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[GH-ISSUE #1329] [Bug]: App crashes immediately, not even showing window #780
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Originally created by @JustDrawt on GitHub (Jan 16, 2024).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/1329
Describe the bug
I've been playing Genshin for a while. I have the newest version version 3.0.0. (downloaded a while ago). And since 2 days the downloaded apps won't open. I'm running Mac Sonoma 14.2.1. I downloaded genshin from https://decrypt.day/ "Genshin Impact: Cognosphere PTE LTD" Version 4.3. I tried redownloading the apps to the new versions (entirely incl. data, keymap and settings). And I tried putting the apps and playcover itself "misc" on "public.app-category.games". I also tried putting the graphics on all of the options. Still same message. After redownloading Playcover 2.0.5, it says: "'Genshin Impact' is from an unknown developer and is different from previously opened versions. Are you sure you want to open this component? When you open "Genshin Impact," this section accesses data from previously used versions of "Genshin Impact." with the options: open or don't open. After pressing open, the message appears (see photo in comments). I also tried the Nightly version.
Steps to reproduce
Expected behaviour
Crash log
What version of PlayCover are you using?
3.0.0 beta 2
What version of macOS are you using?
Sonoma (macOS 14)
Issue Language
@TheMoonThatRises commented on GitHub (Jan 18, 2024):
The LLDB log indicates that you aren't on the latest version of PlayCover. Double check to make sure you are on 3.0.0 Beta 2 and have automatic updates turned off.
@JustDrawt commented on GitHub (Jan 18, 2024):
@TheMoonThatRises Did it. Still crashes. The message "reopen again" is not appearing. That's something. Still... Here is the terminal code: /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
user@macbook-air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
(lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact"
Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64).
(lldb) run
Process 29430 stopped
frame #0: 0x000000019630d0f8 libsystem_secinit.dylib
_libsecinit_appsandbox.cold.9 + 60 libsystem_secinit.dylib:-> 0x19630d0f8 <+60>: brk #0x1
libsystem_secinit.dylib`:
0x19630d0fc <+0>: pacibsp
0x19630d100 <+4>: sub sp, sp, #0x30
0x19630d104 <+8>: stp x29, x30, [sp, #0x20]
Target 0: (GenshinImpact) stopped.
Process 29430 launched: '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64)
(lldb) exit
@TheMoonThatRises commented on GitHub (Jan 18, 2024):
Try resigning the app by changing the application type.
@JustDrawt commented on GitHub (Jan 19, 2024):
@TheMoonThatRises Did it. I had it on "games". Put it on video for a change (also tried "none" and "entertainment" as application type). App still crashes. Terminal is huge:
/usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
usern@MacBook-Air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
(lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact"
Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64).
(lldb) run
2024-01-19 09:42:27.899681+0100 GenshinImpact[38055:3219116] PC-DEBUG: PlayShadow is now loading
2024-01-19 09:42:27.967189+0100 GenshinImpact[38055:3219116] [Adjust] Swizzling AppDelegate callbacks...
2024-01-19 09:42:27.967313+0100 GenshinImpact[38055:3219116] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled.
2024-01-19 09:42:27.967334+0100 GenshinImpact[38055:3219116] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled.
CrashReporter: initialized
[2024-01-19 16:42:28.047] Signal handler for capture multi-threads stack register success!
[2024-01-19 16:42:28.047] XNU hook pthread success!
[2024-01-19 16:42:28.047] MultiThreadStackTrace init success!
2024-01-19 09:42:28.051237+0100 GenshinImpact[38055:3219116] -> registered mono modules 0x10b44a800
2024-01-19 09:42:28.121879+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.122039+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.122237+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.122387+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.123800+0100 GenshinImpact[38055:3219116] MiHoYoSDK:
FireBase推送 Version is 1.0.1
2024-01-19 09:42:28.124420+0100 GenshinImpact[38055:3219294] 9.3.0 - [FirebaseCore][I-COR000003] The default Firebase app has not yet been configured. Add
FirebaseApp.configure()to your application initialization. This can be done in in the App Delegate's application(_:didFinishLaunchingWithOptions:)(or the@main` struct's initializer in SwiftUI). Read more: https://goo.gl/ctyzm8.2024-01-19 09:42:28.127344+0100 GenshinImpact[38055:3219293] [User Defaults] Couldn't read values in CFPrefsPlistSource<0x60000344b570> (Domain: com.firebase.FIRInstallations, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): accessing preferences outside an application's container requires user-preference-read or file-read-data sandbox access
2024-01-19 09:42:28.128339+0100 GenshinImpact[38055:3219303] 9.3.0 - [FirebaseAnalytics][I-ACS023007] Analytics v.9.3.0 started
2024-01-19 09:42:28.128356+0100 GenshinImpact[38055:3219303] 9.3.0 - [FirebaseAnalytics][I-ACS023008] To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see http://goo.gl/RfcP7r)
2024-01-19 09:42:28.129458+0100 GenshinImpact[38055:3219303] 9.3.0 - [FirebaseMessaging][I-FCM002022] APNS device token not set before retrieving FCM Token for Sender ID '378622015314'. Notifications to this FCM Token will not be delivered over APNS.Be sure to re-retrieve the FCM token once the APNS device token is set.
