[GH-ISSUE #1329] [Bug]: App crashes immediately, not even showing window #780

Closed
opened 2026-03-03 19:00:56 +03:00 by kerem · 10 comments
Owner

Originally created by @JustDrawt on GitHub (Jan 16, 2024).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/1329

Describe the bug

I've been playing Genshin for a while. I have the newest version version 3.0.0. (downloaded a while ago). And since 2 days the downloaded apps won't open. I'm running Mac Sonoma 14.2.1. I downloaded genshin from https://decrypt.day/ "Genshin Impact: Cognosphere PTE LTD" Version 4.3. I tried redownloading the apps to the new versions (entirely incl. data, keymap and settings). And I tried putting the apps and playcover itself "misc" on "public.app-category.games". I also tried putting the graphics on all of the options. Still same message. After redownloading Playcover 2.0.5, it says: "'Genshin Impact' is from an unknown developer and is different from previously opened versions. Are you sure you want to open this component? When you open "Genshin Impact," this section accesses data from previously used versions of "Genshin Impact." with the options: open or don't open. After pressing open, the message appears (see photo in comments). I also tried the Nightly version.

Steps to reproduce

  1. Open Playcover
  2. Add Genshin IPA of Cognosphere PTE LTD" Version 4.3
  3. Open Genshin
  4. Forcefully shut it down while its still running (in my case, Genshin). Note: clicking the remove tab (red) button doesn't simply remove the tab, it crashes. That is why I forced it to disappear (shut it down).
  5. Open Genshin
  6. Get message: "Genshin Impact' is from an unknown developer and is different from previously opened versions. Are you sure you want to open this component? When you open "Genshin Impact," this section accesses data from previously used versions of "Genshin Impact." (see attachment)
  7. After pressing open, the game won't even open.
  8. Message appears "reopen the app again"
  9. "Open"
  10. Nothing happens
  11. Open Genshin
  12. Nothing happens.
    Scherm­afbeelding 2024-01-16 om 16 51 04

Expected behaviour

  1. Open Playcover
  2. Add Genshin IPA of Cognosphere PTE LTD" Version 4.3
  3. Open Genshin
  4. Play

Crash log

(lldb) target create "/Users/Justdrawt/Library/Containers/io.playcover.PlayCover/Genshin Impact.app/GenshinImpact"
Current executable set to '/Users/Justdrawt/Library/Containers/io.playcover.PlayCover/Genshin Impact.app/GenshinImpact' (arm64).
(lldb) run
2024-01-16 18:45:37.743680+0100 GenshinImpact[922:1310640] [Adjust] Swizzling AppDelegate callbacks...
2024-01-16 18:45:37.743772+0100 GenshinImpact[922:1310640] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled.
2024-01-16 18:45:37.743787+0100 GenshinImpact[922:1310640] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled.
CrashReporter: initialized
CrashReporter: saved pending crash report.
[2024-01-17 01:45:37.807] Signal handler for capture multi-threads stack register success!
[2024-01-17 01:45:37.807] XNU hook pthread success!
[2024-01-17 01:45:37.807] MultiThreadStackTrace init success!
2024-01-16 18:45:37.811981+0100 GenshinImpact[922:1310640] -> registered mono modules 0x10b44a800
2024-01-16 18:45:37.881851+0100 GenshinImpact[922:1310640] WARNING: Secure coding is not enabled for restorable state! Enable secure coding by implementing NSApplicationDelegate.applicationSupportsSecureRestorableState: and returning YES.
2024-01-16 18:45:37.888268+0100 GenshinImpact[922:1310837] [Common] unable to register method "frame" from extension FBSSceneSettingsCore on class "FBSSceneSettings"
2024-01-16 18:45:37.888281+0100 GenshinImpact[922:1310837] failure in void _flushBulkMethods(struct BulkMethodContext *) (FBSSceneExtension.m:232) : unable to add some methods from <FBSSceneSettings> to FBSSceneSettings
Process 922 stopped
* thread #6, queue = 'BSXPCCnx:com.apple.frontboard.systemappservices (BSCnx:client:com.apple.frontboard.workspace-service)', stop reason = EXC_BREAKPOINT (code=1, subcode=0x19f1f5a88)
    frame #0: 0x000000019f1f5a88 FrontBoardServices`_flushBulkMethods + 308
FrontBoardServices`:
->  0x19f1f5a88 <+308>: brk    #0
    0x19f1f5a8c <+312>: brk    #0x1
    0x19f1f5a90 <+316>: mov    x20, x0
    0x19f1f5a94 <+320>: mov    x27, #0x0
Target 0: (GenshinImpact) stopped.
Process 922 launched: '/Users/Justdrawt/Library/Containers/io.playcover.PlayCover/Genshin Impact.app/GenshinImpact' (arm64)
(lldb) exit

What version of PlayCover are you using?

3.0.0 beta 2

What version of macOS are you using?

Sonoma (macOS 14)

Issue Language

  • Yes my issue is written in English
Originally created by @JustDrawt on GitHub (Jan 16, 2024). Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/1329 ### Describe the bug I've been playing Genshin for a while. I have the newest version version 3.0.0. (downloaded a while ago). And since 2 days the downloaded apps won't open. I'm running Mac Sonoma 14.2.1. I downloaded genshin from https://decrypt.day/ "Genshin Impact: Cognosphere PTE LTD" Version 4.3. I tried redownloading the apps to the new versions (entirely incl. data, keymap and settings). And I tried putting the apps and playcover itself "misc" on "public.app-category.games". I also tried putting the graphics on all of the options. Still same message. After redownloading Playcover 2.0.5, it says: "'Genshin Impact' is from an unknown developer and is different from previously opened versions. Are you sure you want to open this component? When you open "Genshin Impact," this section accesses data from previously used versions of "Genshin Impact." with the options: open or don't open. After pressing open, the message appears (see photo in comments). I also tried the Nightly version. ### Steps to reproduce 1. Open Playcover 2. Add Genshin IPA of Cognosphere PTE LTD" Version 4.3 3. Open Genshin 4. Forcefully shut it down while its still running (in my case, Genshin). Note: clicking the remove tab (red) button doesn't simply remove the tab, it crashes. That is why I forced it to disappear (shut it down). 5. Open Genshin 6. Get message: "Genshin Impact' is from an unknown developer and is different from previously opened versions. Are you sure you want to open this component? When you open "Genshin Impact," this section accesses data from previously used versions of "Genshin Impact." (see attachment) 7. After pressing open, the game won't even open. 8. Message appears "reopen the app again" 9. "Open" 10. Nothing happens 11. Open Genshin 13. Nothing happens. ![Scherm­afbeelding 2024-01-16 om 16 51 04](https://github.com/PlayCover/PlayCover/assets/156836891/a816f567-4991-45fc-8056-cdbb1c177252) ### Expected behaviour 1. Open Playcover 2. Add Genshin IPA of Cognosphere PTE LTD" Version 4.3 3. Open Genshin 4. Play ### Crash log ```shell (lldb) target create "/Users/Justdrawt/Library/Containers/io.playcover.PlayCover/Genshin Impact.app/GenshinImpact" Current executable set to '/Users/Justdrawt/Library/Containers/io.playcover.PlayCover/Genshin Impact.app/GenshinImpact' (arm64). (lldb) run 2024-01-16 18:45:37.743680+0100 GenshinImpact[922:1310640] [Adjust] Swizzling AppDelegate callbacks... 2024-01-16 18:45:37.743772+0100 GenshinImpact[922:1310640] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled. 2024-01-16 18:45:37.743787+0100 GenshinImpact[922:1310640] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled. CrashReporter: initialized CrashReporter: saved pending crash report. [2024-01-17 01:45:37.807] Signal handler for capture multi-threads stack register success! [2024-01-17 01:45:37.807] XNU hook pthread success! [2024-01-17 01:45:37.807] MultiThreadStackTrace init success! 2024-01-16 18:45:37.811981+0100 GenshinImpact[922:1310640] -> registered mono modules 0x10b44a800 2024-01-16 18:45:37.881851+0100 GenshinImpact[922:1310640] WARNING: Secure coding is not enabled for restorable state! Enable secure coding by implementing NSApplicationDelegate.applicationSupportsSecureRestorableState: and returning YES. 2024-01-16 18:45:37.888268+0100 GenshinImpact[922:1310837] [Common] unable to register method "frame" from extension FBSSceneSettingsCore on class "FBSSceneSettings" 2024-01-16 18:45:37.888281+0100 GenshinImpact[922:1310837] failure in void _flushBulkMethods(struct BulkMethodContext *) (FBSSceneExtension.m:232) : unable to add some methods from <FBSSceneSettings> to FBSSceneSettings Process 922 stopped * thread #6, queue = 'BSXPCCnx:com.apple.frontboard.systemappservices (BSCnx:client:com.apple.frontboard.workspace-service)', stop reason = EXC_BREAKPOINT (code=1, subcode=0x19f1f5a88) frame #0: 0x000000019f1f5a88 FrontBoardServices`_flushBulkMethods + 308 FrontBoardServices`: -> 0x19f1f5a88 <+308>: brk #0 0x19f1f5a8c <+312>: brk #0x1 0x19f1f5a90 <+316>: mov x20, x0 0x19f1f5a94 <+320>: mov x27, #0x0 Target 0: (GenshinImpact) stopped. Process 922 launched: '/Users/Justdrawt/Library/Containers/io.playcover.PlayCover/Genshin Impact.app/GenshinImpact' (arm64) (lldb) exit ``` ### What version of PlayCover are you using? 3.0.0 beta 2 ### What version of macOS are you using? Sonoma (macOS 14) ### Issue Language - [X] Yes my issue is written in English
kerem 2026-03-03 19:00:56 +03:00
  • closed this issue
  • added the
    bug
    label
Author
Owner

@TheMoonThatRises commented on GitHub (Jan 18, 2024):

The LLDB log indicates that you aren't on the latest version of PlayCover. Double check to make sure you are on 3.0.0 Beta 2 and have automatic updates turned off.

