[GH-ISSUE #244] [Feature]: Support Multi-touch Touchpad mapping on screen #108

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opened 2026-03-03 18:54:42 +03:00 by kerem · 2 comments
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Originally created by @EigenTom on GitHub (Aug 25, 2022).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/244

Hi, I'm asking if it's possible to implement multi-touch touchpad mapping support to the tool. It would be helpful in specific circumstances where simple key mappings wouldn't be helpful for playing the game which require intensive touch /drag interactions or multi-touch actions, such as SmashHit, The ROOM or other prevalent Rhythm Games like Arcaea or Project Sekai.

Describe the solution you'd like

One possible solution I found is to use an app Inklet, which was meant to be a tool transferring the touchpad into a digitiser. It will intercept touch events of the touchpad and create a mapping from the touchpad to the screen. The official site is:

https://tenonedesign.com/inklet.php

However, the event it emulate is "mouse cursor moving" and "clicking", therefore lacking proper multi-touch support.

Anything else?

The demonstration of how it would work is: https://www.youtube.com/watch?v=sdNpbMbq90Q

Issue Language

  • Yes my issue is written in English
Originally created by @EigenTom on GitHub (Aug 25, 2022). Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/244 ### Is your feature request related to a problem? Hi, I'm asking if it's possible to implement multi-touch touchpad mapping support to the tool. It would be helpful in specific circumstances where simple key mappings wouldn't be helpful for playing the game which require intensive touch /drag interactions or multi-touch actions, such as SmashHit, The ROOM or other prevalent Rhythm Games like Arcaea or Project Sekai. ### Describe the solution you'd like One possible solution I found is to use an app `Inklet`, which was meant to be a tool transferring the touchpad into a digitiser. It will intercept touch events of the touchpad and create a mapping from the touchpad to the screen. The official site is: https://tenonedesign.com/inklet.php However, the event it emulate is "mouse cursor moving" and "clicking", therefore lacking proper multi-touch support. ### Anything else? The demonstration of how it would work is: https://www.youtube.com/watch?v=sdNpbMbq90Q ### Issue Language - [X] Yes my issue is written in English
kerem 2026-03-03 18:54:42 +03:00
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Owner

@JoseMoreville commented on GitHub (Aug 27, 2022):

This is planned in a future, but there's no ETA

<!-- gh-comment-id:1229115278 --> @JoseMoreville commented on GitHub (Aug 27, 2022): This is planned in a future, but there's no ETA
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@nixtoshi commented on GitHub (Oct 12, 2024):

I found I could use multi-touch for stuff like zooming in with 2 fingers, rotating a 3D model, or dragging stuff with 3 fingers on an app using the macbook's trackpad by simply ALT-tabbing to the game or iOS app, instead of clicking on it.

So:

  1. Open app on PlayCover
  2. Command tab out of it
  3. Command tab again to return

Done. Multi-touch from trackpad working (at least on a game I tried).

I don't know why this works. When I click on the opened iOS app from my dock the trackpad doesn't work inside the app

<!-- gh-comment-id:2408555083 --> @nixtoshi commented on GitHub (Oct 12, 2024): I found I could use multi-touch for stuff like zooming in with 2 fingers, rotating a 3D model, or dragging stuff with 3 fingers on an app using the macbook's trackpad by simply ALT-tabbing to the game or iOS app, instead of clicking on it. So: 1. Open app on PlayCover 2. Command tab out of it 3. Command tab again to return Done. Multi-touch from trackpad working (at least on a game I tried). I don't know why this works. When I click on the opened iOS app from my dock the trackpad doesn't work inside the app
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