2024-01-19 09:42:28.129737+0100 GenshinImpact[38055:3219331] 9.3.0 - [FirebaseMessaging][I-FCM001000] FIRMessaging Remote Notifications proxy enabled, will swizzle remote notification receiver handlers. If you'd prefer to manually integrate Firebase Messaging, add "FirebaseAppDelegateProxyEnabled" to your Info.plist, and set it to NO. Follow the instructions at:
https://firebase.google.com/docs/cloud-messaging/ios/client#method_swizzling_in_firebase_messaging
to ensure proper integration.
2024-01-19 09:42:28.132254+0100 GenshinImpact[38055:3219116] : Please set a value for FacebookAutoLogAppEventsEnabled. Set the flag to TRUE if you want to collect app install, app launch and in-app purchase events automatically. To request user consent before collecting data, set the flag value to FALSE, then change to TRUE once user consent is received. Learn more: https://developers.facebook.com/docs/app-events/getting-started-app-events-ios#disable-auto-events.
2024-01-19 09:42:28.132265+0100 GenshinImpact[38055:3219116] : You haven't set a value for FacebookAdvertiserIDCollectionEnabled. Set the flag to TRUE if you want to collect Advertiser ID for better advertising and analytics results.
-> applicationDidFinishLaunching()
[2024-01-19 16:42:28.133] Persistent code switch config file does not exist
GCGMAH active
2024-01-19 09:42:28.227356+0100 GenshinImpact[38055:3219332] 9.3.0 - [FirebaseAnalytics][I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2024-01-19 09:42:28.240364+0100 GenshinImpact[38055:3219331] 9.3.0 - [FirebaseAnalytics][I-ACS023012] Analytics collection enabled
2024-01-19 09:42:28.240404+0100 GenshinImpact[38055:3219331] 9.3.0 - [FirebaseAnalytics][I-ACS023220] Analytics screen reporting is enabled. Call Analytics.logEvent(AnalyticsEventScreenView, parameters: [...]) to log a screen view event. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO (boolean) in the Info.plist
2024-01-19 09:42:28.248459+0100 GenshinImpact[38055:3219309] [rpc] Starting presence updater.
2024-01-19 09:42:28.249442+0100 GenshinImpact[38055:3219332] [rpc] Sending new presence now: RichPresence(assets: SwordRPC.RichPresence.Assets(largeImage: Optional("https://is1-ssl.mzstatic.com/image/thumb/Purple126/v4/f7/5f/3c/f75f3cc9-4bc7-ec33-5f62-07acd759a26d/AppIcon-0-0-1x_U007emarketing-0-0-0-7-0-0-sRGB-0-0-0-GLES2_U002c0-512MB-85-220-0-0.png/512x512bb.jpg"), largeText: nil, smallImage: Optional("https://raw.githubusercontent.com/PlayCover/PlaySite/master/src/assets/square-logo.png"), smallText: nil), details: "Playing Genshin Impact", instance: true, party: SwordRPC.RichPresence.Party(id: nil, max: nil, size: nil), state: "Powered by PlayCover", timestamps: SwordRPC.RichPresence.Timestamps(end: nil, start: Optional(2024-01-19 08:42:28 +0000)), buttons: [SwordRPC.RichPresence.Button(label: "Download PlayCover", url: "https://github.com/PlayCover/PlayCover/releases")])
2024-01-19 09:42:28.578281+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.578333+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.578341+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.578347+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.578351+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.580624+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.583716+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.583729+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.583845+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.583852+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.586477+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587195+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587210+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587487+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587497+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587620+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.587646+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588125+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588145+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588150+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588158+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588164+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.588185+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.591882+0100 GenshinImpact[38055:3219116] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects
2024-01-19 09:42:28.592451+0100 GenshinImpact[38055:3219116] MiHoYoSDK:
Bifrost分享模块 Version is 1.0.0
2024-01-19 09:42:28.592705+0100 GenshinImpact[38055:3219116] MiHoYoSDK:
********* 广告模块 Version is 2.0.0*********
2024-01-19 09:42:28.593593+0100 GenshinImpact[38055:3219116] MiHoYoSDK:
********* APM 模块 Version is 1.1.0*********
2024-01-19 09:42:28.600930+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.600958+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.600969+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.676095+0100 GenshinImpact[38055:3219116] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x6000006e5ec0> F8BB1C28-BAE8-11D6-9C31-00039315CD46
-> applicationDidBecomeActive()
2024-01-19 09:42:28.738679+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:28.738769+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Apple M2
Initialize engine version: 2017.4.30f1 (0)
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
WARNING: Shader Unsupported: 'miHoYo/UnityBuiltin/Legacy Shaders/Bumped Diffuse' - Pass 'HEIGHTFIELDDEFORMATION' has no vertex shader
[2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-19 16:42:28.998] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-19 16:42:28.998] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-19 16:42:28.998] Begin Compile ComputeShader:CountDrawPrims.Clear
(Filename: Line: 469)
[2024-01-19 16:42:28.998] End Compile ComputeShader:CountDrawPrims.Clear
(Filename: Line: 501)
[2024-01-19 16:42:28.998] Begin Compile ComputeShader:CountDrawPrims.CountDrawPrims
(Filename: Line: 469)
[2024-01-19 16:42:28.998] End Compile ComputeShader:CountDrawPrims.CountDrawPrims
(Filename: Line: 501)
[2024-01-19 16:42:28.998] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS
(Filename: Line: 469)
[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS
(Filename: Line: 501)
[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS
(Filename: Line: 469)
[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS
(Filename: Line: 501)
[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS
(Filename: Line: 469)
[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS
(Filename: Line: 501)
[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS
(Filename: Line: 469)
[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS
(Filename: Line: 501)
[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS
(Filename: Line: 469)
[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS
(Filename: Line: 501)
[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS
(Filename: Line: 469)
[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS
(Filename: Line: 501)
[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS
(Filename: Line: 469)
[2024-01-19 16:42:28.999] End Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS
(Filename: Line: 501)
[2024-01-19 16:42:28.999] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS
(Filename: Line: 469)
[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS
(Filename: Line: 501)
[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS
(Filename: Line: 469)
[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS
(Filename: Line: 501)
[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS
(Filename: Line: 469)
[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS
(Filename: Line: 501)
[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow
(Filename: Line: 469)
[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow
(Filename: Line: 501)
[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow
(Filename: Line: 469)
[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow
(Filename: Line: 501)
[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightBricks.TestShadowKernel
(Filename: Line: 469)
[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightBricks.TestShadowKernel
(Filename: Line: 501)
[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNone
(Filename: Line: 469)
[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNone
(Filename: Line: 501)
[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAll
(Filename: Line: 469)
[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAll
(Filename: Line: 501)
[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx
(Filename: Line: 469)
[2024-01-19 16:42:29.000] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx
(Filename: Line: 501)
[2024-01-19 16:42:29.000] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky
(Filename: Line: 469)
[2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky
(Filename: Line: 501)
[2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight
(Filename: Line: 469)
[2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight
(Filename: Line: 501)
[2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun
(Filename: Line: 469)
