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[GH-ISSUE #593] [Bug]: OAuth Failure #285
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Originally created by @emircanerkul on GitHub (Dec 17, 2022).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/593
Describe the bug
I install black desert mobile but facebook, google, and of course, apple's login failed.
I checked issues in this repo I think apple login is something that can not be accomplishable.
But other Facebook and google options should work. When I click, the app opens my browser and I am able to fill in and also create a connection. But after that game gives an error. Like Google login failed. But all successful. I think something was broken while the OAuth data transfer between the app and the browser.
I do not disable SIP, and I don't think. It's quite a big security concern.Facebook
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What version of PlayCover are you using?
1.1.1
What version of macOS are you using?
Ventura (macOS 13)
Issue Language
@emircanerkul commented on GitHub (Dec 20, 2022):
I disabled csrutil for a short time to log in-game, it was successful even with apple login. But each time the game asks for login. After enabling csrutil it keeps failing. Isn't there any other way? Or app-specific csrutil commands?
Probably OAuth responses are blocked. I also tried the Gmail login method it was the same as the Apple login.
@TheMoonThatRises commented on GitHub (Feb 8, 2023):
Can you try using the latest Nightly build and enable PlayChain (through the app's settings -> Bypasses) and see if that works?
@emircanerkul commented on GitHub (Feb 8, 2023):
Gmail okay but Apple login still not working
@ohaiibuzzle commented on GitHub (Feb 8, 2023):
Don't ever expect Apple ID logins to work with SIP on, really. That is another whole can of worm that we haven't really had time to figure out
@TheMoonThatRises commented on GitHub (Feb 8, 2023):
For now, use Google to login. Apple ID login will be considered in the future.
@emircanerkul commented on GitHub (Feb 8, 2023):
@TheMoonThatRises that would be good instead of closing this issue, you can put task list and mark it some of them done.
@hongyuehao commented on GitHub (Nov 28, 2023):
is there any message now, after over half a year?