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[GH-ISSUE #580] Frequent issues when using a progress bar with the 2.0 Encoder, but fine with 1.0 #1999
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Originally created by @KybernetikGames on GitHub (Jan 16, 2020).
Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/580
When I add a progress bar and save with the 2.0 encoder, it very often (but not always) causes severe artifacts when played (it never seems to happen without a progress bar):
But the 1.0 encoder doesn't have the same issue:
I like the smaller file size of 2.0, but it's really annoying having to always check for this issue. I've uploaded the project file here in case that helps you reproduce it.