2.19.3, it has the same problem.App crashed when click
downloadbutton ofextra > gifski. Details screen said:@NickeManarin commented on GitHub (Nov 20, 2019):
Do you have .NET Framework 4.8 installed?
@byzod commented on GitHub (Nov 20, 2019):
uhh, no?
Anyway, kornelski said
So I suppose the solution is Don't Use Gifski for Static Frames™
@NickeManarin commented on GitHub (Nov 20, 2019):
ScreenToGif v2.20 requires .NET Framework 4.8, so if you have an older version installed, some features may be broken. I'll add a message explaining that.
Ohh, ok. Btw, the version of Gifski that you are using is 0.8.5.
The newer version that you tried to download is 0.9.3.
@NickeManarin commented on GitHub (Nov 22, 2019):
Closing as external.