<!-- gh-comment-id:1898977767 --> @TheMoonThatRises commented on GitHub (Jan 18, 2024): The LLDB log indicates that you aren't on the latest version of PlayCover. Double check to make sure you are on 3.0.0 Beta 2 and have automatic updates turned off.
Author
Owner

@JustDrawt commented on GitHub (Jan 18, 2024):

@TheMoonThatRises Did it. Still crashes. The message "reopen again" is not appearing. That's something. Still... Here is the terminal code: /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
user@macbook-air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
(lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact"
Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64).
(lldb) run
Process 29430 stopped

  • thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BREAKPOINT (code=1, subcode=0x19630d0f8)
    frame #0: 0x000000019630d0f8 libsystem_secinit.dylib_libsecinit_appsandbox.cold.9 + 60 libsystem_secinit.dylib:
    -> 0x19630d0f8 <+60>: brk #0x1

libsystem_secinit.dylib`:
0x19630d0fc <+0>: pacibsp
0x19630d100 <+4>: sub sp, sp, #0x30
0x19630d104 <+8>: stp x29, x30, [sp, #0x20]
Target 0: (GenshinImpact) stopped.
Process 29430 launched: '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64)
(lldb) exit

<!-- gh-comment-id:1899007943 --> @JustDrawt commented on GitHub (Jan 18, 2024): @TheMoonThatRises Did it. Still crashes. The message "reopen again" is not appearing. That's something. Still... Here is the terminal code: /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit user@macbook-air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit (lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact" Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64). (lldb) run Process 29430 stopped * thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BREAKPOINT (code=1, subcode=0x19630d0f8) frame #0: 0x000000019630d0f8 libsystem_secinit.dylib`_libsecinit_appsandbox.cold.9 + 60 libsystem_secinit.dylib`: -> 0x19630d0f8 <+60>: brk #0x1 libsystem_secinit.dylib`: 0x19630d0fc <+0>: pacibsp 0x19630d100 <+4>: sub sp, sp, #0x30 0x19630d104 <+8>: stp x29, x30, [sp, #0x20] Target 0: (GenshinImpact) stopped. Process 29430 launched: '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64) (lldb) exit
Author
Owner

@TheMoonThatRises commented on GitHub (Jan 18, 2024):

Try resigning the app by changing the application type.

<!-- gh-comment-id:1899052262 --> @TheMoonThatRises commented on GitHub (Jan 18, 2024): Try resigning the app by changing the application type.
Author
Owner

@JustDrawt commented on GitHub (Jan 19, 2024):

@TheMoonThatRises Did it. I had it on "games". Put it on video for a change (also tried "none" and "entertainment" as application type). App still crashes. Terminal is huge:

/usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
usern@MacBook-Air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
(lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact"
Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64).
(lldb) run
2024-01-19 09:42:27.899681+0100 GenshinImpact[38055:3219116] PC-DEBUG: PlayShadow is now loading
2024-01-19 09:42:27.967189+0100 GenshinImpact[38055:3219116] [Adjust] Swizzling AppDelegate callbacks...
2024-01-19 09:42:27.967313+0100 GenshinImpact[38055:3219116] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled.
2024-01-19 09:42:27.967334+0100 GenshinImpact[38055:3219116] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled.
CrashReporter: initialized
[2024-01-19 16:42:28.047] Signal handler for capture multi-threads stack register success!
[2024-01-19 16:42:28.047] XNU hook pthread success!
[2024-01-19 16:42:28.047] MultiThreadStackTrace init success!
2024-01-19 09:42:28.051237+0100 GenshinImpact[38055:3219116] -> registered mono modules 0x10b44a800
2024-01-19 09:42:28.121879+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.122039+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.122237+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.122387+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.123800+0100 GenshinImpact[38055:3219116] MiHoYoSDK:
FireBase推送 Version is 1.0.1
2024-01-19 09:42:28.124420+0100 GenshinImpact[38055:3219294] 9.3.0 - [FirebaseCore][I-COR000003] The default Firebase app has not yet been configured. Add FirebaseApp.configure() to your application initialization. This can be done in in the App Delegate's application(_:didFinishLaunchingWithOptions:)(or the@main` struct's initializer in SwiftUI). Read more: https://goo.gl/ctyzm8.
2024-01-19 09:42:28.127344+0100 GenshinImpact[38055:3219293] [User Defaults] Couldn't read values in CFPrefsPlistSource<0x60000344b570> (Domain: com.firebase.FIRInstallations, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): accessing preferences outside an application's container requires user-preference-read or file-read-data sandbox access
2024-01-19 09:42:28.128339+0100 GenshinImpact[38055:3219303] 9.3.0 - [FirebaseAnalytics][I-ACS023007] Analytics v.9.3.0 started
2024-01-19 09:42:28.128356+0100 GenshinImpact[38055:3219303] 9.3.0 - [FirebaseAnalytics][I-ACS023008] To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see http://goo.gl/RfcP7r)
2024-01-19 09:42:28.129458+0100 GenshinImpact[38055:3219303] 9.3.0 - [FirebaseMessaging][I-FCM002022] APNS device token not set before retrieving FCM Token for Sender ID '378622015314'. Notifications to this FCM Token will not be delivered over APNS.Be sure to re-retrieve the FCM token once the APNS device token is set.
2024-01-19 09:42:28.129737+0100 GenshinImpact[38055:3219331] 9.3.0 - [FirebaseMessaging][I-FCM001000] FIRMessaging Remote Notifications proxy enabled, will swizzle remote notification receiver handlers. If you'd prefer to manually integrate Firebase Messaging, add "FirebaseAppDelegateProxyEnabled" to your Info.plist, and set it to NO. Follow the instructions at:
https://firebase.google.com/docs/cloud-messaging/ios/client#method_swizzling_in_firebase_messaging
to ensure proper integration.
2024-01-19 09:42:28.132254+0100 GenshinImpact[38055:3219116] : Please set a value for FacebookAutoLogAppEventsEnabled. Set the flag to TRUE if you want to collect app install, app launch and in-app purchase events automatically. To request user consent before collecting data, set the flag value to FALSE, then change to TRUE once user consent is received. Learn more: https://developers.facebook.com/docs/app-events/getting-started-app-events-ios#disable-auto-events.
2024-01-19 09:42:28.132265+0100 GenshinImpact[38055:3219116] : You haven't set a value for FacebookAdvertiserIDCollectionEnabled. Set the flag to TRUE if you want to collect Advertiser ID for better advertising and analytics results.
-> applicationDidFinishLaunching()
[2024-01-19 16:42:28.133] Persistent code switch config file does not exist
GCGMAH active
2024-01-19 09:42:28.227356+0100 GenshinImpact[38055:3219332] 9.3.0 - [FirebaseAnalytics][I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2024-01-19 09:42:28.240364+0100 GenshinImpact[38055:3219331] 9.3.0 - [FirebaseAnalytics][I-ACS023012] Analytics collection enabled
2024-01-19 09:42:28.240404+0100 GenshinImpact[38055:3219331] 9.3.0 - [FirebaseAnalytics][I-ACS023220] Analytics screen reporting is enabled. Call Analytics.logEvent(AnalyticsEventScreenView, parameters: [...]) to log a screen view event. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO (boolean) in the Info.plist
2024-01-19 09:42:28.248459+0100 GenshinImpact[38055:3219309] [rpc] Starting presence updater.
2024-01-19 09:42:28.249442+0100 GenshinImpact[38055:3219332] [rpc] Sending new presence now: RichPresence(assets: SwordRPC.RichPresence.Assets(largeImage: Optional("https://is1-ssl.mzstatic.com/image/thumb/Purple126/v4/f7/5f/3c/f75f3cc9-4bc7-ec33-5f62-07acd759a26d/AppIcon-0-0-1x_U007emarketing-0-0-0-7-0-0-sRGB-0-0-0-GLES2_U002c0-512MB-85-220-0-0.png/512x512bb.jpg"), largeText: nil, smallImage: Optional("https://raw.githubusercontent.com/PlayCover/PlaySite/master/src/assets/square-logo.png"), smallText: nil), details: "Playing Genshin Impact", instance: true, party: SwordRPC.RichPresence.Party(id: nil, max: nil, size: nil), state: "Powered by PlayCover", timestamps: SwordRPC.RichPresence.Timestamps(end: nil, start: Optional(2024-01-19 08:42:28 +0000)), buttons: [SwordRPC.RichPresence.Button(label: "Download PlayCover", url: "https://github.com/PlayCover/PlayCover/releases")])
2024-01-19 09:42:28.578281+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.578333+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.578341+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.578347+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.578351+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.580624+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.583716+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.583729+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.583845+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.583852+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.586477+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587195+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587210+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587487+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587497+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587620+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587646+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588125+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588145+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588150+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588158+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588164+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588185+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.591882+0100 GenshinImpact[38055:3219116] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects
2024-01-19 09:42:28.592451+0100 GenshinImpact[38055:3219116] MiHoYoSDK:
Bifrost分享模块 Version is 1.0.0
2024-01-19 09:42:28.592705+0100 GenshinImpact[38055:3219116] MiHoYoSDK:
********* 广告模块 Version is 2.0.0*********
2024-01-19 09:42:28.593593+0100 GenshinImpact[38055:3219116] MiHoYoSDK:
********* APM 模块 Version is 1.1.0*********
2024-01-19 09:42:28.600930+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.600958+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.600969+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.676095+0100 GenshinImpact[38055:3219116] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x6000006e5ec0> F8BB1C28-BAE8-11D6-9C31-00039315CD46
-> applicationDidBecomeActive()
2024-01-19 09:42:28.738679+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.738769+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Apple M2
Initialize engine version: 2017.4.30f1 (0)
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
WARNING: Shader Unsupported: 'miHoYo/UnityBuiltin/Legacy Shaders/Bumped Diffuse' - Pass 'HEIGHTFIELDDEFORMATION' has no vertex shader
[2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-19 16:42:28.998] Begin Compile ComputeShader:CountDrawPrims.Clear

(Filename: Line: 469)

[2024-01-19 16:42:28.998] End Compile ComputeShader:CountDrawPrims.Clear

(Filename: Line: 501)

[2024-01-19 16:42:28.998] Begin Compile ComputeShader:CountDrawPrims.CountDrawPrims

(Filename: Line: 469)

[2024-01-19 16:42:28.998] End Compile ComputeShader:CountDrawPrims.CountDrawPrims

(Filename: Line: 501)

[2024-01-19 16:42:28.998] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS

(Filename: Line: 469)

[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS

(Filename: Line: 501)

[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS

(Filename: Line: 469)

[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS

(Filename: Line: 501)

[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS

(Filename: Line: 469)

[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS

(Filename: Line: 501)

[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS

(Filename: Line: 469)

[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS

(Filename: Line: 501)

[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS

(Filename: Line: 469)

[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS

(Filename: Line: 501)

[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS

(Filename: Line: 469)

[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS

(Filename: Line: 501)

[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS

(Filename: Line: 469)

[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS

(Filename: Line: 501)

[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS

(Filename: Line: 469)

[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS

(Filename: Line: 501)

[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS

(Filename: Line: 469)

