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[GH-ISSUE #304] [Bug]: Shared Executable Names between sagas causes Replacement #135
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starred/PlayCover#135
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Originally created by @amirsaam on GitHub (Sep 6, 2022).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/304
Describe the bug
Games that have a shared Executable Name with different Bundle Names (saga's mostly) will replace each other.
Steps to reproduce
All of Infinity Blades are using "SwordGame" as Executable Name. So:
Expected behaviour
PlayCover should be able to differentiate between such games and install them separately not replace them on each other.
Solution 1: Use Bundle Identifiers as .app names
Solution 2: While installing an app, check the executable name if it already exist, then check if bundle identifiers are different or not, if not send a replacement warning to user if they were different add something at the end of executable app name. (basically you will add a replace warning while fixing this bug)
Crash log
What version of PlayCover are you using?
Nightly/beta
What version of macOS are you using?
Monterey (macOS 12)
Issue Language
@ZhichGaming commented on GitHub (Sep 7, 2022):
This is a feature request and not a bug.
@amirsaam commented on GitHub (Sep 7, 2022):
@ZhichGaming that's a bug if causes different apps replace each other, is it not?
@ZhichGaming commented on GitHub (Sep 7, 2022):
A feature request can be related to a bug and you can give details on it in the first box.
@amirsaam commented on GitHub (Sep 7, 2022):
@ZhichGaming I have sent feature requests before, but I think it's better to be described as a bug because it's not a problem on an actual iOS device.
iOS uses Bundle Name as Home Screen app name.
@ZhichGaming commented on GitHub (Sep 7, 2022):
Hmm ok, well it's not a big deal anyway.
@amirsaam commented on GitHub (Oct 17, 2022):
This issue has been fixed by side effects of PR #368 with commit
Change .app name to display name on install