mirror of
https://github.com/PlayCover/PlayCover.git
synced 2026-04-26 08:15:56 +03:00
[GH-ISSUE #64] Keymaping not support in Girls' Frontline #30
Labels
No labels
UI
app-support
bug
bug
documentation
duplicate
enhancement
game-support
good first issue
help wanted / caution
inactive
invalid
macos-beta
pull-request
question
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/PlayCover#30
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @sheaahhoi1 on GitHub (Jul 19, 2022).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/64
https://youtu.be/ipOM_q7nNA8
@ohaiibuzzle I don't know which setting affects 2 game differences
Keymapping instructions not provided
Keymaping not support in Girls' Frontline
@IsaacMarovitz commented on GitHub (Aug 19, 2022):
Does this issue persist in PlayCover 1.1.1?
@sheaahhoi1 commented on GitHub (Aug 19, 2022):
@IsaacMarovitz Is still there in PlayCover 1.1.1
@XuYicong commented on GitHub (Aug 30, 2022):
I think this is a consequence of the play tools UI not top enough in the UI stack. From the following video, it can be seen that, if I press on the survey link, then open keymapping editor before the link opens, the editor UI would be hidden by the survey page.
https://user-images.githubusercontent.com/16048758/187444593-ed0d1dfa-4d99-4db5-937a-5ea2c74a0424.mov
In ideal cases, editor UI should be always on the top. If a survey page can cover the editor UI, then normal gaming UI in other games such as Girl's Frontline can also easily cover the editor UI (plus the toast UI).