[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS

(Filename: Line: 501)

[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS

(Filename: Line: 469)

[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS

(Filename: Line: 501)

[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow

(Filename: Line: 469)

[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow

(Filename: Line: 501)

[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow

(Filename: Line: 469)

[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow

(Filename: Line: 501)

[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.TestShadowKernel

(Filename: Line: 469)

[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.TestShadowKernel

(Filename: Line: 501)

[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNone

(Filename: Line: 469)

[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNone

(Filename: Line: 501)

[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAll

(Filename: Line: 469)

[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAll

(Filename: Line: 501)

[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx

(Filename: Line: 469)

[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx

(Filename: Line: 501)

[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky

(Filename: Line: 469)

[2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky

(Filename: Line: 501)

[2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight

(Filename: Line: 469)

[2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight

(Filename: Line: 501)

[2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun

(Filename: Line: 469)

[2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun

(Filename: Line: 501)

[2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx

(Filename: Line: 469)

[2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx

(Filename: Line: 501)

[2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky

(Filename: Line: 469)

[2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky

(Filename: Line: 501)

[2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx

(Filename: Line: 469)

[2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx

(Filename: Line: 501)

[2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic

(Filename: Line: 469)

[2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic

(Filename: Line: 501)

[2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx

(Filename: Line: 469)

[2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx

(Filename: Line: 501)

[2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun

(Filename: Line: 469)

[2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun

(Filename: Line: 501)

[2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary

(Filename: Line: 469)

[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary

(Filename: Line: 501)

[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick

(Filename: Line: 469)

[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick

(Filename: Line: 501)

[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion

(Filename: Line: 469)

[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion

(Filename: Line: 501)

[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion

(Filename: Line: 469)

[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion

(Filename: Line: 501)

[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion

(Filename: Line: 469)

[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion

(Filename: Line: 501)

[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion

(Filename: Line: 469)

[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion

(Filename: Line: 501)

[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ

(Filename: Line: 469)

[2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ

(Filename: Line: 501)

[2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ

(Filename: Line: 469)

[2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ

(Filename: Line: 501)

[2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ

(Filename: Line: 469)

[2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ

(Filename: Line: 501)

[2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ

(Filename: Line: 469)

[2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ

(Filename: Line: 501)

[2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar

(Filename: Line: 469)

[2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar

(Filename: Line: 501)

[2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar

(Filename: Line: 469)

[2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar

(Filename: Line: 501)

[2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar

(Filename: Line: 469)

[2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar

(Filename: Line: 501)

[2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar

(Filename: Line: 469)

[2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar

(Filename: Line: 501)

[2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 469)

[2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 501)

[2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 469)

[2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 501)

[2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 469)

[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 501)

[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 469)

[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 501)

[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolume

(Filename: Line: 469)

[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolume

(Filename: Line: 501)

[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion

(Filename: Line: 469)

[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion

(Filename: Line: 501)

[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ

(Filename: Line: 469)

[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ

(Filename: Line: 501)

[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion

(Filename: Line: 469)

[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion

(Filename: Line: 501)

[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf

(Filename: Line: 469)

[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf

(Filename: Line: 501)

[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture

(Filename: Line: 501)

[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf

(Filename: Line: 469)

[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf

(Filename: Line: 501)

2024-01-19 09:42:29.009991+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010003+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010632+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010864+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010874+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010940+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010946+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011055+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011060+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011273+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011281+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011356+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011365+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011374+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011458+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011465+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011551+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011555+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011692+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011716+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011726+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011730+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011734+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011738+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011771+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011793+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011797+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011888+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011895+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.020375+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.020439+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021098+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021212+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021241+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021249+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021254+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021258+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021293+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021656+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022272+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022447+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022458+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022686+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022704+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022709+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022716+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022719+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022724+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022730+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022733+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022750+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022782+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022791+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022798+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022800+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022841+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022856+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022864+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022868+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022872+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022876+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022880+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022885+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022887+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022897+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.023244+0100 GenshinImpact[38055:3219333] 9.3.0 - [FirebaseMessaging][I-FCM027004] Unable to save checkin info, resetting checkin preferences in memory.
2024-01-19 09:42:30.231230+0100 GenshinImpact[38055:3219294] [connection] nw_resolver_start_query_timer_block_invoke [C2.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-19 09:42:30.231370+0100 GenshinImpact[38055:3219294] [connection] nw_resolver_start_query_timer_block_invoke [C3.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-19 09:42:30.745330+0100 GenshinImpact[38055:3219294] [connection] nw_resolver_start_query_timer_block_invoke [C7.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443

