mirror of
https://github.com/NickeManarin/ScreenToGif.git
synced 2026-04-26 15:46:00 +03:00
[GH-ISSUE #116] Gif speed #105
Labels
No labels
copy cats
duplicated
future feature
pull-request
⬜ Accepted
⬜ Completed
⬜ Help Wanted 💪
⬜ In Progress
⬜ Missing Details
⬜ Pending
⬜ Waiting For Answer ⏳
🆕 feature preview
🔷 Bug 🐛
🔷 Out Of Scope
🔷 Out Of Scope
🔷 Question
🔷Enhancement
🔷Enhancement
🔷Invalid / External
🔷Knowledge Base
🔷Won't Fix
🕑 High
🕑 High
🕑 High
🕕 Medium
🕙 Low
🕛 Critical
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/ScreenToGif#105
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @Frankusky on GitHub (Apr 5, 2017).
Original GitHub issue: https://github.com/NickeManarin/ScreenToGif/issues/116
I was trying to make a lighter by making it smaller since actually weights 30mb, I wonder if there is a way I can make the gif reproduce faster. Example: saying my gif has 300 frames that takes 4 seconds to reproduce it totally, I would like that the same gif would be completely reproduced at 2 seconds.
I saw that I can edit the frame speed but only of 1 frame at a time, so its kinda tedious to change the frame speed of the 300 frames.
Regards
@NickeManarin commented on GitHub (Apr 6, 2017):
Making the gif to go faster will not reduce the file size, only if you remove frames or decrease the amount of changes among frames.
There's a function called "Edit > Reduce frame rate" that allows you to remove frames and update the framerate to make up for the frames being removed.
But if you just want to decrease de frame speed (also known as frame delay) to make the gif go faster, you can select multiple frames by Ctrl + A and open the "Edit > Increase or Decrease" to adjust the delay/speed of the frames.
@Frankusky commented on GitHub (Apr 6, 2017):
Oh, nvm, I was still using version 2, thats why I didnt saw that options. Thanks!