[2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun
(Filename: Line: 501)
[2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx
(Filename: Line: 469)
[2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx
(Filename: Line: 501)
[2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky
(Filename: Line: 469)
[2024-01-19 16:42:29.001] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky
(Filename: Line: 501)
[2024-01-19 16:42:29.001] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx
(Filename: Line: 469)
[2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx
(Filename: Line: 501)
[2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic
(Filename: Line: 469)
[2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic
(Filename: Line: 501)
[2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx
(Filename: Line: 469)
[2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx
(Filename: Line: 501)
[2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun
(Filename: Line: 469)
[2024-01-19 16:42:29.002] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun
(Filename: Line: 501)
[2024-01-19 16:42:29.002] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary
(Filename: Line: 469)
[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary
(Filename: Line: 501)
[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick
(Filename: Line: 469)
[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick
(Filename: Line: 501)
[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion
(Filename: Line: 469)
[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion
(Filename: Line: 501)
[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion
(Filename: Line: 469)
[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion
(Filename: Line: 501)
[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion
(Filename: Line: 469)
[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion
(Filename: Line: 501)
[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion
(Filename: Line: 469)
[2024-01-19 16:42:29.003] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion
(Filename: Line: 501)
[2024-01-19 16:42:29.003] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ
(Filename: Line: 469)
[2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ
(Filename: Line: 501)
[2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ
(Filename: Line: 469)
[2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ
(Filename: Line: 501)
[2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ
(Filename: Line: 469)
[2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ
(Filename: Line: 501)
[2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ
(Filename: Line: 469)
[2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ
(Filename: Line: 501)
[2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar
(Filename: Line: 469)
[2024-01-19 16:42:29.004] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar
(Filename: Line: 501)
[2024-01-19 16:42:29.004] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar
(Filename: Line: 469)
[2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar
(Filename: Line: 501)
[2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar
(Filename: Line: 469)
[2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar
(Filename: Line: 501)
[2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar
(Filename: Line: 469)
[2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar
(Filename: Line: 501)
[2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 469)
[2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 501)
[2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 469)
[2024-01-19 16:42:29.005] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 501)
[2024-01-19 16:42:29.005] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 469)
[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 501)
[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 469)
[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 501)
[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolume
(Filename: Line: 469)
[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolume
(Filename: Line: 501)
[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion
(Filename: Line: 469)
[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion
(Filename: Line: 501)
[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ
(Filename: Line: 469)
[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ
(Filename: Line: 501)
[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion
(Filename: Line: 469)
[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion
(Filename: Line: 501)
[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf
(Filename: Line: 469)
[2024-01-19 16:42:29.006] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf
(Filename: Line: 501)
[2024-01-19 16:42:29.006] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture
(Filename: Line: 501)
[2024-01-19 16:42:29.007] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf
(Filename: Line: 469)
[2024-01-19 16:42:29.007] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf
(Filename: Line: 501)
2024-01-19 09:42:29.009991+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010003+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010632+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010864+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010874+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010940+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.010946+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011055+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011060+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011273+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011281+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011356+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011365+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011374+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011458+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011465+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011551+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011555+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011692+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011716+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011726+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011730+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011734+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011738+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011771+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011793+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011797+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011888+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.011895+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.020375+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.020439+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021098+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021212+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021241+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021249+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021254+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021258+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021293+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.021656+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022272+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022447+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022458+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022686+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022704+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022709+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022716+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022719+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022724+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022730+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022733+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022750+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022782+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022791+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022798+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022800+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022841+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022856+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022864+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022868+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022872+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022876+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022880+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022885+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022887+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.022897+0100 GenshinImpact[38055:3219116] [Common] no setting found for hook_frame
2024-01-19 09:42:29.023244+0100 GenshinImpact[38055:3219333] 9.3.0 - [FirebaseMessaging][I-FCM027004] Unable to save checkin info, resetting checkin preferences in memory.
