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[GH-ISSUE #1395] [Bug]: Azur Lane perpetual network error #834
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Originally created by @kumoshiraori on GitHub (Feb 19, 2024).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/1395
Describe the bug
I recently updated to Sonoma 14.3.1, and Azur Lane started crashing on 2.0.5 playcover, so I turned off battery saver, even though it was never a necessity. It seemed to do the trick. I can log into Azur Lane, but it won't let me into the game. I tried everything on Nightly as well, but it was the same issue.
I've tried changing wifi, restarting my mac, reinstalling the game in playcover, but nothing seems to help.
https://github.com/PlayCover/PlayCover/assets/160512481/2767a824-8884-44f3-af7c-641ed3211e9b
Steps to reproduce
Install Azur Lane, login, and try and go into the game
Expected behaviour
Login, then enter the game
Crash log
No response
What version of PlayCover are you using?
2.0.5
What version of macOS are you using?
Sonoma (macOS 14)
Issue Language
@kumoshiraori commented on GitHub (Feb 19, 2024):
Just tried Beta 2, still doesn't work
@kumoshiraori commented on GitHub (Feb 19, 2024):
I tested some more, I'm unable to connect to a specific server only, for some reason. I'll contact AL support.
@Bwainy commented on GitHub (Mar 19, 2024):
Having the same issue here. Is there anything you found over this? It keeps just saying "Network Error" and I couldn't figure out for the life of me what the problem could possibly be.
@kumoshiraori commented on GitHub (Mar 25, 2024):
I never found a solution. AL support was useless, since you can't open debug mode using playcover.