<!-- gh-comment-id:1899999958 --> @JustDrawt commented on GitHub (Jan 19, 2024): @TheMoonThatRises Did it. I had it on "games". Put it on video for a change (also tried "none" and "entertainment" as application type). App still crashes. Terminal is huge: /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit usern@MacBook-Air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit (lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact" Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64). (lldb) run 2024-01-19 09:42:27.899681+0100 GenshinImpact[38055:3219116] PC-DEBUG: PlayShadow is now loading 2024-01-19 09:42:27.967189+0100 GenshinImpact[38055:3219116] [Adjust] Swizzling AppDelegate callbacks... 2024-01-19 09:42:27.967313+0100 GenshinImpact[38055:3219116] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled. 2024-01-19 09:42:27.967334+0100 GenshinImpact[38055:3219116] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled. CrashReporter: initialized [2024-01-19 16:42:28.047] Signal handler for capture multi-threads stack register success! [2024-01-19 16:42:28.047] XNU hook pthread success! [2024-01-19 16:42:28.047] MultiThreadStackTrace init success! 2024-01-19 09:42:28.051237+0100 GenshinImpact[38055:3219116] -> registered mono modules 0x10b44a800 2024-01-19 09:42:28.121879+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.122039+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.122237+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.122387+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.123800+0100 GenshinImpact[38055:3219116] MiHoYoSDK: *********FireBase推送 Version is 1.0.1********* 2024-01-19 09:42:28.124420+0100 GenshinImpact[38055:3219294] 9.3.0 - [FirebaseCore][I-COR000003] The default Firebase app has not yet been configured. Add `FirebaseApp.configure()` to your application initialization. This can be done in in the App Delegate's application(_:didFinishLaunchingWithOptions:)` (or the `@main` struct's initializer in SwiftUI). Read more: https://goo.gl/ctyzm8. 2024-01-19 09:42:28.127344+0100 GenshinImpact[38055:3219293] [User Defaults] Couldn't read values in CFPrefsPlistSource<0x60000344b570> (Domain: com.firebase.FIRInstallations, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): accessing preferences outside an application's container requires user-preference-read or file-read-data sandbox access 2024-01-19 09:42:28.128339+0100 GenshinImpact[38055:3219303] 9.3.0 - [FirebaseAnalytics][I-ACS023007] Analytics v.9.3.0 started 2024-01-19 09:42:28.128356+0100 GenshinImpact[38055:3219303] 9.3.0 - [FirebaseAnalytics][I-ACS023008] To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see http://goo.gl/RfcP7r) 2024-01-19 09:42:28.129458+0100 GenshinImpact[38055:3219303] 9.3.0 - [FirebaseMessaging][I-FCM002022] APNS device token not set before retrieving FCM Token for Sender ID '378622015314'. Notifications to this FCM Token will not be delivered over APNS.Be sure to re-retrieve the FCM token once the APNS device token is set. 2024-01-19 09:42:28.129737+0100 GenshinImpact[38055:3219331] 9.3.0 - [FirebaseMessaging][I-FCM001000] FIRMessaging Remote Notifications proxy enabled, will swizzle remote notification receiver handlers. If you'd prefer to manually integrate Firebase Messaging, add "FirebaseAppDelegateProxyEnabled" to your Info.plist, and set it to NO. Follow the instructions at: https://firebase.google.com/docs/cloud-messaging/ios/client#method_swizzling_in_firebase_messaging to ensure proper integration. 2024-01-19 09:42:28.132254+0100 GenshinImpact[38055:3219116] <Warning>: Please set a value for FacebookAutoLogAppEventsEnabled. Set the flag to TRUE if you want to collect app install, app launch and in-app purchase events automatically. To request user consent before collecting data, set the flag value to FALSE, then change to TRUE once user consent is received. Learn more: https://developers.facebook.com/docs/app-events/getting-started-app-events-ios#disable-auto-events. 2024-01-19 09:42:28.132265+0100 GenshinImpact[38055:3219116] <Warning>: You haven't set a value for FacebookAdvertiserIDCollectionEnabled. Set the flag to TRUE if you want to collect Advertiser ID for better advertising and analytics results. -> applicationDidFinishLaunching() [2024-01-19 16:42:28.133] Persistent code switch config file does not exist GCGMAH active 2024-01-19 09:42:28.227356+0100 GenshinImpact[38055:3219332] 9.3.0 - [FirebaseAnalytics][I-ACS800023] No pending snapshot to activate. SDK name: app_measurement 2024-01-19 09:42:28.240364+0100 GenshinImpact[38055:3219331] 9.3.0 - [FirebaseAnalytics][I-ACS023012] Analytics collection enabled 2024-01-19 09:42:28.240404+0100 GenshinImpact[38055:3219331] 9.3.0 - [FirebaseAnalytics][I-ACS023220] Analytics screen reporting is enabled. Call Analytics.logEvent(AnalyticsEventScreenView, parameters: [...]) to log a screen view event. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO (boolean) in the Info.plist 2024-01-19 09:42:28.248459+0100 GenshinImpact[38055:3219309] [rpc] Starting presence updater. 2024-01-19 09:42:28.249442+0100 GenshinImpact[38055:3219332] [rpc] Sending new presence now: RichPresence(assets: SwordRPC.RichPresence.Assets(largeImage: Optional("https://is1-ssl.mzstatic.com/image/thumb/Purple126/v4/f7/5f/3c/f75f3cc9-4bc7-ec33-5f62-07acd759a26d/AppIcon-0-0-1x_U007emarketing-0-0-0-7-0-0-sRGB-0-0-0-GLES2_U002c0-512MB-85-220-0-0.png/512x512bb.jpg"), largeText: nil, smallImage: Optional("https://raw.githubusercontent.com/PlayCover/PlaySite/master/src/assets/square-logo.png"), smallText: nil), details: "Playing Genshin Impact", instance: true, party: SwordRPC.RichPresence.Party(id: nil, max: nil, size: nil), state: "Powered by PlayCover", timestamps: SwordRPC.RichPresence.Timestamps(end: nil, start: Optional(2024-01-19 08:42:28 +0000)), buttons: [SwordRPC.RichPresence.Button(label: "Download PlayCover", url: "https://github.com/PlayCover/PlayCover/releases")]) 2024-01-19 09:42:28.578281+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.578333+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.578341+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.578347+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.578351+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.580624+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.583716+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.583729+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.583845+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.583852+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.586477+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.587195+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.587210+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.587487+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.587497+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.587620+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.587646+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.588125+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.588145+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.588150+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.588158+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.588164+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.588185+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.591882+0100 GenshinImpact[38055:3219116] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects 2024-01-19 09:42:28.592451+0100 GenshinImpact[38055:3219116] MiHoYoSDK: *********Bifrost分享模块 Version is 1.0.0********* 2024-01-19 09:42:28.592705+0100 GenshinImpact[38055:3219116] MiHoYoSDK: ********* 广告模块 Version is 2.0.0********* 2024-01-19 09:42:28.593593+0100 GenshinImpact[38055:3219116] MiHoYoSDK: ********* APM 模块 Version is 1.1.0********* 2024-01-19 09:42:28.600930+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.600958+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.600969+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.676095+0100 GenshinImpact[38055:3219116] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x6000006e5ec0> F8BB1C28-BAE8-11D6-9C31-00039315CD46 -> applicationDidBecomeActive() 2024-01-19 09:42:28.738679+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:28.738769+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame GfxDevice: creating device client; threaded=1 Initializing Metal device caps: Apple M2 Initialize engine version: 2017.4.30f1 (0) WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader. WARNING: Shader Unsupported: 'miHoYo/UnityBuiltin/Legacy Shaders/Bumped Diffuse' - Pass 'HEIGHTFIELDDEFORMATION' has no vertex shader [2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-19 16:42:28.998] Begin Compile ComputeShader:CountDrawPrims.Clear (Filename: Line: 469) [2024-01-19 16:42:28.998] End Compile ComputeShader:CountDrawPrims.Clear (Filename: Line: 501) [2024-01-19 16:42:28.998] Begin Compile ComputeShader:CountDrawPrims.CountDrawPrims (Filename: Line: 469) [2024-01-19 16:42:28.998] End Compile ComputeShader:CountDrawPrims.CountDrawPrims (Filename: Line: 501) [2024-01-19 16:42:28.998] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS (Filename: Line: 469) [2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS (Filename: Line: 501) [2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS (Filename: Line: 469) [2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS (Filename: Line: 501) [2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS (Filename: Line: 469) [2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS (Filename: Line: 501) [2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS (Filename: Line: 469) [2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS (Filename: Line: 501) [2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS (Filename: Line: 469) [2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS (Filename: Line: 501) [2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS (Filename: Line: 469) [2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS (Filename: Line: 501) [2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS (Filename: Line: 469) [2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS (Filename: Line: 501) [2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS (Filename: Line: 469) [2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS (Filename: Line: 501) [2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS (Filename: Line: 469) [2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS (Filename: Line: 501) [2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS (Filename: Line: 469) [2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS (Filename: Line: 501) [2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow (Filename: Line: 469) [2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow (Filename: Line: 501) [2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow (Filename: Line: 469) [2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow (Filename: Line: 501) [2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.TestShadowKernel (Filename: Line: 469) [2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.TestShadowKernel (Filename: Line: 501) [2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNone (Filename: Line: 469) [2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNone (Filename: Line: 501) [2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAll (Filename: Line: 469) [2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAll (Filename: Line: 501) [2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx (Filename: Line: 469) [2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx (Filename: Line: 501) [2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky (Filename: Line: 469) [2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky (Filename: Line: 501) [2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight (Filename: Line: 469) [2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight (Filename: Line: 501) [2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun (Filename: Line: 469) [2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun (Filename: Line: 501) [2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx (Filename: Line: 469) [2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx (Filename: Line: 501) [2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky (Filename: Line: 469) [2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky (Filename: Line: 501) [2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx (Filename: Line: 469) [2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx (Filename: Line: 501) [2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic (Filename: Line: 469) [2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic (Filename: Line: 501) [2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx (Filename: Line: 469) [2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx (Filename: Line: 501) [2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun (Filename: Line: 469) [2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun (Filename: Line: 501) [2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary (Filename: Line: 469) [2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary (Filename: Line: 501) [2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick (Filename: Line: 469) [2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick (Filename: Line: 501) [2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion (Filename: Line: 469) [2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion (Filename: Line: 501) [2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion (Filename: Line: 469) [2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion (Filename: Line: 501) [2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion (Filename: Line: 469) [2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion (Filename: Line: 501) [2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion (Filename: Line: 469) [2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion (Filename: Line: 501) [2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ (Filename: Line: 469) [2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ (Filename: Line: 501) [2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ (Filename: Line: 469) [2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ (Filename: Line: 501) [2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ (Filename: Line: 469) [2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ (Filename: Line: 501) [2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ (Filename: Line: 469) [2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ (Filename: Line: 501) [2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar (Filename: Line: 469) [2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar (Filename: Line: 501) [2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar (Filename: Line: 469) [2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar (Filename: Line: 501) [2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar (Filename: Line: 469) [2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar (Filename: Line: 501) [2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar (Filename: Line: 469) [2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar (Filename: Line: 501) [2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar (Filename: Line: 469) [2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar (Filename: Line: 501) [2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar (Filename: Line: 469) [2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar (Filename: Line: 501) [2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar (Filename: Line: 469) [2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar (Filename: Line: 501) [2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar (Filename: Line: 469) [2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar (Filename: Line: 501) [2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolume (Filename: Line: 469) [2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolume (Filename: Line: 501) [2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion (Filename: Line: 469) [2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion (Filename: Line: 501) [2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ (Filename: Line: 469) [2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ (Filename: Line: 501) [2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion (Filename: Line: 469) [2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion (Filename: Line: 501) [2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf (Filename: Line: 469) [2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf (Filename: Line: 501) [2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture (Filename: Line: 501) [2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf (Filename: Line: 469) [2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf (Filename: Line: 501) 2024-01-19 09:42:29.009991+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.010003+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.010632+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.010864+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.010874+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.010940+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.010946+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011055+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011060+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011273+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011281+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011356+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011365+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011374+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011458+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011465+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011551+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011555+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011692+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011716+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011726+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011730+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011734+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011738+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011771+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011793+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011797+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011888+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.011895+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.020375+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.020439+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.021098+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.021212+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.021241+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.021249+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.021254+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.021258+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.021293+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.021656+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022272+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022447+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022458+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022686+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022704+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022709+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022716+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022719+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022724+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022730+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022733+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022750+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022782+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022791+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022798+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022800+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022841+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022856+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022864+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022868+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022872+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022876+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022880+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022885+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022887+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.022897+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame 2024-01-19 09:42:29.023244+0100 GenshinImpact[38055:3219333] 9.3.0 - [FirebaseMessaging][I-FCM027004] Unable to save checkin info, resetting checkin preferences in memory. 2024-01-19 09:42:30.231230+0100 GenshinImpact[38055:3219294] [connection] nw_resolver_start_query_timer_block_invoke [C2.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443 2024-01-19 09:42:30.231370+0100 GenshinImpact[38055:3219294] [connection] nw_resolver_start_query_timer_block_invoke [C3.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443 2024-01-19 09:42:30.745330+0100 GenshinImpact[38055:3219294] [connection] nw_resolver_start_query_timer_block_invoke [C7.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
Author
Owner

@MEMORIEmusic commented on GitHub (Jan 19, 2024):

@TheMoonThatRises Did it. I had it on "games". Put it on video for a change (also tried "none" and "entertainment" as application type). App still crashes. Terminal is huge:

Right click the game -> settings -> bypasses -> enable jailbreak bypass -> then open the game -> then close it and disable jailbreak bypass

<!-- gh-comment-id:1900305851 --> @MEMORIEmusic commented on GitHub (Jan 19, 2024): > @TheMoonThatRises Did it. I had it on "games". Put it on video for a change (also tried "none" and "entertainment" as application type). App still crashes. Terminal is huge: Right click the game -> settings -> bypasses -> enable jailbreak bypass -> then open the game -> then close it and disable jailbreak bypass
Author
Owner

@TheMoonThatRises commented on GitHub (Jan 19, 2024):

Did you try running Genshin by itself and not through terminal?

<!-- gh-comment-id:1901123415 --> @TheMoonThatRises commented on GitHub (Jan 19, 2024): Did you try running Genshin by itself and not through terminal?
Author
Owner

@JustDrawt commented on GitHub (Jan 20, 2024):

@TheMoonThatRises Yes, I tried that. Still not working.

<!-- gh-comment-id:1902198204 --> @JustDrawt commented on GitHub (Jan 20, 2024): @TheMoonThatRises Yes, I tried that. Still not working.
Author
Owner

@JustDrawt commented on GitHub (Jan 20, 2024):