2024-01-19 09:42:30.231230+0100 GenshinImpact[38055:3219294] [connection] nw_resolver_start_query_timer_block_invoke [C2.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-19 09:42:30.231370+0100 GenshinImpact[38055:3219294] [connection] nw_resolver_start_query_timer_block_invoke [C3.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-19 09:42:30.745330+0100 GenshinImpact[38055:3219294] [connection] nw_resolver_start_query_timer_block_invoke [C7.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
@MEMORIEmusic commented on GitHub (Jan 19, 2024):
Right click the game -> settings -> bypasses -> enable jailbreak bypass -> then open the game -> then close it and disable jailbreak bypass
@TheMoonThatRises commented on GitHub (Jan 19, 2024):
Did you try running Genshin by itself and not through terminal?
@JustDrawt commented on GitHub (Jan 20, 2024):
@TheMoonThatRises Yes, I tried that. Still not working.
@JustDrawt commented on GitHub (Jan 20, 2024):
@AkshayanSingla Still not works. Here are the terminals. First the jailbreak turned on: /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
user@macbook-air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
(lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact"
Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64).
(lldb) run
2024-01-20 20:05:53.593258+0100 GenshinImpact[66925:3667486] PC-DEBUG: PlayShadow is now loading
2024-01-20 20:05:53.655540+0100 GenshinImpact[66925:3667486] [Adjust] Swizzling AppDelegate callbacks...
2024-01-20 20:05:53.655655+0100 GenshinImpact[66925:3667486] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled.
2024-01-20 20:05:53.655672+0100 GenshinImpact[66925:3667486] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled.
[SwordRPC] Discord not detected
CrashReporter: initialized
[2024-01-21 03:05:53.726] Signal handler for capture multi-threads stack register success!
[2024-01-21 03:05:53.726] XNU hook pthread success!
[2024-01-21 03:05:53.726] MultiThreadStackTrace init success!
2024-01-20 20:05:53.730800+0100 GenshinImpact[66925:3667486] -> registered mono modules 0x10b44a800
2024-01-20 20:05:53.807958+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:53.808117+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:53.808334+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:53.808483+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:53.810061+0100 GenshinImpact[66925:3667486] MiHoYoSDK:
FireBase推送 Version is 1.0.1
2024-01-20 20:05:53.810676+0100 GenshinImpact[66925:3667623] 9.3.0 - [FirebaseCore][I-COR000003] The default Firebase app has not yet been configured. Add
FirebaseApp.configure()to your application initialization. This can be done in in the App Delegate's application(_:didFinishLaunchingWithOptions:)(or the@main` struct's initializer in SwiftUI). Read more: https://goo.gl/ctyzm8.2024-01-20 20:05:53.813652+0100 GenshinImpact[66925:3667614] [User Defaults] Couldn't read values in CFPrefsPlistSource<0x6000034634e0> (Domain: com.firebase.FIRInstallations, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): accessing preferences outside an application's container requires user-preference-read or file-read-data sandbox access
2024-01-20 20:05:53.814080+0100 GenshinImpact[66925:3667654] 9.3.0 - [FirebaseAnalytics][I-ACS023007] Analytics v.9.3.0 started
2024-01-20 20:05:53.814101+0100 GenshinImpact[66925:3667654] 9.3.0 - [FirebaseAnalytics][I-ACS023008] To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see http://goo.gl/RfcP7r)
2024-01-20 20:05:53.815310+0100 GenshinImpact[66925:3667623] 9.3.0 - [FirebaseMessaging][I-FCM002022] APNS device token not set before retrieving FCM Token for Sender ID '378622015314'. Notifications to this FCM Token will not be delivered over APNS.Be sure to re-retrieve the FCM token once the APNS device token is set.
2024-01-20 20:05:53.815593+0100 GenshinImpact[66925:3667614] 9.3.0 - [FirebaseMessaging][I-FCM001000] FIRMessaging Remote Notifications proxy enabled, will swizzle remote notification receiver handlers. If you'd prefer to manually integrate Firebase Messaging, add "FirebaseAppDelegateProxyEnabled" to your Info.plist, and set it to NO. Follow the instructions at:
https://firebase.google.com/docs/cloud-messaging/ios/client#method_swizzling_in_firebase_messaging
to ensure proper integration.
2024-01-20 20:05:53.817894+0100 GenshinImpact[66925:3667486] : Please set a value for FacebookAutoLogAppEventsEnabled. Set the flag to TRUE if you want to collect app install, app launch and in-app purchase events automatically. To request user consent before collecting data, set the flag value to FALSE, then change to TRUE once user consent is received. Learn more: https://developers.facebook.com/docs/app-events/getting-started-app-events-ios#disable-auto-events.
2024-01-20 20:05:53.817905+0100 GenshinImpact[66925:3667486] : You haven't set a value for FacebookAdvertiserIDCollectionEnabled. Set the flag to TRUE if you want to collect Advertiser ID for better advertising and analytics results.
