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[GH-ISSUE #2060] [Game Support]: Arknights Endfield #1377
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Originally created by @the-jason-json on GitHub (Jan 20, 2026).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/2060
Update: Fix is out on nightly builds.
App Store link
https://apps.apple.com/us/app/arknights-endfield/id6752642477
Current issues
More details
Works normally for a while before crashing, I'm currently just downloading the predownload in chunks, all bypasses are disabled
Playcover Ver: Version 3.1.0 (1154)
Mac Ver: Sequoia 15.5
Crash log
What version of PlayCover are you using?
Nightly/beta (please specify build number)
What version of macOS are you using?
Other (please specify)
Issue Language
@fexli commented on GitHub (Jan 20, 2026):
I'm experiencing the same random crash issue on macOS 15.6.1 (Sequoia) with PlayCover 3.1.0 (1366) on an Apple M3 Pro.
I've collected two crash reports that might be helpful for debugging:
Crash1 - Download Queue Thread - Endfield-Errlog1.log
Crash2 - Network Connection Thread - Endfield-Errlog2.log
Summary (using cursor, fyi)
Both crashes might point to
memory safety issues(heap corruption), likely caused by:@LG5706-AaronMcCormick commented on GitHub (Jan 21, 2026):
I've been personally testing this myself too, it seems it must be something to do with memory usage, as switching to the configuration for any iPhone with 6GB of ram (The 13PM and 14PM) seems to have fixed the issue (Or as far as I can tell so far). Hopefully this issue will be addressed in a a later patch of the game, or just the addition of proper Mac support.
@requietor commented on GitHub (Jan 21, 2026):
It works hard for me. Thank you!
@Mikyu0 commented on GitHub (Jan 21, 2026):
Unfortunately doesn't work for me, I tried with 13PM and 14PM it closes after around 2 minutes
@mocusez commented on GitHub (Jan 21, 2026):
This is a strange problem. Yesterday I was able to complete the pre-download smoothly, but today the program crashed automatically shortly after I opened it.(Use MacMini M4)
@requietor commented on GitHub (Jan 21, 2026):
Oddly enough, I tested this on my Mac mini m4 pro 64 gb Sequoia (Nightly 3.1.0 1366) and Mac air m2 8 gb Tahoe (Nightly 3.1.0 1282). Downloaded different languages/connected dualshock, never closed.
iPhone 14 Pro Max | A16 | 6 GB
4K
@LittleSwift commented on GitHub (Jan 21, 2026):
Tested both CN version and global version of the game. CN version seems to have an anti cheat system detecting app signature and crashes the game exactly 70 seconds after game launches. This also happens on sideload Endfield installed on an iPhone or iPad. Global version does not seems to crash on my MacBook Pro M3 16GB running Tahoe 26.1.
@Mikyu0 commented on GitHub (Jan 21, 2026):
I have MacBook Air M4 16GB (Tahoe 26.2, Playcover Nightly 1367) and tried every setting but still nothing. What's strange is I see people here and on reddit write about crash reports, but my game doesn't crash, I can't even find a crash report in Console it just simply closes after exactly 2 minutes.
@LG5706-AaronMcCormick commented on GitHub (Jan 21, 2026):
Did all of you get your IPA file from decrypt.day? It seems the one I downloaded is causing the client to think it's been tampered with because of the decryption.
@requietor commented on GitHub (Jan 21, 2026):
Yes
@LG5706-AaronMcCormick commented on GitHub (Jan 21, 2026):
I downloaded the app on my iPad Pro 12.9" 1st gen, then decrypted it manually (It's jailbroken) then just installed that via playcover and with the right device setting it now runs fine.
@LG5706-AaronMcCormick commented on GitHub (Jan 21, 2026):
@Mikyu0 commented on GitHub (Jan 21, 2026):
yes
@LG5706-AaronMcCormick commented on GitHub (Jan 21, 2026):
Even if it does work eventually, your macbook air would turn into a frying pan...
