[GH-ISSUE #314] "Change delay" and "Override delay" do not give effect to preview process #1628

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opened 2026-03-01 18:47:00 +03:00 by kerem · 4 comments
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Originally created by @user3323 on GitHub (Apr 13, 2018).
Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/314

Try to change delay or override to lower, trying to make your GIF faster.
In preview of the GIF - you will NOT see how your GIF is faster at all. Zero effect.

But after saving GIF - you will see, that it's (is some cases, when all frames 10 ms) super fast.
So, in fact changing delay works, but not in the preview (editor process).

PS: also, it looks like when you add keystrokes to your GIF - preview of the GIF becomes slower. Or it's just for me?..

Originally created by @user3323 on GitHub (Apr 13, 2018). Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/314 Try to change delay or override to lower, trying to make your GIF faster. In preview of the GIF - you will NOT see how your GIF is faster at all. Zero effect. But after saving GIF - you will see, that it's (is some cases, when all frames 10 ms) super fast. So, in fact changing delay works, but not in the preview (editor process). PS: also, it looks like when you add keystrokes to your GIF - preview of the GIF becomes slower. Or it's just for me?..
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@NickeManarin commented on GitHub (Apr 16, 2018):

I believe that this is related to this issue ticket: #134
With a delay change, the preview speed will change too, but only if the app is fast enough to load the frame being displayed.

<!-- gh-comment-id:381771559 --> @NickeManarin commented on GitHub (Apr 16, 2018): I believe that this is related to this issue ticket: #134 With a delay change, the preview speed will change too, but only if the app is fast enough to load the frame being displayed.
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@user3323 commented on GitHub (Apr 17, 2018):

With a delay change, the preview speed will change too, but only if the app is fast enough to load the frame being displayed.

I don't get it. What do you mean? My PC is not so fast, so app cannot be fast, as well?

<!-- gh-comment-id:381806084 --> @user3323 commented on GitHub (Apr 17, 2018): > With a delay change, the preview speed will change too, but only if the app is fast enough to load the frame being displayed. I don't get it. What do you mean? My PC is not so fast, so app cannot be fast, as well?
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@NickeManarin commented on GitHub (Apr 18, 2018):

I mean, the preview is runs a slow/not optimized code.

<!-- gh-comment-id:382560118 --> @NickeManarin commented on GitHub (Apr 18, 2018): I mean, the preview is runs a slow/not optimized code.
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@mabakay commented on GitHub (Jan 23, 2021):

I don't get it. What do you mean? My PC is not so fast, so app cannot be fast, as well?

In browser you play gif, in application not (at least until saved as gif).

<!-- gh-comment-id:765907364 --> @mabakay commented on GitHub (Jan 23, 2021): > I don't get it. What do you mean? My PC is not so fast, so app cannot be fast, as well? In browser you play gif, in application not (at least until saved as gif).
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starred/ScreenToGif#1628
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