-> applicationDidFinishLaunching()
[2024-01-21 03:05:53.819] Persistent code switch config file does not exist
GCGMAH active
2024-01-20 20:05:53.850665+0100 GenshinImpact[66925:3667656] 9.3.0 - [FirebaseAnalytics][I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2024-01-20 20:05:54.166993+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.167043+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.167053+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.167059+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.167064+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.169285+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.172859+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.172874+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.173005+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.173012+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.175080+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.175844+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.175861+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176166+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176177+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176299+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176326+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176886+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176914+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176922+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176931+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176935+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.176958+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.181050+0100 GenshinImpact[66925:3667486] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects
2024-01-20 20:05:54.181661+0100 GenshinImpact[66925:3667486] MiHoYoSDK:
Bifrost分享模块 Version is 1.0.0
2024-01-20 20:05:54.181913+0100 GenshinImpact[66925:3667486] MiHoYoSDK:
********* 广告模块 Version is 2.0.0*********
2024-01-20 20:05:54.182972+0100 GenshinImpact[66925:3667486] MiHoYoSDK:
********* APM 模块 Version is 1.1.0*********
2024-01-20 20:05:54.192313+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.192360+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.192372+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.266841+0100 GenshinImpact[66925:3667486] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x6000006f4c40> F8BB1C28-BAE8-11D6-9C31-00039315CD46
-> applicationDidBecomeActive()
2024-01-20 20:05:54.327091+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.327176+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Apple M2
Initialize engine version: 2017.4.30f1 (0)
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
WARNING: Shader Unsupported: 'miHoYo/UnityBuiltin/Legacy Shaders/Bumped Diffuse' - Pass 'HEIGHTFIELDDEFORMATION' has no vertex shader
[2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-21 03:05:54.566] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-21 03:05:54.566] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-21 03:05:54.566] Begin Compile ComputeShader:CountDrawPrims.Clear
(Filename: Line: 469)
[2024-01-21 03:05:54.566] End Compile ComputeShader:CountDrawPrims.Clear
(Filename: Line: 501)
[2024-01-21 03:05:54.566] Begin Compile ComputeShader:CountDrawPrims.CountDrawPrims
(Filename: Line: 469)
[2024-01-21 03:05:54.566] End Compile ComputeShader:CountDrawPrims.CountDrawPrims
(Filename: Line: 501)
[2024-01-21 03:05:54.566] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS
(Filename: Line: 469)
[2024-01-21 03:05:54.566] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS
(Filename: Line: 501)
[2024-01-21 03:05:54.566] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS
(Filename: Line: 469)
[2024-01-21 03:05:54.566] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightBricks.TestShadowKernel
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightBricks.TestShadowKernel
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNone
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNone
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAll
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAll
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx
(Filename: Line: 469)
[2024-01-21 03:05:54.567] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx
(Filename: Line: 501)
[2024-01-21 03:05:54.567] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick
(Filename: Line: 469)
[2024-01-21 03:05:54.568] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick
(Filename: Line: 501)
[2024-01-21 03:05:54.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:05:54.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:05:54.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolume
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolume
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar
(Filename: Line: 469)
[2024-01-21 03:05:54.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar
(Filename: Line: 501)
[2024-01-21 03:05:54.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar
(Filename: Line: 501)
[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar
(Filename: Line: 501)
[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar
(Filename: Line: 501)
[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar
(Filename: Line: 501)
[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar
(Filename: Line: 501)
[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor
(Filename: Line: 501)
[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor
(Filename: Line: 501)
[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture
(Filename: Line: 501)
[2024-01-21 03:05:54.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf
(Filename: Line: 469)
[2024-01-21 03:05:54.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf
(Filename: Line: 501)
2024-01-20 20:05:54.573051+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573063+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573625+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573822+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573832+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573889+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.573895+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574007+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574012+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574212+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574219+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574286+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574295+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574304+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574380+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574391+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574453+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574458+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574585+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574608+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574618+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574622+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574627+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574631+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574645+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574667+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574671+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574747+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.574754+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579024+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579088+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579686+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579791+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579819+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579827+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579831+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579835+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.579882+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.580177+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.580678+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.580849+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.580860+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581082+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581101+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581105+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581113+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581116+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581122+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581128+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581131+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581148+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581179+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581188+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581195+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581198+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581242+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581257+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581263+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581265+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581270+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581272+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581276+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581280+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581283+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.581292+0100 GenshinImpact[66925:3667486] [Common] no setting found for hook_frame
2024-01-20 20:05:54.582298+0100 GenshinImpact[66925:3667724] 9.3.0 - [FirebaseMessaging][I-FCM027004] Unable to save checkin info, resetting checkin preferences in memory.