@AkshayanSingla Still not works. Here are the terminals. First the jailbreak turned on: /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
user@macbook-air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
(lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact"
Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64).
(lldb) run
2024-01-20 20:05:53.593258+0100 GenshinImpact[66925:3667486] PC-DEBUG: PlayShadow is now loading
2024-01-20 20:05:53.655540+0100 GenshinImpact[66925:3667486] [Adjust] Swizzling AppDelegate callbacks...
2024-01-20 20:05:53.655655+0100 GenshinImpact[66925:3667486] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled.
2024-01-20 20:05:53.655672+0100 GenshinImpact[66925:3667486] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled.
[SwordRPC] Discord not detected
CrashReporter: initialized
[2024-01-21 03:05:53.726] Signal handler for capture multi-threads stack register success!
[2024-01-21 03:05:53.726] XNU hook pthread success!
[2024-01-21 03:05:53.726] MultiThreadStackTrace init success!
2024-01-20 20:05:53.730800+0100 GenshinImpact[66925:3667486] -> registered mono modules 0x10b44a800
2024-01-20 20:05:53.807958+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:53.808117+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:53.808334+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:53.808483+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:53.810061+0100 GenshinImpact[66925:3667486] MiHoYoSDK:
FireBase推送 Version is 1.0.1
2024-01-20 20:05:53.810676+0100 GenshinImpact[66925:3667623] 9.3.0 - [FirebaseCore][I-COR000003] The default Firebase app has not yet been configured. Add FirebaseApp.configure() to your application initialization. This can be done in in the App Delegate's application(_:didFinishLaunchingWithOptions:)(or the@main` struct's initializer in SwiftUI). Read more: https://goo.gl/ctyzm8.
2024-01-20 20:05:53.813652+0100 GenshinImpact[66925:3667614] [User Defaults] Couldn't read values in CFPrefsPlistSource<0x6000034634e0> (Domain: com.firebase.FIRInstallations, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): accessing preferences outside an application's container requires user-preference-read or file-read-data sandbox access
2024-01-20 20:05:53.814080+0100 GenshinImpact[66925:3667654] 9.3.0 - [FirebaseAnalytics][I-ACS023007] Analytics v.9.3.0 started
2024-01-20 20:05:53.814101+0100 GenshinImpact[66925:3667654] 9.3.0 - [FirebaseAnalytics][I-ACS023008] To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see http://goo.gl/RfcP7r)
2024-01-20 20:05:53.815310+0100 GenshinImpact[66925:3667623] 9.3.0 - [FirebaseMessaging][I-FCM002022] APNS device token not set before retrieving FCM Token for Sender ID '378622015314'. Notifications to this FCM Token will not be delivered over APNS.Be sure to re-retrieve the FCM token once the APNS device token is set.
2024-01-20 20:05:53.815593+0100 GenshinImpact[66925:3667614] 9.3.0 - [FirebaseMessaging][I-FCM001000] FIRMessaging Remote Notifications proxy enabled, will swizzle remote notification receiver handlers. If you'd prefer to manually integrate Firebase Messaging, add "FirebaseAppDelegateProxyEnabled" to your Info.plist, and set it to NO. Follow the instructions at:
https://firebase.google.com/docs/cloud-messaging/ios/client#method_swizzling_in_firebase_messaging
to ensure proper integration.
2024-01-20 20:05:53.817894+0100 GenshinImpact[66925:3667486] : Please set a value for FacebookAutoLogAppEventsEnabled. Set the flag to TRUE if you want to collect app install, app launch and in-app purchase events automatically. To request user consent before collecting data, set the flag value to FALSE, then change to TRUE once user consent is received. Learn more: https://developers.facebook.com/docs/app-events/getting-started-app-events-ios#disable-auto-events.
2024-01-20 20:05:53.817905+0100 GenshinImpact[66925:3667486] : You haven't set a value for FacebookAdvertiserIDCollectionEnabled. Set the flag to TRUE if you want to collect Advertiser ID for better advertising and analytics results.
-> applicationDidFinishLaunching()
[2024-01-21 03:05:53.819] Persistent code switch config file does not exist
GCGMAH active
2024-01-20 20:05:53.850665+0100 GenshinImpact[66925:3667656] 9.3.0 - [FirebaseAnalytics][I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2024-01-20 20:05:54.166993+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.167043+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.167053+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.167059+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.167064+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.169285+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.172859+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.172874+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.173005+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.173012+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.175080+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.175844+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.175861+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176166+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176177+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176299+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176326+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176886+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176914+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176922+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176931+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176935+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176958+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.181050+0100 GenshinImpact[66925:3667486] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects
2024-01-20 20:05:54.181661+0100 GenshinImpact[66925:3667486] MiHoYoSDK:
Bifrost分享模块 Version is 1.0.0
2024-01-20 20:05:54.181913+0100 GenshinImpact[66925:3667486] MiHoYoSDK:
********* 广告模块 Version is 2.0.0*********
2024-01-20 20:05:54.182972+0100 GenshinImpact[66925:3667486] MiHoYoSDK:
********* APM 模块 Version is 1.1.0*********
2024-01-20 20:05:54.192313+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.192360+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.192372+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.266841+0100 GenshinImpact[66925:3667486] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x6000006f4c40> F8BB1C28-BAE8-11D6-9C31-00039315CD46
-> applicationDidBecomeActive()
2024-01-20 20:05:54.327091+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.327176+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Apple M2
Initialize engine version: 2017.4.30f1 (0)
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
WARNING: Shader Unsupported: 'miHoYo/UnityBuiltin/Legacy Shaders/Bumped Diffuse' - Pass 'HEIGHTFIELDDEFORMATION' has no vertex shader
[2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-21 03:05:54.566] Begin Compile ComputeShader:CountDrawPrims.Clear

(Filename: Line: 469)

[2024-01-21 03:05:54.566] End Compile ComputeShader:CountDrawPrims.Clear

(Filename: Line: 501)

[2024-01-21 03:05:54.566] Begin Compile ComputeShader:CountDrawPrims.CountDrawPrims

(Filename: Line: 469)

[2024-01-21 03:05:54.566] End Compile ComputeShader:CountDrawPrims.CountDrawPrims

(Filename: Line: 501)

[2024-01-21 03:05:54.566] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS

(Filename: Line: 469)

[2024-01-21 03:05:54.566] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS

(Filename: Line: 501)

[2024-01-21 03:05:54.566] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS

(Filename: Line: 469)

[2024-01-21 03:05:54.566] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.TestShadowKernel

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.TestShadowKernel

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNone

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNone

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAll

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAll

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx

(Filename: Line: 469)

[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx

(Filename: Line: 501)

[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick

(Filename: Line: 469)

[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick

(Filename: Line: 501)

[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolume

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolume

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar

(Filename: Line: 469)

[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar

(Filename: Line: 501)

[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar

(Filename: Line: 501)

[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar

(Filename: Line: 501)

[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar

(Filename: Line: 501)

[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar

(Filename: Line: 501)

[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar

(Filename: Line: 501)

[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor

(Filename: Line: 501)

[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor

(Filename: Line: 501)

[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture

(Filename: Line: 501)

[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf

(Filename: Line: 469)

[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf

(Filename: Line: 501)

2024-01-20 20:05:54.573051+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573063+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573625+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573822+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573832+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573889+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573895+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574007+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574012+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574212+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574219+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574286+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574295+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574304+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574380+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574391+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574453+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574458+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574585+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574608+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574618+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574622+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574627+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574631+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574645+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574667+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574671+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574747+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574754+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579024+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579088+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579686+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579791+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579819+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579827+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579831+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579835+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579882+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.580177+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.580678+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.580849+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.580860+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581082+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581101+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581105+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581113+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581116+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581122+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581128+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581131+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581148+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581179+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581188+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581195+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581198+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581242+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581257+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581263+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581265+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581270+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581272+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581276+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581280+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581283+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581292+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.582298+0100 GenshinImpact[66925:3667724] 9.3.0 - [FirebaseMessaging][I-FCM027004] Unable to save checkin info, resetting checkin preferences in memory.
2024-01-20 20:05:54.600931+0100 GenshinImpact[66925:3667656] 9.3.0 - [FirebaseAnalytics][I-ACS023012] Analytics collection enabled
2024-01-20 20:05:54.600950+0100 GenshinImpact[66925:3667656] 9.3.0 - [FirebaseAnalytics][I-ACS023220] Analytics screen reporting is enabled. Call Analytics.logEvent(AnalyticsEventScreenView, parameters: [...]) to log a screen view event. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO (boolean) in the Info.plist
2024-01-20 20:05:55.871518+0100 GenshinImpact[66925:3667724] [connection] nw_resolver_start_query_timer_block_invoke [C2.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-20 20:05:55.871626+0100 GenshinImpact[66925:3667724] [connection] nw_resolver_start_query_timer_block_invoke [C3.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-20 20:05:56.337697+0100 GenshinImpact[66925:3667656] [connection] nw_resolver_start_query_timer_block_invoke [C7.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443

Now without jailbreak:
/usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
user@macbook-air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
(lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact"
Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64).
(lldb) run
2024-01-20 20:13:46.427613+0100 GenshinImpact[67277:3673183] PC-DEBUG: PlayShadow is now loading
2024-01-20 20:13:46.480429+0100 GenshinImpact[67277:3673183] [Adjust] Swizzling AppDelegate callbacks...
2024-01-20 20:13:46.480529+0100 GenshinImpact[67277:3673183] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled.
2024-01-20 20:13:46.480547+0100 GenshinImpact[67277:3673183] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled.
[SwordRPC] Discord not detected
CrashReporter: initialized
[2024-01-21 03:13:46.549] Signal handler for capture multi-threads stack register success!
[2024-01-21 03:13:46.549] XNU hook pthread success!
[2024-01-21 03:13:46.549] MultiThreadStackTrace init success!
2024-01-20 20:13:46.554040+0100 GenshinImpact[67277:3673183] -> registered mono modules 0x10b44a800
2024-01-20 20:13:46.637123+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:46.637308+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:46.637519+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:46.637673+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:46.639182+0100 GenshinImpact[67277:3673183] MiHoYoSDK:
FireBase推送 Version is 1.0.1
2024-01-20 20:13:46.639565+0100 GenshinImpact[67277:3673231] 9.3.0 - [FirebaseCore][I-COR000003] The default Firebase app has not yet been configured. Add FirebaseApp.configure() to your application initialization. This can be done in in the App Delegate's application(_:didFinishLaunchingWithOptions:)(or the@main` struct's initializer in SwiftUI). Read more: https://goo.gl/ctyzm8.
2024-01-20 20:13:46.642832+0100 GenshinImpact[67277:3673230] [User Defaults] Couldn't read values in CFPrefsPlistSource<0x6000012a06c0> (Domain: com.firebase.FIRInstallations, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): accessing preferences outside an application's container requires user-preference-read or file-read-data sandbox access
2024-01-20 20:13:46.646779+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseMessaging][I-FCM002022] APNS device token not set before retrieving FCM Token for Sender ID '378622015314'. Notifications to this FCM Token will not be delivered over APNS.Be sure to re-retrieve the FCM token once the APNS device token is set.
2024-01-20 20:13:46.646802+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023007] Analytics v.9.3.0 started
2024-01-20 20:13:46.646811+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023008] To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see http://goo.gl/RfcP7r)
2024-01-20 20:13:46.647406+0100 GenshinImpact[67277:3673231] 9.3.0 - [FirebaseMessaging][I-FCM001000] FIRMessaging Remote Notifications proxy enabled, will swizzle remote notification receiver handlers. If you'd prefer to manually integrate Firebase Messaging, add "FirebaseAppDelegateProxyEnabled" to your Info.plist, and set it to NO. Follow the instructions at:
https://firebase.google.com/docs/cloud-messaging/ios/client#method_swizzling_in_firebase_messaging
to ensure proper integration.
2024-01-20 20:13:46.649545+0100 GenshinImpact[67277:3673183] : Please set a value for FacebookAutoLogAppEventsEnabled. Set the flag to TRUE if you want to collect app install, app launch and in-app purchase events automatically. To request user consent before collecting data, set the flag value to FALSE, then change to TRUE once user consent is received. Learn more: https://developers.facebook.com/docs/app-events/getting-started-app-events-ios#disable-auto-events.
2024-01-20 20:13:46.649556+0100 GenshinImpact[67277:3673183] : You haven't set a value for FacebookAdvertiserIDCollectionEnabled. Set the flag to TRUE if you want to collect Advertiser ID for better advertising and analytics results.
-> applicationDidFinishLaunching()
[2024-01-21 03:13:46.651] Persistent code switch config file does not exist
GCGMAH active
2024-01-20 20:13:46.693843+0100 GenshinImpact[67277:3673231] 9.3.0 - [FirebaseAnalytics][I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2024-01-20 20:13:46.701027+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023012] Analytics collection enabled
2024-01-20 20:13:46.701050+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023220] Analytics screen reporting is enabled. Call Analytics.logEvent(AnalyticsEventScreenView, parameters: [...]) to log a screen view event. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO (boolean) in the Info.plist
2024-01-20 20:13:47.134240+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.134287+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.134296+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.134304+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.134308+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.138589+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.142716+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.142731+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.142861+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.142868+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.144851+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.145627+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.145645+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.145955+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.145964+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146096+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146123+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146678+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146697+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146702+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146711+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146714+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146738+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.150829+0100 GenshinImpact[67277:3673183] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects
2024-01-20 20:13:47.151348+0100 GenshinImpact[67277:3673183] MiHoYoSDK:
Bifrost分享模块 Version is 1.0.0
2024-01-20 20:13:47.151585+0100 GenshinImpact[67277:3673183] MiHoYoSDK:
********* 广告模块 Version is 2.0.0*********
2024-01-20 20:13:47.152430+0100 GenshinImpact[67277:3673183] MiHoYoSDK:
********* APM 模块 Version is 1.1.0*********
2024-01-20 20:13:47.160379+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.160409+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.160420+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.235670+0100 GenshinImpact[67277:3673183] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x600002030920> F8BB1C28-BAE8-11D6-9C31-00039315CD46
-> applicationDidBecomeActive()
2024-01-20 20:13:47.293218+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.293309+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Apple M2
Initialize engine version: 2017.4.30f1 (0)
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
WARNING: Shader Unsupported: 'miHoYo/UnityBuiltin/Legacy Shaders/Bumped Diffuse' - Pass 'HEIGHTFIELDDEFORMATION' has no vertex shader
[2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 469)