@the-jason-json commented on GitHub (Jan 21, 2026):
Can you upload the ipa somewhere? I wanna see if that's the issue
@the-jason-json commented on GitHub (Jan 21, 2026):
Nvm, it currently seems to be working for me for some reason
@mocusez commented on GitHub (Jan 21, 2026):
Yes
@RGS1111 commented on GitHub (Jan 21, 2026):
I would have thought it would run better on the Mac given its large surface area and such, even with passive air cooling, does it rly heat up that bad?
@RGS1111 commented on GitHub (Jan 21, 2026):
Do any of you know off any key-mappings for Endfield?
@Mikyu0 commented on GitHub (Jan 21, 2026):
I play Wuthering Waves, I don't know how much more Endfield requires, but with Wuwa it does get pretty hot (MacBook Air also doesn't have any cooling). It doesn't really cause any lag or issues for me and after turning it off for around 5 minutes it completely cools off.
@LittleSwift commented on GitHub (Jan 21, 2026):
Global version got an anti cheat patch. Now it also crashes.
@Kurwei commented on GitHub (Jan 21, 2026):
it was working just fine but now suddenly it crashes after 60 seconds
@requietor commented on GitHub (Jan 21, 2026):
Same problem as long as I use mumu until they find a solution (he works normally with gamepad)
@Kurwei commented on GitHub (Jan 21, 2026):
is that better than bluestacks ?
@Kurwei commented on GitHub (Jan 21, 2026):
btw now it just works i dont know how but i am sending my settings
i use this version of playcover : https://nightly.link/PlayCover/PlayCover/workflows/2.nightly_release/develop/PlayCover_nightly_1367.dmg.zip
@requietor commented on GitHub (Jan 21, 2026):
I didn’t understand how to natively connect a gamepad to bluestacks. In bluestacks you can sort of draw control areas on top of the screen - it’s not comfortable for me. maybe I just haven’t figured it out
@RGS1111 commented on GitHub (Jan 21, 2026):
I was about to send practically the same thing, haha
except mine works with the m1 iPad
it seems turning Metal HUD or trying to set key mapping crashes it
@Kurwei commented on GitHub (Jan 21, 2026):
I hope everything goes well from now on.
@Kurwei commented on GitHub (Jan 21, 2026):
Yea they seem to be working properly
@requietor commented on GitHub (Jan 21, 2026):
I can launch: iPad Pro 13-inch 7th gen M4 and 16:9. thx
@Mikyu0 commented on GitHub (Jan 21, 2026):
Omg it works thank you so much
@fisheggg commented on GitHub (Jan 21, 2026):
Thanks, but this still is not working for me on M4 Pro MBP, MacOS 15.7.2 (24G325), CN server.
@Kurwei commented on GitHub (Jan 21, 2026):
i use M4 MBP too but i am using MacOS Tahoe 26.2 (25C56) and i am on eu server
@fisheggg commented on GitHub (Jan 21, 2026):
Thanks for your reply, I'll try the global version... I hope it's not cuz of the server
@Kurwei commented on GitHub (Jan 21, 2026):
i hope you can find a solution good luck
@Brawl345 commented on GitHub (Jan 21, 2026):
Can also confirm the above version worked for me now but it downloaded some new updates compared to >5 hours ago when I last tested it so maybe it was fixed server-side?
@mcc-devel commented on GitHub (Jan 22, 2026):
The issue was not resolved. CN version of Endfield.
@nyathea commented on GitHub (Jan 22, 2026):
it freezes for me on the title screen
@bxsonic commented on GitHub (Jan 22, 2026):
I'm encountering a very odd issue with the game. So if I open the app and immediately try to enter the game, the game always freezes and I have to force quit the app. However, when I let the game sit in the title screen for like a minute or so, I am able to successfully start the game. I've now completed the opening section and also landed on Talos II without issues. I'm on Asian server and on Playcover Nightly 1368 and using the settings that was recommended here.
@gachakaren101-code commented on GitHub (Jan 22, 2026):
I think I am going crazy iv tried al the settings suggested and it STILL crashes me when I try to keymap I think I am gonna just mouse game like an insane person if this keeps going
@kalyanshankar commented on GitHub (Jan 22, 2026):
still crashes on title screen
@mocusez commented on GitHub (Jan 22, 2026):
Let me share my latest situation: I'm using the CN version of Endfield, configured with a Mac Mini M4 with Tahoe 26, and PlayCover is set to an iPhone 14 Pro Max, 1080p. After completing the tutorial chapters on other devices, PlayCover ran normally afterwards.