2024-01-20 20:05:54.600931+0100 GenshinImpact[66925:3667656] 9.3.0 - [FirebaseAnalytics][I-ACS023012] Analytics collection enabled
2024-01-20 20:05:54.600950+0100 GenshinImpact[66925:3667656] 9.3.0 - [FirebaseAnalytics][I-ACS023220] Analytics screen reporting is enabled. Call Analytics.logEvent(AnalyticsEventScreenView, parameters: [...]) to log a screen view event. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO (boolean) in the Info.plist
2024-01-20 20:05:55.871518+0100 GenshinImpact[66925:3667724] [connection] nw_resolver_start_query_timer_block_invoke [C2.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-20 20:05:55.871626+0100 GenshinImpact[66925:3667724] [connection] nw_resolver_start_query_timer_block_invoke [C3.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-20 20:05:56.337697+0100 GenshinImpact[66925:3667656] [connection] nw_resolver_start_query_timer_block_invoke [C7.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
Now without jailbreak:
/usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
user@macbook-air-3 ~ % /usr/bin/lldb -o run /Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact -o exit
(lldb) target create "/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact"
Current executable set to '/Users/user/Library/Containers/io.playcover.PlayCover/Applications/com.miHoYo.GenshinImpact.app/GenshinImpact' (arm64).
(lldb) run
2024-01-20 20:13:46.427613+0100 GenshinImpact[67277:3673183] PC-DEBUG: PlayShadow is now loading
2024-01-20 20:13:46.480429+0100 GenshinImpact[67277:3673183] [Adjust] Swizzling AppDelegate callbacks...
2024-01-20 20:13:46.480529+0100 GenshinImpact[67277:3673183] [Adjust] Selector 'application:openURL:options:' of class 'UnityAppController' is swizzled.
2024-01-20 20:13:46.480547+0100 GenshinImpact[67277:3673183] [Adjust] Selector 'application:continueUserActivity:restorationHandler:' of class 'UnityAppController' is swizzled.
[SwordRPC] Discord not detected
CrashReporter: initialized
[2024-01-21 03:13:46.549] Signal handler for capture multi-threads stack register success!
[2024-01-21 03:13:46.549] XNU hook pthread success!
[2024-01-21 03:13:46.549] MultiThreadStackTrace init success!
2024-01-20 20:13:46.554040+0100 GenshinImpact[67277:3673183] -> registered mono modules 0x10b44a800
2024-01-20 20:13:46.637123+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:46.637308+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:46.637519+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:46.637673+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:46.639182+0100 GenshinImpact[67277:3673183] MiHoYoSDK:
FireBase推送 Version is 1.0.1
2024-01-20 20:13:46.639565+0100 GenshinImpact[67277:3673231] 9.3.0 - [FirebaseCore][I-COR000003] The default Firebase app has not yet been configured. Add
FirebaseApp.configure()to your application initialization. This can be done in in the App Delegate's application(_:didFinishLaunchingWithOptions:)(or the@main` struct's initializer in SwiftUI). Read more: https://goo.gl/ctyzm8.2024-01-20 20:13:46.642832+0100 GenshinImpact[67277:3673230] [User Defaults] Couldn't read values in CFPrefsPlistSource<0x6000012a06c0> (Domain: com.firebase.FIRInstallations, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): accessing preferences outside an application's container requires user-preference-read or file-read-data sandbox access
2024-01-20 20:13:46.646779+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseMessaging][I-FCM002022] APNS device token not set before retrieving FCM Token for Sender ID '378622015314'. Notifications to this FCM Token will not be delivered over APNS.Be sure to re-retrieve the FCM token once the APNS device token is set.
2024-01-20 20:13:46.646802+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023007] Analytics v.9.3.0 started
2024-01-20 20:13:46.646811+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023008] To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see http://goo.gl/RfcP7r)
2024-01-20 20:13:46.647406+0100 GenshinImpact[67277:3673231] 9.3.0 - [FirebaseMessaging][I-FCM001000] FIRMessaging Remote Notifications proxy enabled, will swizzle remote notification receiver handlers. If you'd prefer to manually integrate Firebase Messaging, add "FirebaseAppDelegateProxyEnabled" to your Info.plist, and set it to NO. Follow the instructions at:
https://firebase.google.com/docs/cloud-messaging/ios/client#method_swizzling_in_firebase_messaging
to ensure proper integration.
2024-01-20 20:13:46.649545+0100 GenshinImpact[67277:3673183] : Please set a value for FacebookAutoLogAppEventsEnabled. Set the flag to TRUE if you want to collect app install, app launch and in-app purchase events automatically. To request user consent before collecting data, set the flag value to FALSE, then change to TRUE once user consent is received. Learn more: https://developers.facebook.com/docs/app-events/getting-started-app-events-ios#disable-auto-events.
2024-01-20 20:13:46.649556+0100 GenshinImpact[67277:3673183] : You haven't set a value for FacebookAdvertiserIDCollectionEnabled. Set the flag to TRUE if you want to collect Advertiser ID for better advertising and analytics results.
