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[GH-ISSUE #1903] [Bug]: My Honkai Star Rail Crashing before launch #1250
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Originally created by @Orbkunft4 on GitHub (Jun 30, 2025).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/1903
Describe the bug
The app crashes before launch indicating that the app quit unexpectedly
Steps to reproduce
Just open the app downloaded as IPA
Expected behaviour
Should open the app
Crash log
What version of PlayCover are you using?
3.1.0
What version of macOS are you using?
Sonoma (macOS 14)
Issue Language
@Catta1997 commented on GitHub (Jun 30, 2025):
Did you changed graphic settings on PlayCover app? Check if on graphic settings (right click on HSR -> Settings -> graphic tab) there are this settings:
I'm using this settings and the app works
@Orbkunft4 commented on GitHub (Jun 30, 2025):
I generally think its not the problem of graphics, instead, it's more systematic. Just tried that method but still the same...
@TheMoonThatRises commented on GitHub (Jul 2, 2025):
Try #1790.
@HELPNEEDEDFORHSR commented on GitHub (Jul 5, 2025):
Error Summary
You're getting this in the crash report:
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Termination Reason: Namespace SIGNAL, Code 5 Trace/BPT trap: 5
This means the app intentionally crashed because it hit a debug/trap breakpoint — usually a security measure.
Common Causes
Anti-debugging detection
Games from Hoyoverse (like Star Rail) detect if they're running in a modified or traced environment (like PlayCover). If detected, they crash using SIGTRAP.
Integrity check failure
Since the app is originally meant for iOS and is now running on macOS using PlayCover, it may fail internal integrity checks.
Jailbreak detection
Newer versions of these games have strong jailbreak/root detection logic. If it detects something unusual, it exits with a trap.
I think number 3 is biggest issues.
So try to on the playchain and root detection logic.