Currently, it seems completely random. I suspect it might be related to Unity's network communication?
@nuaboo commented on GitHub (Jan 22, 2026):
I'm having the same problem; I've tried all the configurations suggested above, but nothing has worked for me
@Nguyencuong4283 commented on GitHub (Jan 22, 2026):
which version are you using vn, cn or global
@ImBada commented on GitHub (Jan 22, 2026):
This method works for me.
https://www.reddit.com/r/Endfield/comments/1qhn152/comment/o0zdq1e/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
@ffauzann commented on GitHub (Jan 22, 2026):
is anyone still having a problem with anti-cheat system popup? mine still happening even after messing up with the settings.
currently using latest nightly build from here https://github.com/PlayCover/PlayCover/actions/runs/21223275254#artifacts and the IPA from decrypt.day
@ImBada commented on GitHub (Jan 22, 2026):
@ffauzann try disabling PlayChain debugging
@ffauzann commented on GitHub (Jan 22, 2026):
still appeared unfortunately. even after clearing PlayChain data and App Preference. or does anyone have clean global IPA aside the one from decrypt.day?
@ImBada commented on GitHub (Jan 22, 2026):
I'm using the decrypt.day ipa file, here's my settings, M1 Max chip. never had an issue with anti-cheat message ;(
@LG5706-AaronMcCormick commented on GitHub (Jan 22, 2026):
I'm back, game runs fine for me now in 1440p all maxed settings on my M2 Pro, using the same options I shared yesterday. I'm on the global IPA from decrypt.day now and everything seems stable. This may just be an underlying issue with the Endfields client itself, especially since the game literally released today, and I doubt many people are focusing on mac support for the game yet.
@ffauzann commented on GitHub (Jan 22, 2026):
Well, that only means my usual luck is bricked..
Wild guess, there is a slight chance it could be due to the Metal HUD I activated right before the anti-cheat alert keeps on appearing. And somehow even after reinstalling IPA and redownloading in-game data, the flag still got triggered. Although t was fine for the first several hours before enabling HUD. So please try to avoid your curiousity related to machine load 🔥
@mocusez commented on GitHub (Jan 22, 2026):
Shit, I hate ACE. This appeared 20 minutes ago. If it hadn't happened, I would have been very satisfied with my play today.
@LG5706-AaronMcCormick commented on GitHub (Jan 22, 2026):
Metal HUD shouldn't be causing an issue as it's an internal development tool, but I suppose anything is possible now.
@mocusez commented on GitHub (Jan 22, 2026):
I'm sure something on the server must have been turned on. I played for 5 hours straight without making any changes.
@LG5706-AaronMcCormick commented on GitHub (Jan 22, 2026):
To think this wouldn't have even happened if they didn't drop MacOS support 2 days ago... now I have to play this on an 8 year old gaming rig that barely exceeds minimum requirements...
@Xgv3 commented on GitHub (Jan 22, 2026):
I tried switching to iP14PM and it seems to be working. Thank you for this information.
Edit: It seems like the game isn't working when I try to log in.
@RGS1111 commented on GitHub (Jan 22, 2026):
Ok, so after playing 1 game, when opening it up again the second time, it crashes on the 'tap to start' screen, anyone have this issue?
@TempestAVAY commented on GitHub (Jan 22, 2026):
me too tell me if u found a solution
@KoroneSS commented on GitHub (Jan 22, 2026):
I was playing for like 3-4 hours then i accidentally closed the game, then i open again i got that issue
@AIKlap commented on GitHub (Jan 22, 2026):
Leaving the screen on the start page for ~2 minutes without touching anything circumvents this issue for me. But another issue popped up just now. The game crashes after I leave it on the start page for around 45 seconds, so I can't play it anymore. Tell me if you meet the same issue/have a solution.
@deki-haibane commented on GitHub (Jan 22, 2026):
The anti-cheat program (ACE) used in the game has been updated, and it appears that the Playcover environment has been blocked.