-> applicationDidFinishLaunching()
[2024-01-21 03:13:46.651] Persistent code switch config file does not exist
GCGMAH active
2024-01-20 20:13:46.693843+0100 GenshinImpact[67277:3673231] 9.3.0 - [FirebaseAnalytics][I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2024-01-20 20:13:46.701027+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023012] Analytics collection enabled
2024-01-20 20:13:46.701050+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseAnalytics][I-ACS023220] Analytics screen reporting is enabled. Call Analytics.logEvent(AnalyticsEventScreenView, parameters: [...]) to log a screen view event. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO (boolean) in the Info.plist
2024-01-20 20:13:47.134240+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.134287+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.134296+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.134304+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.134308+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.138589+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.142716+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.142731+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.142861+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.142868+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.144851+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.145627+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.145645+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.145955+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.145964+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146096+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146123+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146678+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146697+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146702+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146711+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146714+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.146738+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.150829+0100 GenshinImpact[67277:3673183] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects
2024-01-20 20:13:47.151348+0100 GenshinImpact[67277:3673183] MiHoYoSDK:
Bifrost分享模块 Version is 1.0.0
2024-01-20 20:13:47.151585+0100 GenshinImpact[67277:3673183] MiHoYoSDK:
********* 广告模块 Version is 2.0.0*********
2024-01-20 20:13:47.152430+0100 GenshinImpact[67277:3673183] MiHoYoSDK:
********* APM 模块 Version is 1.1.0*********
2024-01-20 20:13:47.160379+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.160409+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.160420+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.235670+0100 GenshinImpact[67277:3673183] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x600002030920> F8BB1C28-BAE8-11D6-9C31-00039315CD46
-> applicationDidBecomeActive()
2024-01-20 20:13:47.293218+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.293309+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Apple M2
Initialize engine version: 2017.4.30f1 (0)
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoSSSDiffusion' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/MiHoYoScreenSpaceGrass' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Internal-MaterialDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
ERROR: Shader There are no subshaders
WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
WARNING: Shader Unsupported: 'miHoYo/UnityBuiltin/Legacy Shaders/Bumped Diffuse' - Pass 'HEIGHTFIELDDEFORMATION' has no vertex shader
[2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-21 03:13:47.561] Begin Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 469)
[2024-01-21 03:13:47.561] End Compile ComputeShader:BuildHIZ.HZBBuildCS
(Filename: Line: 501)
[2024-01-21 03:13:47.561] Begin Compile ComputeShader:CountDrawPrims.Clear
(Filename: Line: 469)
[2024-01-21 03:13:47.561] End Compile ComputeShader:CountDrawPrims.Clear
(Filename: Line: 501)
[2024-01-21 03:13:47.561] Begin Compile ComputeShader:CountDrawPrims.CountDrawPrims
(Filename: Line: 469)
[2024-01-21 03:13:47.561] End Compile ComputeShader:CountDrawPrims.CountDrawPrims
(Filename: Line: 501)
[2024-01-21 03:13:47.561] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS
(Filename: Line: 469)
[2024-01-21 03:13:47.561] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeBasicDatasCS
(Filename: Line: 501)
[2024-01-21 03:13:47.561] Begin Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS
(Filename: Line: 469)
[2024-01-21 03:13:47.561] End Compile ComputeShader:KodamaInitializeBuffers.CopyProbeOcclusionDatasCS
(Filename: Line: 501)
[2024-01-21 03:13:47.561] Begin Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS
(Filename: Line: 469)
[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.CopySectorNodeDatasCS
(Filename: Line: 501)
[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS
(Filename: Line: 469)
[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.UpdateProbeBasicDataCS
(Filename: Line: 501)
[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS
(Filename: Line: 469)
[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.BuildArgsCS
(Filename: Line: 501)
[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS
(Filename: Line: 469)
[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaInitializeBuffers.SetupArgsCS
(Filename: Line: 501)
[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS
(Filename: Line: 469)
[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaProjectSkyLight.ProjectSkyLightCS
(Filename: Line: 501)
[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS
(Filename: Line: 469)
[2024-01-21 03:13:47.562] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowNoCloudCS
(Filename: Line: 501)
[2024-01-21 03:13:47.562] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS
(Filename: Line: 469)
[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.RelightBricksWithShadowAndCloudCS
(Filename: Line: 501)
[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS
(Filename: Line: 469)
[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.RelightBricksNoShadowCS
(Filename: Line: 501)
[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow
(Filename: Line: 469)
[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.VisSurfelWithShadow
(Filename: Line: 501)
[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow
(Filename: Line: 469)
[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.VisSurfelNoShadow
(Filename: Line: 501)
[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightBricks.TestShadowKernel
(Filename: Line: 469)
[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightBricks.TestShadowKernel
(Filename: Line: 501)
[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNone
(Filename: Line: 469)
[2024-01-21 03:13:47.563] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNone
(Filename: Line: 501)
[2024-01-21 03:13:47.563] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAll
(Filename: Line: 469)
[2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAll
(Filename: Line: 501)
[2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx
(Filename: Line: 469)
[2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeAllEx
(Filename: Line: 501)
[2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky
(Filename: Line: 469)
[2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySky
(Filename: Line: 501)
[2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight
(Filename: Line: 469)
[2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySaticLight
(Filename: Line: 501)
[2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun
(Filename: Line: 469)
[2024-01-21 03:13:47.564] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySun
(Filename: Line: 501)
[2024-01-21 03:13:47.564] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx
(Filename: Line: 469)
[2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlySunEx
(Filename: Line: 501)
[2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky
(Filename: Line: 469)
[2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSky
(Filename: Line: 501)
[2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx
(Filename: Line: 469)
[2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSkyEx
(Filename: Line: 501)
[2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic
(Filename: Line: 469)
[2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStatic
(Filename: Line: 501)
[2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx
(Filename: Line: 469)
[2024-01-21 03:13:47.565] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoStaticEx
(Filename: Line: 501)
[2024-01-21 03:13:47.565] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun
(Filename: Line: 469)
[2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSun
(Filename: Line: 501)
[2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary
(Filename: Line: 469)
[2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaRelightProbes.RelightProbeNoSunSecondary
(Filename: Line: 501)
[2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick
(Filename: Line: 469)
[2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaRelightProbes.RelightProbeOnlyBrick
(Filename: Line: 501)
[2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion
(Filename: Line: 469)
[2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusion
(Filename: Line: 501)
[2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion
(Filename: Line: 469)
[2024-01-21 03:13:47.566] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusion
