[GH-ISSUE #148] Support for changing the amount of RAM used #63

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opened 2026-03-03 18:54:11 +03:00 by kerem · 7 comments
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Originally created by @Stanzilla on GitHub (Aug 10, 2022).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/148

Hey there, I'm testing with an application that restricts a few things based on the amount of ram of the device and it looks like PlayCover reports a super low number. This could either be a bug with it not properly detecting the specs of my M2 MacBook Air properly or something in the application.

BUT, I was wondering if you guys could expose a setting for this, regardless of what the cause is.

Originally created by @Stanzilla on GitHub (Aug 10, 2022). Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/148 Hey there, I'm testing with an application that restricts a few things based on the amount of ram of the device and it looks like PlayCover reports a super low number. This could either be a bug with it not properly detecting the specs of my M2 MacBook Air properly or something in the application. BUT, I was wondering if you guys could expose a setting for this, regardless of what the cause is.
kerem 2026-03-03 18:54:11 +03:00
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@Candygoblen123 commented on GitHub (Aug 10, 2022):

What app are you using?

<!-- gh-comment-id:1211329540 --> @Candygoblen123 commented on GitHub (Aug 10, 2022): What app are you using?
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@Stanzilla commented on GitHub (Aug 10, 2022):

A non public one, sadly can't tell you guys much about it.

<!-- gh-comment-id:1211337886 --> @Stanzilla commented on GitHub (Aug 10, 2022): A non public one, sadly can't tell you guys much about it.
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@Candygoblen123 commented on GitHub (Aug 10, 2022):

Then there’s not much we can really do.

And honestly, if you have access to a non-public app, then I assume that you have direct contact with the development team. A much better solution is for you to convince them to make the app available for download on the Mac App Store for Apple Silicon macs.

If you don’t have this direct contact, then I’m sure that it’s possible for you to tell us at least the name of the application.

<!-- gh-comment-id:1211340646 --> @Candygoblen123 commented on GitHub (Aug 10, 2022): Then there’s not much we can really do. And honestly, if you have access to a non-public app, then I assume that you have direct contact with the development team. A much better solution is for you to convince them to make the app available for download on the Mac App Store for Apple Silicon macs. If you don’t have this direct contact, then I’m sure that it’s possible for you to tell us at least the name of the application.
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@Stanzilla commented on GitHub (Aug 10, 2022):

Well that's why I made this ticket about adding the option to be able to specify the amount of RAM that the emulated device provides

<!-- gh-comment-id:1211343281 --> @Stanzilla commented on GitHub (Aug 10, 2022): Well that's why I made this ticket about adding the option to be able to specify the amount of RAM that the emulated device provides
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@Depal1 commented on GitHub (Aug 10, 2022):

The most that can be done is to implement an iPad model identifier selector (you can tinker with the source code here https://github.com/PlayCover/PlayTools/blob/master/PlayTools/PlayLoader.m). In that case, the threshold for RAM would be increased by at least 2Gb (assuming an M1 iPad is chosen).

<!-- gh-comment-id:1211352120 --> @Depal1 commented on GitHub (Aug 10, 2022): The most that can be done is to implement an iPad model identifier selector (you can tinker with the source code here https://github.com/PlayCover/PlayTools/blob/master/PlayTools/PlayLoader.m). In that case, the threshold for RAM would be increased by at least 2Gb (assuming an M1 iPad is chosen).
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@Depal1 commented on GitHub (Aug 10, 2022):

The most that can be done is to implement an iPad model identifier selector (you can tinker with the source code here https://github.com/PlayCover/PlayTools/blob/master/PlayTools/PlayLoader.m). In that case, the threshold for RAM would be increased by at least 2Gb (assuming an M1 iPad is chosen).

The model identifier for an M1 iPad is commented in that file.

<!-- gh-comment-id:1211353061 --> @Depal1 commented on GitHub (Aug 10, 2022): > The most that can be done is to implement an iPad model identifier selector (you can tinker with the source code here https://github.com/PlayCover/PlayTools/blob/master/PlayTools/PlayLoader.m). In that case, the threshold for RAM would be increased by at least 2Gb (assuming an M1 iPad is chosen). The model identifier for an M1 iPad is commented in that file.
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@Stanzilla commented on GitHub (Aug 10, 2022):

The most that can be done is to implement an iPad model identifier selector (you can tinker with the source code here https://github.com/PlayCover/PlayTools/blob/master/PlayTools/PlayLoader.m). In that case, the threshold for RAM would be increased by at least 2Gb (assuming an M1 iPad is chosen).

The model identifier for an M1 iPad is commented in that file.

Awesome, thank you

<!-- gh-comment-id:1211359243 --> @Stanzilla commented on GitHub (Aug 10, 2022): > > The most that can be done is to implement an iPad model identifier selector (you can tinker with the source code here [https://github.com/PlayCover/PlayTools/blob/master/PlayTools/PlayLoader.m](https://github.com/PlayCover/PlayTools/blob/master/PlayTools/PlayLoader.m?rgh-link-date=2022-08-10T22%3A36%3A18Z)). In that case, the threshold for RAM would be increased by at least 2Gb (assuming an M1 iPad is chosen). > > The model identifier for an M1 iPad is commented in that file. Awesome, thank you
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