As this was not a legitimate playing environment to begin with, it is unlikely that this will be improved.
We can only hope that a Mac version will be released.
@mayanksumra commented on GitHub (Jan 22, 2026):
yes game stopped working
@RGS1111 commented on GitHub (Jan 22, 2026):
Either this, or hope that playcover improves the ‘experimental bypass jailbreak’ sometime soon and is able to work around this. Do u reckon we can make specific requests to playcover devs/contributors ?
@the-jason-json commented on GitHub (Jan 23, 2026):
@bxsonic commented on GitHub (Jan 23, 2026):
Still works for me. Strange that some are unable to play the game.
Update: Getting the jailbroken detected warning as well. Game is now unplayable
@dik111 commented on GitHub (Jan 23, 2026):
cn server crashed again after game updated
@Carlos-Mero commented on GitHub (Jan 23, 2026):
Same for me, sad
@LinSHP commented on GitHub (Jan 23, 2026):
work for me
@LinSHP commented on GitHub (Jan 23, 2026):
after update it crash and there is jailbreak detect
@AIKlap commented on GitHub (Jan 23, 2026):
Having the same issue rn
@g0rDo47 commented on GitHub (Jan 23, 2026):
THERE'S A FIX!
So, to boot up Endfield:
Can confirm it worked for me. For reference I am running Playcover Nightly
@WTHH031230 commented on GitHub (Jan 23, 2026):
It works! But after a minute, it still crashed on my device. Can you share your PlayCover settings?
@SubeetKD commented on GitHub (Jan 23, 2026):
I can open it but after few seconds this message pops up.
@g0rDo47 commented on GitHub (Jan 23, 2026):
@WTHH031230 My Playcover Nightly settings are all the default options. For Arknights, all settings on Playcover are default options as well.
@SubeetKD This fix is supposed to solve the jailbreak issue. Plus, your error message looks a bit different than mine, but I'm not sure if that depends on device, etc.
@SammySJ commented on GitHub (Jan 23, 2026):
This works for me also, a bit worried they'll keep patching the bypassess though. Wish they just lauched the game with macOS support or been on GeForce Now.
Anyone know how to get the game to render at a higher resolution? No matter what settings I select the game seems to render internally at a much lower resolution, alongside that there's no options beyond 60 FPS available.
@g0rDo47 commented on GitHub (Jan 23, 2026):
You can just force apply the highest settings I believe, which is what I did. Also, 60 FPS is the highest mobile version will go to, because it's mobile.
@SammySJ commented on GitHub (Jan 23, 2026):
Yeah I have the game maxed out on the M4 iPad setting, unfortunately the game still renders at a low resolution which is fine for an iPad for a Macbook screen but when you display it on a larger 4K monitor its very apparent.
@LG5706-AaronMcCormick commented on GitHub (Jan 23, 2026):
So yeah, I'm getting the same jailbreak detect issue now. Worked fine for several hours yesterday. Now won't let me play, although with a controller connected I can keep playing with the jailbreak dialogue box showing over it. In case you need to play on a lower end system, my i7-8700 and GTX 1070 with a slight overclock combo can run the game at max settings 1080p at around 90fps.
@Brawl345 commented on GitHub (Jan 23, 2026):
As written above you need to open the keymapping editor when loading into the game, then wait for the dialogue box to appear and then close the editor again (both CMD+K as shortcut) so the box disappears and then everything works correctly (for how long is the next question...). Make sure you have Keymapping enabled.
@LG5706-AaronMcCormick commented on GitHub (Jan 23, 2026):
Yes, I understand this, but this could (Not will) result in a ban in the long term, and I don't want to take that risk yet.
@c01nd01r commented on GitHub (Jan 23, 2026):
I don't think this is possible.
Lower quality textures are loaded for the mobile version.
@Kurwei commented on GitHub (Jan 23, 2026):
and its not working again after like 1 minute of main screen, game just crashes silently
@gachakaren101-code commented on GitHub (Jan 23, 2026):
well shieeettt its not working anymore
@Kurwei commented on GitHub (Jan 23, 2026):
lets give up and spam their emails with "add macOS support!"
