[GH-ISSUE #580] Frequent issues when using a progress bar with the 2.0 Encoder, but fine with 1.0 #1999

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opened 2026-03-01 18:51:27 +03:00 by kerem · 0 comments
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Originally created by @KybernetikGames on GitHub (Jan 16, 2020).
Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/580

When I add a progress bar and save with the 2.0 encoder, it very often (but not always) causes severe artifacts when played (it never seems to happen without a progress bar):

Recording 2 0

But the 1.0 encoder doesn't have the same issue:

Recording 1 0

I like the smaller file size of 2.0, but it's really annoying having to always check for this issue. I've uploaded the project file here in case that helps you reproduce it.

Originally created by @KybernetikGames on GitHub (Jan 16, 2020). Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/580 When I add a progress bar and save with the 2.0 encoder, it very often (but not always) causes severe artifacts when played (it never seems to happen without a progress bar): ![Recording 2 0](https://user-images.githubusercontent.com/43698611/72524121-f25e0600-38ac-11ea-9cb5-a223ba245fb6.gif) But the 1.0 encoder doesn't have the same issue: ![Recording 1 0](https://user-images.githubusercontent.com/43698611/72524160-099cf380-38ad-11ea-9101-40b5143a2e91.gif) I like the smaller file size of 2.0, but it's really annoying having to always check for this issue. I've uploaded the project file [here](https://drive.google.com/file/d/161ZhAgwyqBRmDxW41SdmPiEazE3UI62b/view?usp=sharing) in case that helps you reproduce it.
kerem closed this issue 2026-03-01 18:51:27 +03:00
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starred/ScreenToGif#1999
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