[GH-ISSUE #1881] [Bug]: RACING MASTER - The game detected device not good enough to change the graphic & FPS #1228

Open
opened 2026-03-03 19:04:57 +03:00 by kerem · 3 comments
Owner

Originally created by @Kaigen13 on GitHub (May 20, 2025).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/1881

Image

Describe the bug

After some tweaking here and there I somehow managed to get the game playable on my M1 Macbook.
But it appears one new bug I only found on this particular game where the game stated that the device is not supported. So I'm stuck on the lowest setting with 30fps.

I'm aware that the game not very demanding comparing to Wuthering Waves and Zenless Zone Zero which run perfectly good on PlayCover.

So I wonder if anyone has the same issue on another game, why it detected the PlayCover as a low-end device??

Steps to reproduce

  • I tried all the device setting from iPAD A12X Processor to iPad Pro M4 processor or every iPhone options available. But the game keep telling me the device is not good enough

Expected behaviour

The game should detected the game running from an M1 iOS or iPadOS devices. So it is capable to change the framerate setting at the very least to 60FPS

Crash log


What version of PlayCover are you using?

3.1.0

What version of macOS are you using?

Sonoma (macOS 14)

Issue Language

  • Yes my issue is written in English
Originally created by @Kaigen13 on GitHub (May 20, 2025). Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/1881 <img width="1440" alt="Image" src="https://github.com/user-attachments/assets/8e8e2cdd-3290-4c4e-b4e0-875ac759f3c6" /> ### Describe the bug After some tweaking here and there I somehow managed to get the game playable on my M1 Macbook. But it appears one new bug I only found on this particular game where the game stated that the device is not supported. So I'm stuck on the lowest setting with 30fps. I'm aware that the game not very demanding comparing to Wuthering Waves and Zenless Zone Zero which run perfectly good on PlayCover. So I wonder if anyone has the same issue on another game, why it detected the PlayCover as a low-end device?? ### Steps to reproduce - I tried all the device setting from iPAD A12X Processor to iPad Pro M4 processor or every iPhone options available. But the game keep telling me the device is not good enough ### Expected behaviour The game should detected the game running from an M1 iOS or iPadOS devices. So it is capable to change the framerate setting at the very least to 60FPS ### Crash log ```shell ``` ### What version of PlayCover are you using? 3.1.0 ### What version of macOS are you using? Sonoma (macOS 14) ### Issue Language - [x] Yes my issue is written in English
Author
Owner

@Kaigen13 commented on GitHub (May 30, 2025):

anyone?

<!-- gh-comment-id:2923599259 --> @Kaigen13 commented on GitHub (May 30, 2025): anyone?
Author
Owner

@Kaigen13 commented on GitHub (Jun 19, 2025):

help

<!-- gh-comment-id:2988696703 --> @Kaigen13 commented on GitHub (Jun 19, 2025): help
Author
Owner

@nhatsun commented on GitHub (Jun 26, 2025):

Maybe changing the device in graphics setting would help, specifically to m4 ipad, but note that this can cause some overheating in heavy titles if you are using a macbook air.

<!-- gh-comment-id:3010287732 --> @nhatsun commented on GitHub (Jun 26, 2025): Maybe changing the device in graphics setting would help, specifically to m4 ipad, but note that this can cause some overheating in heavy titles if you are using a macbook air.
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/PlayCover#1228
No description provided.