@mridley312 commented on GitHub (Jan 23, 2026):
I've been trying to play and I can't get past the account creation screen. I try to sign in through google and it keeps crashing as I enter my date of birth. I'm using the nightly release and I matched my settings to the ones people are using but it doesn't seem to work.
@robinbanksp00p3892818-cmyk commented on GitHub (Jan 23, 2026):
Yes its crashing again, I was playing for a while yesterday and it was running smoothly with no issues.
@Kurwei commented on GitHub (Jan 23, 2026):
btw i cant even open the game anymore it just gives me this screen that i can't even click
@Kurwei commented on GitHub (Jan 23, 2026):
alr i fixed this but still game closes after 1 minute
@UltraDrakon commented on GitHub (Jan 23, 2026):
this isnt completely relevant to playcover but, does Bluestacks work? I dont want to be missing out on a bunch of progress while not being able to play because of the crash
@robinbanksp00p3892818-cmyk commented on GitHub (Jan 23, 2026):
Yes, blue stacks does work
@nyathea commented on GitHub (Jan 24, 2026):
the game just crashes for me now. i just gave up and started using mumuplayer
@mcc-devel commented on GitHub (Jan 24, 2026):
Do not expect satisfactory performance. There will be a LOT of lag.
@bxsonic commented on GitHub (Jan 24, 2026):
The game started working again for me. Still has to wait in the title screen and bypass the jailbreak message but it doesn't crash anymore like it did yesterday.
@CoolStoryB commented on GitHub (Jan 24, 2026):
Still can't get passed this Jailbreak message
@KoroneSS commented on GitHub (Jan 24, 2026):
I have a problem about loading map, like getting into dijang. It froze at loading screen and I would have to re-open bluestack again. Is there any way I can fix that?
@Nishkarsh-Varshney commented on GitHub (Jan 25, 2026):
Any Update? Is it working now?
@Carlos-Mero commented on GitHub (Jan 26, 2026):
Not at all...
@C0rupted commented on GitHub (Jan 26, 2026):
I got mine working using the IPA from armconvert.com decrypted app store. You will need an account though. The download failed a bit, but I kept spamming retry and it completed just fine.
Still need to do the jailbreak warning workaround, but it no longer crashes. I also reinstalled completely, but I’m not sure how relevant it was to fixing it.
@Artemon4ik8091 commented on GitHub (Jan 26, 2026):
I installed the game with Decrypt day and it works perfectly for me. I wait a minute on the start screen and at the loading stage I press the button Command + K as described above and everything works fine.
@LG5706-AaronMcCormick commented on GitHub (Jan 26, 2026):
There's a post in the official AKEF discord server now for MacOS support with (At the time) the most votes on a feedback. If you're on the server, go vote on it because it wouldn't take a second to just let the mobile version run through the app store natively on Mac.
@CoolStoryB commented on GitHub (Jan 26, 2026):
crashing again
@Artezmauer commented on GitHub (Jan 26, 2026):
Could you please share the link - cant find it xP
@Kurwei commented on GitHub (Jan 26, 2026):
i think its this one https://discord.com/channels/950244160684834837/1463981660772237343
@Seboss987 commented on GitHub (Jan 26, 2026):
Hello, for the last 12 hours after a disconnect because of inactivity the game has been crashing for me after 30secs-1min, I´ve deleted all the files and installed everything again, and even updated to the lastest version of PC Nightly and tested a lot of Playcover setting but the crashes are still happening, just leaving the information out there for anyone
@ffauzann commented on GitHub (Jan 27, 2026):
There's a possibility that they patched it as of today's patch. And yes, even clean install wouldn't help. Same thing happened to me couple days ago and somehow the game fixed itself within 24 hours or so. Now it's happening again. I dont think there's anything we can do anymore for now. PlayCover tried its best 🥀
@Kurwei commented on GitHub (Jan 27, 2026):
crash after 1 min is related to time https://www.reddit.com/r/Endfield/comments/1qhn152/endfield_works_on_mac_playcover/
@Kurwei commented on GitHub (Jan 28, 2026):
it doesn't work anymore
@Nishkarsh-Varshney commented on GitHub (Jan 29, 2026):
Mine worked yesterday after 8PM. It seen like the only problem is to enter the game and pass the jailbreak warning after that It never crashes once you are successful. I played from 8PM to 6AM with no problem at all.
