[GH-ISSUE #340] [Bug]: "Tower of Fantasy"can run and log in normally, but it will return to the main menu when the loading progress reaches 99% #146

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opened 2026-03-03 18:55:10 +03:00 by kerem · 3 comments
Owner

Originally created by @TaskeyLee on GitHub (Sep 14, 2022).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/340

Describe the bug

image

Steps to reproduce

After opening the game, you can log in, enter the loading interface, and return to the main menu at 99%

Expected behaviour

After loading, enter the game normally

Crash log

-------------------------------------
Translated Report (Full Report Below)
-------------------------------------

Process:               QRSL [5198]
Path:                  /Users/USER/Library/Containers/io.playcover.PlayCover/QRSL.app/QRSL
Identifier:            com.pwrd.huanta
Version:               2.2.0 (0.17)
Code Type:             ARM-64 (Native)
Parent Process:        launchd [1]
User ID:               501

Date/Time:             2022-09-14 14:57:15.5680 +0800
OS Version:            macOS 12.5.1 (21G83)
Report Version:        12
Anonymous UUID:        FEA77BC4-5055-447A-D549-F296761A1964


Time Awake Since Boot: 1400 seconds

System Integrity Protection: disabled

Crashed Thread:        32  FAsyncLoadingThread

Exception Type:        EXC_BAD_ACCESS (SIGSEGV)
Exception Codes:       KERN_INVALID_ADDRESS at 0x0000000000000008
Exception Codes:       0x0000000000000001, 0x0000000000000008
Exception Note:        EXC_CORPSE_NOTIFY

Termination Reason:    Namespace SIGNAL, Code 11 Segmentation fault: 11
Terminating Process:   exc handler [5198]

VM Region Info: 0x8 is not in any region.  Bytes before following region: 105553518919672
      REGION TYPE                    START - END         [ VSIZE] PRT/MAX SHRMOD  REGION DETAIL
      UNUSED SPACE AT START
--->  
      MALLOC_NANO (reserved)   600018000000-600020000000 [128.0M] rw-/rwx SM=NUL  ...(unallocated)

What version of PlayCover are you using?

1.1.1

What version of macOS are you using?

Monterey (macOS 12)

Issue Language

  • Yes my issue is written in English
Originally created by @TaskeyLee on GitHub (Sep 14, 2022). Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/340 ### Describe the bug <img width="674" alt="image" src="https://user-images.githubusercontent.com/48666689/190083251-006774a1-f2df-4e28-acc7-27d2cd7e5489.png"> ### Steps to reproduce After opening the game, you can log in, enter the loading interface, and return to the main menu at 99% ### Expected behaviour After loading, enter the game normally ### Crash log ```shell ------------------------------------- Translated Report (Full Report Below) ------------------------------------- Process: QRSL [5198] Path: /Users/USER/Library/Containers/io.playcover.PlayCover/QRSL.app/QRSL Identifier: com.pwrd.huanta Version: 2.2.0 (0.17) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2022-09-14 14:57:15.5680 +0800 OS Version: macOS 12.5.1 (21G83) Report Version: 12 Anonymous UUID: FEA77BC4-5055-447A-D549-F296761A1964 Time Awake Since Boot: 1400 seconds System Integrity Protection: disabled Crashed Thread: 32 FAsyncLoadingThread Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000008 Exception Codes: 0x0000000000000001, 0x0000000000000008 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: Namespace SIGNAL, Code 11 Segmentation fault: 11 Terminating Process: exc handler [5198] VM Region Info: 0x8 is not in any region. Bytes before following region: 105553518919672 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL UNUSED SPACE AT START ---> MALLOC_NANO (reserved) 600018000000-600020000000 [128.0M] rw-/rwx SM=NUL ...(unallocated) ``` ### What version of PlayCover are you using? 1.1.1 ### What version of macOS are you using? Monterey (macOS 12) ### Issue Language - [X] Yes my issue is written in English
kerem 2026-03-03 18:55:10 +03:00
  • closed this issue
  • added the
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Author
Owner

@amirsaam commented on GitHub (Sep 14, 2022):

ToF won't work on PlayCover because of the game's server end configurations.
It has been known and PlayCover devs cannot do anything about it.

<!-- gh-comment-id:1246372991 --> @amirsaam commented on GitHub (Sep 14, 2022): ToF won't work on PlayCover because of the game's server end configurations. It has been known and PlayCover devs cannot do anything about it.
Author
Owner

@TaskeyLee commented on GitHub (Sep 14, 2022):

ToF won't work on PlayCover because of the game's server end configurations.
It has been known and PlayCover devs cannot do anything about it.
Okay... Thank you.

<!-- gh-comment-id:1246385960 --> @TaskeyLee commented on GitHub (Sep 14, 2022): > ToF won't work on PlayCover because of the game's server end configurations. > It has been known and PlayCover devs cannot do anything about it. Okay... Thank you.
Author
Owner

@amirsaam commented on GitHub (Sep 14, 2022):

No problem, consider closing this issue if you have no more questions.

<!-- gh-comment-id:1246392844 --> @amirsaam commented on GitHub (Sep 14, 2022): No problem, consider closing this issue if you have no more questions.
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