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[GH-ISSUE #245] [Bug]: High Controller Input Lag When Starting Genshin Impact #106
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Originally created by @JaceThings on GitHub (Aug 25, 2022).
Original GitHub issue: https://github.com/PlayCover/PlayCover/issues/245
Describe the bug
Currently using an 8BitDo Pro 2 Controller over bluetooth on my MacBook Pro M1 Max with 64GB of ram.
Been playing Genshin for over 3 weeks now and no issues were present. Today I connect my bluetooth controller, open Genshin and notice heavy input lag when trying to press any button.
Thinking it was an issue with my controller, so I turn on a Controller tester and notice it was also showing input lag. I turn off Genshin, thinking it might be taking too many recourses. Check the Gamepad tester, all working well.
So it seem like Genshin Impact creates heavy Controller input lag for some reason. Worked fine yesterday
Steps to reproduce
Expected behaviour
No input lag is created when running Genshin Impact
Crash log
No response
What version of PlayCover are you using?
1.1.1
What version of macOS are you using?
Monterey (macOS 12)
Issue Language
@Depal1 commented on GitHub (Aug 25, 2022):
Did you fix it?
@JaceThings commented on GitHub (Aug 25, 2022):
Yea, reported too fast, tried restarting the MacBook, worked faster
@JaceThings commented on GitHub (Aug 25, 2022):
Nevermind,
Keeps Happening
@Depal1 commented on GitHub (Aug 25, 2022):
We can look into it. It may require a ground up rework of PlayTools which we started plotting today in a very promising path to fix screen and input lagging issues.
@JoseMoreville commented on GitHub (Aug 26, 2022):
Support is currently for PS4 or PS5 as it is supported by Mac. Once it is implemented in Ventura public release we can take a look into lt