@LG5706-AaronMcCormick commented on GitHub (Jan 29, 2026):
I don't know what's more annoying at this point. The fact that it doesn't work at all, or that it keeps seeming to work sometimes. I'm just going to wait for the next major patch before trying PlayCover again.
@ohaiibuzzle commented on GitHub (Jan 29, 2026):
https://github.com/PlayCover/PlayTools/pull/211
@h1130127-gif commented on GitHub (Jan 29, 2026):
@yrmuq commented on GitHub (Jan 29, 2026):
How can we test it now?
@ohaiibuzzle commented on GitHub (Jan 29, 2026):
@yrmuq In the PlayCover Discord there is a pre-built version.
If you want to do it yourself, edit the Cartfile in the PlayCover source directory to use my branch and rebuild with Xcode.
@Atomicsnipe commented on GitHub (Jan 29, 2026):
Sorry im not good with computer stuff how do we play it now if you dont mind walking me through it thank you
@htaschne commented on GitHub (Jan 29, 2026):
@ohaiibuzzle I built PlayCover using your branch of PlayTools and while it prevents the game from crashing I still get the jailbreak message. Am I missing some other configuration?
@ohaiibuzzle commented on GitHub (Jan 29, 2026):
@htaschne It only contains the fix for the crash issue, not the dialog. Use in combination with the other fix in the other PR.
@Atomicsnipe commented on GitHub (Jan 29, 2026):
@htaschne commented on GitHub (Jan 29, 2026):
tysm @ohaiibuzzle! It's working! I added the changes from @nyathea's PR to your branch and that did the trick.
For anyone interested, you'll need Xcode, brew and a developer account (I believe any iCloud account should do)
@Atomicsnipe commented on GitHub (Jan 29, 2026):
sorry could you please walk me through it cuz i dont know how to do anything past step 1
@fisheggg commented on GitHub (Jan 29, 2026):
Hi, I'm still getting jailbreak message with your fork, but can confirm the crash is fixed. Git cloned directly from
https://github.com/PlayCover/PlayCover.git. CN version of game.@nyathea commented on GitHub (Jan 30, 2026):
i fixed the jailbreak message with my fork but it needs to be merged.
@fisheggg commented on GitHub (Jan 30, 2026):
Tysm for your contribution, it seems that @htaschne has added your fix manually to their own fork, which is the one I've added to Cartfile.
I have also tried the community version of playcover in discord shared by @ohaiibuzzle, which also seems to be built with your fixes, and I still encountered the same issue. I tried to reinstall playcover as well as the game, but it's still showing me the same jailbreak message.
In any case I still appreciate your work, and I'm currently running the game with the previous cmd+k hack.
@dik111 commented on GitHub (Jan 30, 2026):
can somebody provide a packaged and compiled playcover?
@nyathea commented on GitHub (Jan 30, 2026):
can you test the latest commit to my PlayTools fork. i added the CN version bundle id so it should work.
@fisheggg commented on GitHub (Jan 30, 2026):
tested with https://github.com/fisheggg/PlayTools and it works. thank you!
@ChengCY-2254 commented on GitHub (Jan 30, 2026):
After my test, it's great, but there is a content verification error when downloading the game data package.
I had to revert to an earlier version and write a script to continuously restart the game to download the data packages.
@ohaiibuzzle commented on GitHub (Jan 30, 2026):
Might be version specific, I am not seeing it on Global. I downloaded the entire game with this patch on
@ChengCY-2254 commented on GitHub (Jan 30, 2026):
Oh, I'm the cn version, and it keeps showing content verification errors during the download, asking me to redownload the data blocks. I adjusted the value of
thread_sleep_counterand found that it fails to verify a large data block at 100, reports a verification failure after downloading about 1G of data, and then the progress bar rolls back by 1GB.It doesn't discard such large data blocks at 50 or 25. It's just that there are too many error pop-ups, so I reverted to the previous version for the download.