[2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS

(Filename: Line: 501)

[2024-01-21 03:13:47.561] Begin Compile ComputeShader:CountDrawPrims.Clear

(Filename: Line: 469)

[2024-01-21 03:13:47.561] End Compile ComputeShader:CountDrawPrims.Clear

(Filename: Line: 501)

[2024-01-21 03:13:47.561] Begin Compile ComputeShader:CountDrawPrims.CountDrawPrims

(Filename: Line: 469)

[2024-01-21 03:13:47.561] End Compile ComputeShader:CountDrawPrims.CountDrawPrims

(Filename: Line: 501)

[2024-01-21 03:13:47.561] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS

(Filename: Line: 469)

[2024-01-21 03:13:47.561] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS

(Filename: Line: 501)

[2024-01-21 03:13:47.561] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS

(Filename: Line: 469)

[2024-01-21 03:13:47.561] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS

(Filename: Line: 501)

[2024-01-21 03:13:47.561] Begin Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS

(Filename: Line: 469)

[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS

(Filename: Line: 501)

[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS

(Filename: Line: 469)

[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS

(Filename: Line: 501)

[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS

(Filename: Line: 469)

[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS

(Filename: Line: 501)

[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS

(Filename: Line: 469)

[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS

(Filename: Line: 501)

[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS

(Filename: Line: 469)

[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS

(Filename: Line: 501)

[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS

(Filename: Line: 469)

[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS

(Filename: Line: 501)

[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS

(Filename: Line: 469)

[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS

(Filename: Line: 501)

[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS

(Filename: Line: 469)

[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS

(Filename: Line: 501)

[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow

(Filename: Line: 469)

[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow

(Filename: Line: 501)

[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow

(Filename: Line: 469)

[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow

(Filename: Line: 501)

[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.TestShadowKernel

(Filename: Line: 469)

[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.TestShadowKernel

(Filename: Line: 501)

[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNone

(Filename: Line: 469)

[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNone

(Filename: Line: 501)

[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAll

(Filename: Line: 469)

[2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAll

(Filename: Line: 501)

[2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx

(Filename: Line: 469)

[2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx

(Filename: Line: 501)

[2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky

(Filename: Line: 469)

[2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky

(Filename: Line: 501)

[2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight

(Filename: Line: 469)

[2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight

(Filename: Line: 501)

[2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun

(Filename: Line: 469)

[2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun

(Filename: Line: 501)

[2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx

(Filename: Line: 469)

[2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx

(Filename: Line: 501)

[2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky

(Filename: Line: 469)

[2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky

(Filename: Line: 501)

[2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx

(Filename: Line: 469)

[2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx

(Filename: Line: 501)

[2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic

(Filename: Line: 469)

[2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic

(Filename: Line: 501)

[2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx

(Filename: Line: 469)

[2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx

(Filename: Line: 501)

[2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun

(Filename: Line: 469)

[2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun

(Filename: Line: 501)

[2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary

(Filename: Line: 469)

[2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary

(Filename: Line: 501)

[2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick

(Filename: Line: 469)

[2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick

(Filename: Line: 501)

[2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion

(Filename: Line: 469)

[2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion

(Filename: Line: 501)

[2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion

(Filename: Line: 469)

[2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion

(Filename: Line: 501)

[2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion

(Filename: Line: 469)

[2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion

(Filename: Line: 501)

[2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion

(Filename: Line: 469)

[2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion

(Filename: Line: 501)

[2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ

(Filename: Line: 469)

[2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ

(Filename: Line: 501)

[2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ

(Filename: Line: 469)

[2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ

(Filename: Line: 501)

[2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ

(Filename: Line: 469)

[2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ

(Filename: Line: 501)

[2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ

(Filename: Line: 469)

[2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ

(Filename: Line: 501)

[2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 469)

[2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 501)

[2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 469)

[2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 501)

[2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 469)

[2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar

(Filename: Line: 501)

[2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 469)

[2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar

(Filename: Line: 501)

[2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolume

(Filename: Line: 469)

[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolume

(Filename: Line: 501)

[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion

(Filename: Line: 469)

[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion

(Filename: Line: 501)

[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ

(Filename: Line: 469)

[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ

(Filename: Line: 501)

[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion

(Filename: Line: 469)

[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion

(Filename: Line: 501)

[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf

(Filename: Line: 469)

[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf

(Filename: Line: 501)

[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf

(Filename: Line: 469)

[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf

(Filename: Line: 501)

[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf

(Filename: Line: 469)

[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf

(Filename: Line: 501)

[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf

(Filename: Line: 469)

[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf

(Filename: Line: 501)

[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar

(Filename: Line: 469)

[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar

(Filename: Line: 501)

[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar

(Filename: Line: 501)

[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar

(Filename: Line: 501)

[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar

(Filename: Line: 501)

[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar

(Filename: Line: 501)

[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar

(Filename: Line: 501)

[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar

(Filename: Line: 501)

[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor

(Filename: Line: 501)

[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor

(Filename: Line: 501)

[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture

(Filename: Line: 501)

[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf

(Filename: Line: 469)

[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf

(Filename: Line: 501)

2024-01-20 20:13:47.573448+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.573459+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574005+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574201+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574211+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574266+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574273+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574378+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574383+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574582+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574590+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574660+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574669+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574677+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574756+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574763+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574836+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574841+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574974+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574997+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575007+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575010+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575015+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575018+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575036+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575059+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575063+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575143+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575150+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583239+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583291+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583858+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583954+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583979+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583986+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583990+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583995+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.584025+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.584316+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.584876+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585049+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585059+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585275+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585293+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585298+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585306+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585310+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585314+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585321+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585324+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585341+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585374+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585381+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585390+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585394+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585435+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585449+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585457+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585460+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585464+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585468+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585472+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585476+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585479+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585513+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.588083+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseMessaging][I-FCM027004] Unable to save checkin info, resetting checkin preferences in memory.
2024-01-20 20:13:48.702645+0100 GenshinImpact[67277:3673402] [connection] nw_resolver_start_query_timer_block_invoke [C2.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-20 20:13:48.702760+0100 GenshinImpact[67277:3673402] [connection] nw_resolver_start_query_timer_block_invoke [C3.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-20 20:13:49.300990+0100 GenshinImpact[67277:3673289] [connection] nw_resolver_start_query_timer_block_invoke [C7.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443