(Filename: Line: 501)
[2024-01-21 03:13:47.566] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion
(Filename: Line: 469)
[2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusion
(Filename: Line: 501)
[2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion
(Filename: Line: 469)
[2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusion
(Filename: Line: 501)
[2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ
(Filename: Line: 469)
[2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQ
(Filename: Line: 501)
[2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ
(Filename: Line: 469)
[2024-01-21 03:13:47.567] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQ
(Filename: Line: 501)
[2024-01-21 03:13:47.567] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ
(Filename: Line: 469)
[2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQ
(Filename: Line: 501)
[2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ
(Filename: Line: 469)
[2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQ
(Filename: Line: 501)
[2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:13:47.568] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:13:47.568] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 469)
[2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 501)
[2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 469)
[2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.ComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 501)
[2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 469)
[2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataWithOcclusionLQFar
(Filename: Line: 501)
[2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 469)
[2024-01-21 03:13:47.569] End Compile ComputeShader:KodamaComputeVoxelDatas.CacheComputeVoxelDataNoOcclusionLQFar
(Filename: Line: 501)
[2024-01-21 03:13:47.569] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolume
(Filename: Line: 469)
[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolume
(Filename: Line: 501)
[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion
(Filename: Line: 469)
[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusion
(Filename: Line: 501)
[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ
(Filename: Line: 469)
[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQ
(Filename: Line: 501)
[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion
(Filename: Line: 469)
[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusion
(Filename: Line: 501)
[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf
(Filename: Line: 469)
[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalf
(Filename: Line: 501)
[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf
(Filename: Line: 469)
[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalf
(Filename: Line: 501)
[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf
(Filename: Line: 469)
[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalf
(Filename: Line: 501)
[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf
(Filename: Line: 469)
[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalf
(Filename: Line: 501)
[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar
(Filename: Line: 469)
[2024-01-21 03:13:47.570] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeFar
(Filename: Line: 501)
[2024-01-21 03:13:47.570] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQFar
(Filename: Line: 501)
[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionFar
(Filename: Line: 501)
[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeHalfFar
(Filename: Line: 501)
[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeNoOcclusionHalfFar
(Filename: Line: 501)
[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQHalfFar
(Filename: Line: 501)
[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaRelightVolumes.RelightVolumeLQNoOcclusionHalfFar
(Filename: Line: 501)
[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeOutdoor
(Filename: Line: 501)
[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaUpsampleVolume.UpsampleVolumeIndoor
(Filename: Line: 501)
[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTexture
(Filename: Line: 501)
[2024-01-21 03:13:47.571] Begin Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf
(Filename: Line: 469)
[2024-01-21 03:13:47.571] End Compile ComputeShader:KodamaExteriorPass.RenderAttentionTextureHalf
(Filename: Line: 501)
2024-01-20 20:13:47.573448+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.573459+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574005+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574201+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574211+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574266+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574273+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574378+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574383+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574582+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574590+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574660+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574669+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574677+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574756+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574763+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574836+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574841+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574974+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.574997+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575007+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575010+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575015+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575018+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575036+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575059+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575063+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575143+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.575150+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583239+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583291+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583858+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583954+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583979+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583986+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583990+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.583995+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.584025+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.584316+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.584876+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585049+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585059+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585275+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585293+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585298+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585306+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585310+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585314+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585321+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585324+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585341+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585374+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585381+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585390+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585394+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585435+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585449+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585457+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585460+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585464+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585468+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585472+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585476+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585479+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.585513+0100 GenshinImpact[67277:3673183] [Common] no setting found for hook_frame
2024-01-20 20:13:47.588083+0100 GenshinImpact[67277:3673283] 9.3.0 - [FirebaseMessaging][I-FCM027004] Unable to save checkin info, resetting checkin preferences in memory.
2024-01-20 20:13:48.702645+0100 GenshinImpact[67277:3673402] [connection] nw_resolver_start_query_timer_block_invoke [C2.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-20 20:13:48.702760+0100 GenshinImpact[67277:3673402] [connection] nw_resolver_start_query_timer_block_invoke [C3.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
2024-01-20 20:13:49.300990+0100 GenshinImpact[67277:3673289] [connection] nw_resolver_start_query_timer_block_invoke [C7.1.1] Query fired: did not receive all answers in time for graph.facebook.com:443
@JustDrawt commented on GitHub (Jan 21, 2024):
Also tried the other playcover Nightly build 572, didn't work. And tried removing Playtools. Stil not working.
@JustDrawt commented on GitHub (Jan 21, 2024):
Its solved. It worked to put my manual Macbook language in English. It was Dutch. I'm playing on Playcover 3.00 beta 2 with genshin on misc "games" without opening terminal. Still weird the manual language of a mac makes the difference. Thanks though for your help @AkshayanSingla @TheMoonThatRises