@ohaiibuzzle commented on GitHub (Jan 30, 2026):
@ChengCY-2254 Honestly 100 is an arbitrary number that I selected, not a magic value that fixes everything.
For a dirty patch this works, but I really should expose it in the PlayCover UI so you can adjust it.
@Nishkarsh-Varshney commented on GitHub (Jan 30, 2026):
OMG it works thank you😭🙏🏼
@MohtashimAli85 commented on GitHub (Jan 30, 2026):
can anyone give me the dmg of this playcover version thanks
@QingWanNiang commented on GitHub (Jan 30, 2026):
Thank you for your contribution! I notice that your pull request is the latest, so how could I compile the playcover with your fix? I should replace the file "Cartfile" to what? I am looking forward to your reply!
@QingWanNiang commented on GitHub (Jan 30, 2026):
我自己编译了一份,链接在这里,里面包含IPA,合并了 @htaschne 提交的上午十点编译的Playcover和我自己的键盘映射文件
链接: https://pan.baidu.com/s/1eH7Ir2DnUcRsgLraEAsc6g?pwd=2333 提取码: 2333
如果你需要其他形式的链接,我未来有时间再补充
@Nishkarsh-Varshney commented on GitHub (Jan 30, 2026):
https://discord.com/channels/871829896492642387/1463017122832842935/1466633719858331688
@Artezmauer commented on GitHub (Jan 31, 2026):
Cant visit this Discord server, there's just no text
@Artezmauer commented on GitHub (Jan 31, 2026):
Could you upload these files on Google.Drive, Mega or kinda, please?
@Adaliciously commented on GitHub (Jan 31, 2026):
I built the @fisheggg fork myself. The game did work for me on it, so I'm uploading the build (hopefully I didn't mess anything during the export) for anyone not wanting to bother with Xcode.
The app bundle is adhoc signed so you might need to resign it for your Mac, if you don't know how to do that you probably shouldn't be running random app builds from strangers online. The only modification I did was edit the cartwheel file to utilize playtools from the aforementioned fork.
https://files.catbox.moe/2c7k9p.zip
@ohaiibuzzle commented on GitHub (Jan 31, 2026):
@Adaliciously it's in Nightly already, so I think people can just use that.
@Adaliciously commented on GitHub (Jan 31, 2026):
Damn, I'm really good at wasting my time then lol
@Artezmauer commented on GitHub (Jan 31, 2026):
Should I reinstall the game in PlayCover?
Because just installing this version of PlayCover did not fix the problem for me.
UPD: nah, now I can't even download the game resources, it still crashing after ˜1 minute -_- (nightly 1378)
@dik111 commented on GitHub (Feb 1, 2026):
same problem with nightly 1378
@knightroo commented on GitHub (Feb 1, 2026):
enable "Prevent usleep call spamming" in Bypasses setting for endfield.
@utakotoba commented on GitHub (Feb 1, 2026):
Exactly, enable
settings.toggle.blockSleepSpamming(nightly 1378) in bypass setting works.@utakotoba commented on GitHub (Feb 2, 2026):
Take caution! My account got banned at about 19:00 (UTC+8). Maybe we should verify this behavior detailed.
@syahidana58-wq commented on GitHub (Feb 2, 2026):
how long?
@LG5706-AaronMcCormick commented on GitHub (Feb 2, 2026):
I was able to play all last night and this morning without a ban, but I'm gonna stop playing on Mac again now, thanks for the warning!
@LinSHP commented on GitHub (Feb 2, 2026):
I got banned too, until March 4th, 2026. I just opened a ticket to see what's going on. I'm 99% sure it's because of PlayCover. I hope anyone else hitting this also submits a ticket so the devs will re-examine this case.
@LG5706-AaronMcCormick commented on GitHub (Feb 2, 2026):
Will check my account soon then. I'll raise a ticket too since none of what we're doing is violating T's and C's
@LG5706-AaronMcCormick commented on GitHub (Feb 2, 2026):
Can anyone who gets banned please reply to this comment with:
This may help with any unban requests or finding out what playcover is doing that is causing bans.
