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[GH-ISSUE #1749] [Bug]: Game 'Wuthering Waves' re-compile shader in both Playcover 3.1.0 and Nightly #1117
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starred/PlayCover#1117
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Originally created by @visitor17 on GitHub (Nov 24, 2024).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/1749
Describe the bug
As described above, this bug keeps still after I tried the suggestion in former Issue #1734 (link: https://github.com/PlayCover/PlayCover/issues/1734 ).
maybe still need a soft link for shader folder?
Steps to reproduce
Game need re-compile shader every time after log in, using nightly Version 3.1.0 (928) won't help
Expected behaviour
Game compiles shader only when download new patch
Crash log
No response
What version of PlayCover are you using?
3.1.0
What version of macOS are you using?
Ventura (macOS 13)
Issue Language
@TheMoonThatRises commented on GitHub (Jan 28, 2025):
Closing in favor of #1734. No need to have both issues open.