<!-- gh-comment-id:1902244036 --> @JustDrawt commented on GitHub (Jan 20, 2024): @AkshayanSingla Still not works. Here are the terminals. First the jailbreak turned on: /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit user@macbook-air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit (lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact" Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64). (lldb) run 2024-01-20 20:05:53.593258+0100 GenshinImpact[66925:3667486] PC-DEBUG: PlayShadow is now loading 2024-01-20 20:05:53.655540+0100 GenshinImpact[66925:3667486] [Adjust] Swizzling AppDelegate callbacks... 2024-01-20 20:05:53.655655+0100 GenshinImpact[66925:3667486] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled. 2024-01-20 20:05:53.655672+0100 GenshinImpact[66925:3667486] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled. [SwordRPC] Discord not detected CrashReporter: initialized [2024-01-21 03:05:53.726] Signal handler for capture multi-threads stack register success! [2024-01-21 03:05:53.726] XNU hook pthread success! [2024-01-21 03:05:53.726] MultiThreadStackTrace init success! 2024-01-20 20:05:53.730800+0100 GenshinImpact[66925:3667486] -> registered mono modules 0x10b44a800 2024-01-20 20:05:53.807958+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:53.808117+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:53.808334+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:53.808483+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:53.810061+0100 GenshinImpact[66925:3667486] MiHoYoSDK: *********FireBase推送 Version is 1.0.1********* 2024-01-20 20:05:53.810676+0100 GenshinImpact[66925:3667623] 9.3.0 - [FirebaseCore][I-COR000003] The default Firebase app has not yet been configured. Add `FirebaseApp.configure()` to your application initialization. This can be done in in the App Delegate's application(_:didFinishLaunchingWithOptions:)` (or the `@main` struct's initializer in SwiftUI). Read more: https://goo.gl/ctyzm8. 2024-01-20 20:05:53.813652+0100 GenshinImpact[66925:3667614] [User Defaults] Couldn't read values in CFPrefsPlistSource<0x6000034634e0> (Domain: com.firebase.FIRInstallations, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): accessing preferences outside an application's container requires user-preference-read or file-read-data sandbox access 2024-01-20 20:05:53.814080+0100 GenshinImpact[66925:3667654] 9.3.0 - [FirebaseAnalytics][I-ACS023007] Analytics v.9.3.0 started 2024-01-20 20:05:53.814101+0100 GenshinImpact[66925:3667654] 9.3.0 - [FirebaseAnalytics][I-ACS023008] To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see http://goo.gl/RfcP7r) 2024-01-20 20:05:53.815310+0100 GenshinImpact[66925:3667623] 9.3.0 - [FirebaseMessaging][I-FCM002022] APNS device token not set before retrieving FCM Token for Sender ID '378622015314'. Notifications to this FCM Token will not be delivered over APNS.Be sure to re-retrieve the FCM token once the APNS device token is set. 2024-01-20 20:05:53.815593+0100 GenshinImpact[66925:3667614] 9.3.0 - [FirebaseMessaging][I-FCM001000] FIRMessaging Remote Notifications proxy enabled, will swizzle remote notification receiver handlers. If you'd prefer to manually integrate Firebase Messaging, add "FirebaseAppDelegateProxyEnabled" to your Info.plist, and set it to NO. Follow the instructions at: https://firebase.google.com/docs/cloud-messaging/ios/client#method_swizzling_in_firebase_messaging to ensure proper integration. 2024-01-20 20:05:53.817894+0100 GenshinImpact[66925:3667486] <Warning>: Please set a value for FacebookAutoLogAppEventsEnabled. Set the flag to TRUE if you want to collect app install, app launch and in-app purchase events automatically. To request user consent before collecting data, set the flag value to FALSE, then change to TRUE once user consent is received. Learn more: https://developers.facebook.com/docs/app-events/getting-started-app-events-ios#disable-auto-events. 2024-01-20 20:05:53.817905+0100 GenshinImpact[66925:3667486] <Warning>: You haven't set a value for FacebookAdvertiserIDCollectionEnabled. Set the flag to TRUE if you want to collect Advertiser ID for better advertising and analytics results. -> applicationDidFinishLaunching() [2024-01-21 03:05:53.819] Persistent code switch config file does not exist GCGMAH active 2024-01-20 20:05:53.850665+0100 GenshinImpact[66925:3667656] 9.3.0 - [FirebaseAnalytics][I-ACS800023] No pending snapshot to activate. SDK name: app_measurement 2024-01-20 20:05:54.166993+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.167043+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.167053+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.167059+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.167064+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.169285+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.172859+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.172874+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.173005+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.173012+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.175080+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.175844+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.175861+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.176166+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.176177+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.176299+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.176326+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.176886+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.176914+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.176922+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.176931+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.176935+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.176958+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.181050+0100 GenshinImpact[66925:3667486] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects 2024-01-20 20:05:54.181661+0100 GenshinImpact[66925:3667486] MiHoYoSDK: *********Bifrost分享模块 Version is 1.0.0********* 2024-01-20 20:05:54.181913+0100 GenshinImpact[66925:3667486] MiHoYoSDK: ********* 广告模块 Version is 2.0.0********* 2024-01-20 20:05:54.182972+0100 GenshinImpact[66925:3667486] MiHoYoSDK: ********* APM 模块 Version is 1.1.0********* 2024-01-20 20:05:54.192313+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.192360+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.192372+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.266841+0100 GenshinImpact[66925:3667486] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x6000006f4c40> F8BB1C28-BAE8-11D6-9C31-00039315CD46 -> applicationDidBecomeActive() 2024-01-20 20:05:54.327091+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.327176+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame GfxDevice: creating device client; threaded=1 Initializing Metal device caps: Apple M2 Initialize engine version: 2017.4.30f1 (0) WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader. WARNING: Shader Unsupported: 'miHoYo/UnityBuiltin/Legacy Shaders/Bumped Diffuse' - Pass 'HEIGHTFIELDDEFORMATION' has no vertex shader [2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-21 03:05:54.566] Begin Compile ComputeShader:CountDrawPrims.Clear (Filename: Line: 469) [2024-01-21 03:05:54.566] End Compile ComputeShader:CountDrawPrims.Clear (Filename: Line: 501) [2024-01-21 03:05:54.566] Begin Compile ComputeShader:CountDrawPrims.CountDrawPrims (Filename: Line: 469) [2024-01-21 03:05:54.566] End Compile ComputeShader:CountDrawPrims.CountDrawPrims (Filename: Line: 501) [2024-01-21 03:05:54.566] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS (Filename: Line: 469) [2024-01-21 03:05:54.566] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS (Filename: Line: 501) [2024-01-21 03:05:54.566] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS (Filename: Line: 469) [2024-01-21 03:05:54.566] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.TestShadowKernel (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.TestShadowKernel (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNone (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNone (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAll (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAll (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx (Filename: Line: 469) [2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx (Filename: Line: 501) [2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick (Filename: Line: 469) [2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick (Filename: Line: 501) [2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar (Filename: Line: 469) [2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar (Filename: Line: 501) [2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolume (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolume (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar (Filename: Line: 469) [2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar (Filename: Line: 501) [2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar (Filename: Line: 501) [2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar (Filename: Line: 501) [2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar (Filename: Line: 501) [2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar (Filename: Line: 501) [2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar (Filename: Line: 501) [2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar (Filename: Line: 501) [2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar (Filename: Line: 501) [2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor (Filename: Line: 501) [2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor (Filename: Line: 501) [2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture (Filename: Line: 501) [2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf (Filename: Line: 469) [2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf (Filename: Line: 501) 2024-01-20 20:05:54.573051+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.573063+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.573625+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.573822+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.573832+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.573889+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.573895+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574007+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574012+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574212+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574219+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574286+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574295+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574304+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574380+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574391+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574453+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574458+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574585+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574608+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574618+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574622+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574627+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574631+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574645+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574667+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574671+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574747+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.574754+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.579024+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.579088+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.579686+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.579791+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.579819+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.579827+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.579831+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.579835+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.579882+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.580177+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.580678+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.580849+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.580860+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581082+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581101+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581105+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581113+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581116+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581122+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581128+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581131+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581148+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581179+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581188+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581195+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581198+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581242+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581257+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581263+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581265+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581270+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581272+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581276+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581280+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581283+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.581292+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame 2024-01-20 20:05:54.582298+0100 GenshinImpact[66925:3667724] 9.3.0 - [FirebaseMessaging][I-FCM027004] Unable to save checkin info, resetting checkin preferences in memory. 2024-01-20 20:05:54.600931+0100 GenshinImpact[66925:3667656] 9.3.0 - [FirebaseAnalytics][I-ACS023012] Analytics collection enabled 2024-01-20 20:05:54.600950+0100 GenshinImpact[66925:3667656] 9.3.0 - [FirebaseAnalytics][I-ACS023220] Analytics screen reporting is enabled. Call Analytics.logEvent(AnalyticsEventScreenView, parameters: [...]) to log a screen view event. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO (boolean) in the Info.plist 2024-01-20 20:05:55.871518+0100 GenshinImpact[66925:3667724] [connection] nw_resolver_start_query_timer_block_invoke [C2.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443 2024-01-20 20:05:55.871626+0100 GenshinImpact[66925:3667724] [connection] nw_resolver_start_query_timer_block_invoke [C3.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443 2024-01-20 20:05:56.337697+0100 GenshinImpact[66925:3667656] [connection] nw_resolver_start_query_timer_block_invoke [C7.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443 Now without jailbreak: /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit user@macbook-air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit (lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact" Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64). (lldb) run 2024-01-20 20:13:46.427613+0100 GenshinImpact[67277:3673183] PC-DEBUG: PlayShadow is now loading 2024-01-20 20:13:46.480429+0100 GenshinImpact[67277:3673183] [Adjust] Swizzling AppDelegate callbacks... 2024-01-20 20:13:46.480529+0100 GenshinImpact[67277:3673183] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled. 2024-01-20 20:13:46.480547+0100 GenshinImpact[67277:3673183] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled. [SwordRPC] Discord not detected CrashReporter: initialized [2024-01-21 03:13:46.549] Signal handler for capture multi-threads stack register success! [2024-01-21 03:13:46.549] XNU hook pthread success! [2024-01-21 03:13:46.549] MultiThreadStackTrace init success! 2024-01-20 20:13:46.554040+0100 GenshinImpact[67277:3673183] -> registered mono modules 0x10b44a800 2024-01-20 20:13:46.637123+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:46.637308+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:46.637519+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:46.637673+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:46.639182+0100 GenshinImpact[67277:3673183] MiHoYoSDK: *********FireBase推送 Version is 1.0.1********* 2024-01-20 20:13:46.639565+0100 GenshinImpact[67277:3673231] 9.3.0 - [FirebaseCore][I-COR000003] The default Firebase app has not yet been configured. Add `FirebaseApp.configure()` to your application initialization. This can be done in in the App Delegate's application(_:didFinishLaunchingWithOptions:)` (or the `@main` struct's initializer in SwiftUI). Read more: https://goo.gl/ctyzm8. 2024-01-20 20:13:46.642832+0100 GenshinImpact[67277:3673230] [User Defaults] Couldn't read values in CFPrefsPlistSource<0x6000012a06c0> (Domain: com.firebase.FIRInstallations, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): accessing preferences outside an application's container requires user-preference-read or file-read-data sandbox access 2024-01-20 20:13:46.646779+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseMessaging][I-FCM002022] APNS device token not set before retrieving FCM Token for Sender ID '378622015314'. Notifications to this FCM Token will not be delivered over APNS.Be sure to re-retrieve the FCM token once the APNS device token is set. 2024-01-20 20:13:46.646802+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023007] Analytics v.9.3.0 started 2024-01-20 20:13:46.646811+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023008] To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see http://goo.gl/RfcP7r) 2024-01-20 20:13:46.647406+0100 GenshinImpact[67277:3673231] 9.3.0 - [FirebaseMessaging][I-FCM001000] FIRMessaging Remote Notifications proxy enabled, will swizzle remote notification receiver handlers. If you'd prefer to manually integrate Firebase Messaging, add "FirebaseAppDelegateProxyEnabled" to your Info.plist, and set it to NO. Follow the instructions at: https://firebase.google.com/docs/cloud-messaging/ios/client#method_swizzling_in_firebase_messaging to ensure proper integration. 2024-01-20 20:13:46.649545+0100 GenshinImpact[67277:3673183] <Warning>: Please set a value for FacebookAutoLogAppEventsEnabled. Set the flag to TRUE if you want to collect app install, app launch and in-app purchase events automatically. To request user consent before collecting data, set the flag value to FALSE, then change to TRUE once user consent is received. Learn more: https://developers.facebook.com/docs/app-events/getting-started-app-events-ios#disable-auto-events. 