[GH-ISSUE #1749] [Bug]: Game 'Wuthering Waves' re-compile shader in both Playcover 3.1.0 and Nightly #1117

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opened 2026-03-03 19:04:03 +03:00 by kerem · 1 comment
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Originally created by @visitor17 on GitHub (Nov 24, 2024).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/1749

Describe the bug

As described above, this bug keeps still after I tried the suggestion in former Issue #1734 (link: https://github.com/PlayCover/PlayCover/issues/1734 ).

maybe still need a soft link for shader folder?

Steps to reproduce

Game need re-compile shader every time after log in, using nightly Version 3.1.0 (928) won't help

Expected behaviour

Game compiles shader only when download new patch

Crash log

No response

What version of PlayCover are you using?

3.1.0

What version of macOS are you using?

Ventura (macOS 13)

Issue Language

  • Yes my issue is written in English
Originally created by @visitor17 on GitHub (Nov 24, 2024). Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/1749 ### Describe the bug As described above, this bug keeps still after I tried the suggestion in former Issue #1734 (link: https://github.com/PlayCover/PlayCover/issues/1734 ). maybe still need a soft link for shader folder? ### Steps to reproduce Game need re-compile shader every time after log in, using nightly Version 3.1.0 (928) won't help ### Expected behaviour Game compiles shader only when download new patch ### Crash log _No response_ ### What version of PlayCover are you using? 3.1.0 ### What version of macOS are you using? Ventura (macOS 13) ### Issue Language - [X] Yes my issue is written in English
kerem 2026-03-03 19:04:03 +03:00
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@TheMoonThatRises commented on GitHub (Jan 28, 2025):

Closing in favor of #1734. No need to have both issues open.

<!-- gh-comment-id:2618660780 --> @TheMoonThatRises commented on GitHub (Jan 28, 2025): Closing in favor of #1734. No need to have both issues open.
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starred/PlayCover#1117
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