@Maxlsc commented on GitHub (Feb 2, 2026):
Ban time: not sure, about 4:00pm ~ 7:30pm, UTC+8
Ban length: 1 month (to Mar 4th, 19:00, UTC+8)
Reason for ban (if shown): use cheating program or the third party software(使用外挂及第三方软件)
@utakotoba commented on GitHub (Feb 2, 2026):
Ban time: 19:18, UTC+8
Ban length: 1 month (to Mar 4th, 19:00, UTC+8)
Reason for ban (if shown): use cheating program or the third party software(使用外挂及第三方软件)
@Adaliciously commented on GitHub (Feb 2, 2026):
we are bypassing the jailbreak detections and other anticircumvention mechanisms. it is very much tos breaking as you are not playing via an official client on supported device.
anyways i havent played longer than 1 hour, am not banned (for now), i did also play on an legit iphone 17 so maybe that gives me some legitimacy on their side.
do message their support though, they MIGHT be understanding even though this is a TOS break, however I wouldn't have my hopes up. It's not a malicious behaviour, you are not gaining unfair advantage by that - but many companies do not care, and especially their support agents following the scripts.
@LG5706-AaronMcCormick commented on GitHub (Feb 2, 2026):
What jailbreak detections are we bypassing if we aren't using jaibroken devices? This is the official endfields client for iOS, running natively on Apple Silicon. The app hasn't been tampered with, and decryption shouldn't count. We're not using any cheats in game, if anything, Gryphon should be happy people want to play their game on more platforms.
Anyways, I logged in just now for a brief moment and am still not banned. I will check again this evening but I reckon most of our accounts will be barred by then. Best to put up a request on the Discord or get something upvoted in the subreddit.
@Adaliciously commented on GitHub (Feb 2, 2026):
Intended platform is iOS. Regardless of shoulds/woulds.
Even if not technically jailbroken (although I'd argue about the definition), the environment appears to the game as jailbroken - if you follow the issue you can see that at early stages a jailbreak message would pop up.
yes but that's company mindset. not saying it's right but many companies don't care. People here tripped enough of their AC flags and got banned as a result. Doesn't matter if they benefited from those or tried to actually cheat.
I do hope though that everyone in this thread can get their ban lifted, fingers crossed!
@LG5706-AaronMcCormick commented on GitHub (Feb 2, 2026):
And hopefully a Mac release soon. The game is so damn optimized it can run on a Raspberry Pi 5. Even an M1 Macbook air would probably run the desktop version maxed out at 1440p. WuWa is the only game of the genre that has a native Mac version, and that's UE4, and it's currently the best way I can play it. Getting more gatchas on Mac would definitely improve both the Mac Gaming reputation AND Endfield's overall player base count.
@LinSHP commented on GitHub (Feb 2, 2026):
Update: Appealed the ban and got a reply in 2 hours. The ban was a system mistake and I’ve been unbanned. If you're having the same issue, just file a ticket and it should be fixed soon.
@Maxlsc commented on GitHub (Feb 2, 2026):
@Seboss987 commented on GitHub (Feb 2, 2026):
It also looked like it was only happening to CN accounts, right?
@Carlos-Mero commented on GitHub (Feb 2, 2026):
But I am not sure whether this mistake will happen again and again, or will they open a special gate for we playcover users? Let's pray for a macOS version of Endfield after all.
@Carlos-Mero commented on GitHub (Feb 2, 2026):
It seems so, since the CN version used the anti-cheat system from Tencent while the global version did not. That might be the main difference.
@Artezmauer commented on GitHub (Feb 2, 2026):
It seems like this: I've been playing on the EU server for two days now since the fix - and there are no problems, no ban.
@utakotoba commented on GitHub (Feb 3, 2026):
My account (CN) got automatically unbanned. I've logged in few seconds ago then glad to find that Hypgraph solve this. Maybe you all got unbanned without firing a ticket.
Well, I want to know if you stay playing on macOS with Playcover and it work well now?
@Artezmauer commented on GitHub (Feb 3, 2026):
Yes, I still continue to play through PlayCover - no problems.
@eason1478 commented on GitHub (Feb 9, 2026):
Ban time: 2/4,2026

Ban length: 80 years
Reason for ban (if shown): use cheating program or the third party software(使用外挂及第三方软件)