2024-01-20 20:13:46.649556+0100 GenshinImpact[67277:3673183] <Warning>: You haven't set a value for FacebookAdvertiserIDCollectionEnabled. Set the flag to TRUE if you want to collect Advertiser ID for better advertising and analytics results. -> applicationDidFinishLaunching() [2024-01-21 03:13:46.651] Persistent code switch config file does not exist GCGMAH active 2024-01-20 20:13:46.693843+0100 GenshinImpact[67277:3673231] 9.3.0 - [FirebaseAnalytics][I-ACS800023] No pending snapshot to activate. SDK name: app_measurement 2024-01-20 20:13:46.701027+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023012] Analytics collection enabled 2024-01-20 20:13:46.701050+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023220] Analytics screen reporting is enabled. Call Analytics.logEvent(AnalyticsEventScreenView, parameters: [...]) to log a screen view event. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO (boolean) in the Info.plist 2024-01-20 20:13:47.134240+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.134287+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.134296+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.134304+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.134308+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.138589+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.142716+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.142731+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.142861+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.142868+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.144851+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.145627+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.145645+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.145955+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.145964+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.146096+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.146123+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.146678+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.146697+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.146702+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.146711+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.146714+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.146738+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.150829+0100 GenshinImpact[67277:3673183] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects 2024-01-20 20:13:47.151348+0100 GenshinImpact[67277:3673183] MiHoYoSDK: *********Bifrost分享模块 Version is 1.0.0********* 2024-01-20 20:13:47.151585+0100 GenshinImpact[67277:3673183] MiHoYoSDK: ********* 广告模块 Version is 2.0.0********* 2024-01-20 20:13:47.152430+0100 GenshinImpact[67277:3673183] MiHoYoSDK: ********* APM 模块 Version is 1.1.0********* 2024-01-20 20:13:47.160379+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.160409+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.160420+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.235670+0100 GenshinImpact[67277:3673183] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x600002030920> F8BB1C28-BAE8-11D6-9C31-00039315CD46 -> applicationDidBecomeActive() 2024-01-20 20:13:47.293218+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.293309+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame GfxDevice: creating device client; threaded=1 Initializing Metal device caps: Apple M2 Initialize engine version: 2017.4.30f1 (0) WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader ERROR: Shader There are no subshaders WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader. WARNING: Shader Unsupported: 'miHoYo/UnityBuiltin/Legacy Shaders/Bumped Diffuse' - Pass 'HEIGHTFIELDDEFORMATION' has no vertex shader [2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 469) [2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS (Filename: Line: 501) [2024-01-21 03:13:47.561] Begin Compile ComputeShader:CountDrawPrims.Clear (Filename: Line: 469) [2024-01-21 03:13:47.561] End Compile ComputeShader:CountDrawPrims.Clear (Filename: Line: 501) [2024-01-21 03:13:47.561] Begin Compile ComputeShader:CountDrawPrims.CountDrawPrims (Filename: Line: 469) [2024-01-21 03:13:47.561] End Compile ComputeShader:CountDrawPrims.CountDrawPrims (Filename: Line: 501) [2024-01-21 03:13:47.561] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS (Filename: Line: 469) [2024-01-21 03:13:47.561] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS (Filename: Line: 501) [2024-01-21 03:13:47.561] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS (Filename: Line: 469) [2024-01-21 03:13:47.561] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS (Filename: Line: 501) [2024-01-21 03:13:47.561] Begin Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS (Filename: Line: 469) [2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS (Filename: Line: 501) [2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS (Filename: Line: 469) [2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS (Filename: Line: 501) [2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS (Filename: Line: 469) [2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS (Filename: Line: 501) [2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS (Filename: Line: 469) [2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS (Filename: Line: 501) [2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS (Filename: Line: 469) [2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS (Filename: Line: 501) [2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS (Filename: Line: 469) [2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS (Filename: Line: 501) [2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS (Filename: Line: 469) [2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS (Filename: Line: 501) [2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS (Filename: Line: 469) [2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS (Filename: Line: 501) [2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow (Filename: Line: 469) [2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow (Filename: Line: 501) [2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow (Filename: Line: 469) [2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow (Filename: Line: 501) [2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.TestShadowKernel (Filename: Line: 469) [2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.TestShadowKernel (Filename: Line: 501) [2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNone (Filename: Line: 469) [2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNone (Filename: Line: 501) [2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAll (Filename: Line: 469) [2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAll (Filename: Line: 501) [2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx (Filename: Line: 469) [2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx (Filename: Line: 501) [2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky (Filename: Line: 469) [2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky (Filename: Line: 501) [2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight (Filename: Line: 469) [2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight (Filename: Line: 501) [2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun (Filename: Line: 469) [2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun (Filename: Line: 501) [2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx (Filename: Line: 469) [2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx (Filename: Line: 501) [2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky (Filename: Line: 469) [2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky (Filename: Line: 501) [2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx (Filename: Line: 469) [2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx (Filename: Line: 501) [2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic (Filename: Line: 469) [2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic (Filename: Line: 501) [2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx (Filename: Line: 469) [2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx (Filename: Line: 501) [2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun (Filename: Line: 469) [2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun (Filename: Line: 501) [2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary (Filename: Line: 469) [2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary (Filename: Line: 501) [2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick (Filename: Line: 469) [2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick (Filename: Line: 501) [2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion (Filename: Line: 469) [2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion (Filename: Line: 501) [2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion (Filename: Line: 469) [2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion (Filename: Line: 501) [2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion (Filename: Line: 469) [2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion (Filename: Line: 501) [2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion (Filename: Line: 469) [2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion (Filename: Line: 501) [2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ (Filename: Line: 469) [2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ (Filename: Line: 501) [2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ (Filename: Line: 469) [2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ (Filename: Line: 501) [2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ (Filename: Line: 469) [2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ (Filename: Line: 501) [2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ (Filename: Line: 469) [2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ (Filename: Line: 501) [2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar (Filename: Line: 469) [2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar (Filename: Line: 501) [2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar (Filename: Line: 469) [2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar (Filename: Line: 501) [2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar (Filename: Line: 469) [2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar (Filename: Line: 501) [2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar (Filename: Line: 469) [2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar (Filename: Line: 501) [2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar (Filename: Line: 469) [2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar (Filename: Line: 501) [2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar (Filename: Line: 469) [2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar (Filename: Line: 501) [2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar (Filename: Line: 469) [2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar (Filename: Line: 501) [2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar (Filename: Line: 469) [2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar (Filename: Line: 501) [2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolume (Filename: Line: 469) [2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolume (Filename: Line: 501) [2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion (Filename: Line: 469) [2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion (Filename: Line: 501) [2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ (Filename: Line: 469) [2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ (Filename: Line: 501) [2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion (Filename: Line: 469) [2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion (Filename: Line: 501) [2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf (Filename: Line: 469) [2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf (Filename: Line: 501) [2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf (Filename: Line: 469) [2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf (Filename: Line: 501) [2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf (Filename: Line: 469) [2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf (Filename: Line: 501) [2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf (Filename: Line: 469) [2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf (Filename: Line: 501) [2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar (Filename: Line: 469) [2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar (Filename: Line: 501) [2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar (Filename: Line: 501) [2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar (Filename: Line: 501) [2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar (Filename: Line: 501) [2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar (Filename: Line: 501) [2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar (Filename: Line: 501) [2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar (Filename: Line: 501) [2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar (Filename: Line: 501) [2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor (Filename: Line: 501) [2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor (Filename: Line: 501) [2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture (Filename: Line: 501) [2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf (Filename: Line: 469) [2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf (Filename: Line: 501) 2024-01-20 20:13:47.573448+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.573459+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574005+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574201+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574211+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574266+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574273+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574378+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574383+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574582+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574590+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574660+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574669+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574677+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574756+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574763+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574836+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574841+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574974+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.574997+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.575007+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.575010+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.575015+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.575018+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.575036+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.575059+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.575063+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.575143+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.575150+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.583239+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.583291+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.583858+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.583954+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.583979+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.583986+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.583990+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.583995+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.584025+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.584316+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.584876+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585049+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585059+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585275+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585293+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585298+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585306+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585310+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585314+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585321+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585324+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585341+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585374+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585381+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585390+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585394+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585435+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585449+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585457+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585460+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585464+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585468+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585472+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585476+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585479+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.585513+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame 2024-01-20 20:13:47.588083+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseMessaging][I-FCM027004] Unable to save checkin info, resetting checkin preferences in memory. 2024-01-20 20:13:48.702645+0100 GenshinImpact[67277:3673402] [connection] nw_resolver_start_query_timer_block_invoke [C2.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443 2024-01-20 20:13:48.702760+0100 GenshinImpact[67277:3673402] [connection] nw_resolver_start_query_timer_block_invoke [C3.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443 2024-01-20 20:13:49.300990+0100 GenshinImpact[67277:3673289] [connection] nw_resolver_start_query_timer_block_invoke [C7.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
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@JustDrawt commented on GitHub (Jan 21, 2024):

Also tried the other playcover Nightly build 572, didn't work. And tried removing Playtools. Stil not working.

<!-- gh-comment-id:1902633565 --> @JustDrawt commented on GitHub (Jan 21, 2024): Also tried the other playcover Nightly build 572, didn't work. And tried removing Playtools. Stil not working.
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@JustDrawt commented on GitHub (Jan 21, 2024):

Its solved. It worked to put my manual Macbook language in English. It was Dutch. I'm playing on Playcover 3.00 beta 2 with genshin on misc "games" without opening terminal. Still weird the manual language of a mac makes the difference. Thanks though for your help @AkshayanSingla @TheMoonThatRises

<!-- gh-comment-id:1902662402 --> @JustDrawt commented on GitHub (Jan 21, 2024): Its solved. It worked to put my manual Macbook language in English. It was Dutch. I'm playing on Playcover 3.00 beta 2 with genshin on misc "games" without opening terminal. Still weird the manual language of a mac makes the difference. Thanks though for your help @AkshayanSingla @TheMoonThatRises
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