[GH-ISSUE #502] Doesn't work with Gsync #419

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opened 2026-02-26 09:31:21 +03:00 by kerem · 2 comments
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Originally created by @brian6932 on GitHub (Jul 26, 2019).
Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/502

There is a large amount of mouse lag and stuttering, what happens is that g-sync is trying to match the fps of an unoptimized program which has low fps, This happens because the refresh rate of the monitor becomes less than it's native refresh rate, which in turn, makes the mouse looks laggy. This is common in some hardware accelerated programs, so as you may guess, you have 2 main options for a temp fix, to make ScreenToGif fixed refresh in the control panel or disable Gsync on windowed mode altogether.

Originally created by @brian6932 on GitHub (Jul 26, 2019). Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/502 There is a large amount of mouse lag and stuttering, what happens is that g-sync is trying to match the fps of an unoptimized program which has low fps, This happens because the refresh rate of the monitor becomes less than it's native refresh rate, which in turn, makes the mouse looks laggy. This is common in some hardware accelerated programs, so as you may guess, you have 2 main options for a temp fix, to make ScreenToGif fixed refresh in the control panel or disable Gsync on windowed mode altogether.
kerem 2026-02-26 09:31:21 +03:00
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@NickeManarin commented on GitHub (Sep 24, 2019):

I'm not sure if I can do anything programmatically to help this issue.

<!-- gh-comment-id:534344046 --> @NickeManarin commented on GitHub (Sep 24, 2019): I'm not sure if I can do anything programmatically to help this issue.
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@NickeManarin commented on GitHub (Jun 25, 2021):

Closing this was external.

I implemented a feature to improve the cycle rate of the capture system, but I'm not sure if would help anyway with this issue.

<!-- gh-comment-id:868156545 --> @NickeManarin commented on GitHub (Jun 25, 2021): Closing this was external. I implemented a feature to improve the cycle rate of the capture system, but I'm not sure if would help anyway with this issue.
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starred/ScreenToGif#419
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