[GH-ISSUE #604] [BUG] IOS26/IPADOS26 > LiveContainer not detecting secondary container. #542

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opened 2026-03-03 15:34:26 +03:00 by kerem · 7 comments
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Originally created by @TEKHD on GitHub (Jun 19, 2025).
Original GitHub issue: https://github.com/LiveContainer/LiveContainer/issues/604

Describe the bug

When you open Live Container on IOS26 it does not automatically detect 2nd container. If you go to settings, it says “Install another LiveContainer” instead of “Reinstall another LiveContainer”

You have to manually open the 2nd Container App (leave it running), then go back to 1st Container App and it will detect the 2nd container.

For example, this bug affects when running apps that require JIT. If you run any JIT app on LiveContainer that requires the 2nd container in order to access StikDebug it will fail with error “Another LiveContainer is not installed” error.

IOS26/IPADOS26

Instructions to reproduce

Image

What version of LiveContainer and iOS are you using?

LiveContainer 3.5.1 IOS26 & IPADOS26

Other info

No response

Originally created by @TEKHD on GitHub (Jun 19, 2025). Original GitHub issue: https://github.com/LiveContainer/LiveContainer/issues/604 ### Describe the bug When you open Live Container on IOS26 it does not automatically detect 2nd container. If you go to settings, it says “Install another LiveContainer” instead of “Reinstall another LiveContainer” You have to manually open the 2nd Container App (leave it running), then go back to 1st Container App and it will detect the 2nd container. For example, this bug affects when running apps that require JIT. If you run any JIT app on LiveContainer that requires the 2nd container in order to access StikDebug it will fail with error “Another LiveContainer is not installed” error. IOS26/IPADOS26 ### Instructions to reproduce <img width="1376" alt="Image" src="https://github.com/user-attachments/assets/756456f9-9b55-4f9e-88e3-1f65a8932fc6" /> ### What version of LiveContainer and iOS are you using? LiveContainer 3.5.1 IOS26 & IPADOS26 ### Other info _No response_
kerem 2026-03-03 15:34:26 +03:00
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@hugeBlack commented on GitHub (Jun 19, 2025):

  1. This issue is already fixed in latest nightly version
  2. Stikdebug is available on AppStore
  3. Apple killed JIT on iOS 26
<!-- gh-comment-id:2988058310 --> @hugeBlack commented on GitHub (Jun 19, 2025): 1. This issue is already fixed in latest nightly version 2. Stikdebug is available on AppStore 3. Apple killed JIT on iOS 26
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@TEKHD commented on GitHub (Jun 19, 2025):

  1. This issue is already fixed in latest nightly version
  2. Stikdebug is available on AppStore
  3. Apple killed JIT on iOS 26

I have JIT perfectly working fine on IOS26 & IPAOS26. I was about to report the 2nd BUG... "LiveContainer unable to inject JIT to app"

I have Pojavlauncher and DolphinIOS with JIT and no issues when applying JIT at app installed via SideStore.

<!-- gh-comment-id:2988071926 --> @TEKHD commented on GitHub (Jun 19, 2025): > 1. This issue is already fixed in latest nightly version > 2. Stikdebug is available on AppStore > 3. Apple killed JIT on iOS 26 I have JIT perfectly working fine on IOS26 & IPAOS26. I was about to report the 2nd BUG... "LiveContainer unable to inject JIT to app" I have Pojavlauncher and DolphinIOS with JIT and no issues when applying JIT at app installed via SideStore.
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@TEKHD commented on GitHub (Jun 19, 2025):

  1. This issue is already fixed in latest nightly version
  2. Stikdebug is available on AppStore
  3. Apple killed JIT on iOS 26

Only apps installed inside LiveContainer can't gain JIT.

<!-- gh-comment-id:2988078679 --> @TEKHD commented on GitHub (Jun 19, 2025): > 1. This issue is already fixed in latest nightly version > 2. Stikdebug is available on AppStore > 3. Apple killed JIT on iOS 26 Only apps installed inside LiveContainer can't gain JIT.
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@hugeBlack commented on GitHub (Jun 19, 2025):

I have JIT perfectly working fine on IOS26 & IPAOS26

No you don't. You'll get instant crash if you try to run the game unless you are not on iOS 26.

Only apps installed inside LiveContainer can't gain JIT.

Yes they will, but not on iOS 26. You'll nedd StikDebug app store version.

<!-- gh-comment-id:2988084664 --> @hugeBlack commented on GitHub (Jun 19, 2025): > I have JIT perfectly working fine on IOS26 & IPAOS26 No you don't. You'll get instant crash if you try to run the game unless you are not on iOS 26. > Only apps installed inside LiveContainer can't gain JIT. Yes they will, but not on iOS 26. You'll nedd StikDebug app store version.
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@TEKHD commented on GitHub (Jun 19, 2025):

I have JIT perfectly working fine on IOS26 & IPAOS26

No you don't. You'll get instant crash if you try to run the game unless you are not on iOS 26.

Only apps installed inside LiveContainer can't gain JIT.

Yes they will, but not on iOS 26. You'll nedd StikDebug app store version.

So even if I have Pojavlauncher and DolphinIOS saying JIT is enabled... Then it's not enabled?

<!-- gh-comment-id:2988105893 --> @TEKHD commented on GitHub (Jun 19, 2025): > > I have JIT perfectly working fine on IOS26 & IPAOS26 > > No you don't. You'll get instant crash if you try to run the game unless you are not on iOS 26. > > > Only apps installed inside LiveContainer can't gain JIT. > > Yes they will, but not on iOS 26. You'll nedd StikDebug app store version. So even if I have Pojavlauncher and DolphinIOS saying JIT is enabled... Then it's not enabled?
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@khanhduytran0 commented on GitHub (Jun 19, 2025):

It's enabled, but you are no longer allowed to use it. Technically speaking, the behavior of JIT pages is the same as if JIT wasn't enabled. Give it a try and you'll see they either freeze or crash.

<!-- gh-comment-id:2988110458 --> @khanhduytran0 commented on GitHub (Jun 19, 2025): It's enabled, but you are no longer allowed to use it. Technically speaking, the behavior of JIT pages is the same as if JIT wasn't enabled. Give it a try and you'll see they either freeze or crash.
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@TEKHD commented on GitHub (Jun 19, 2025):

It's enabled, but you are no longer allowed to use it. Technically speaking, the behavior of JIT pages is the same as if JIT wasn't enabled. Give it a try and you'll see they either freeze or crash.

I was under the impression that the apps simply required an IOS26 update. But now I understand. JIT is simply not working then. Thank you for your explanation.

<!-- gh-comment-id:2988122338 --> @TEKHD commented on GitHub (Jun 19, 2025): > It's enabled, but you are no longer allowed to use it. Technically speaking, the behavior of JIT pages is the same as if JIT wasn't enabled. Give it a try and you'll see they either freeze or crash. I was under the impression that the apps simply required an IOS26 update. But now I understand. JIT is simply not working then. Thank you for your explanation.
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