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[GH-ISSUE #422] [Bug]: AudioMixerRenderThread #196
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Originally created by @n-anantha on GitHub (Oct 14, 2022).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/422
Describe the bug
Whenever I open the Dislyte app, it works for a few seconds and then crashes. An error report window pops up saying I have an AudioMixerRenderThread numbered anywhere between 68 and 70. No idea what that means, have never done anything like this before either. Just trying to play a game I had on a phone I lost.
Steps to reproduce
Download PlayCover, all the Xcode Command Line Tools, and download the Dislyte decrypted IPA from the discord.
Disable SIP and try to open: fails
Modify nvram boot-args: fails (the [sudo nvram boot-args="amfi_get_out_of_my_way=0x1 ipc_control_port_options=0"] version)
Modify nvram boot-args again: fails (the [sudo nvram boot-args="amfi_get_out_of_my_way=1"] version)
Look through discord for similar issues and asks for help: nothing
Come to github for help
Expected behaviour
I expected the app to open and work without crashing in the first couple seconds.
Crash log
What version of PlayCover are you using?
1.1.1
What version of macOS are you using?
Monterey (macOS 12)
Issue Language
@n-anantha commented on GitHub (Oct 14, 2022):
I just reenabled SIP, downloaded the latest Xcode thing from apple developer, tried the jailbreak bypass, and deleted and reinstalled the app data. Still not working, same error with different numbers (66, 68).
It looks like some kind of memory error. Maybe the Dislyte app package I downloaded is incomplete in some way and needs to be updated?
@TheMoonThatRises commented on GitHub (Feb 23, 2023):
Unable to reproduce on the latest version. Works for me.