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[GH-ISSUE #507] App locks itself when ran in LiveContainer #457
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status: broken
status: usable
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starred/LiveContainer#457
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Originally created by @MaxedOut655 on GitHub (May 13, 2025).
Original GitHub issue: https://github.com/LiveContainer/LiveContainer/issues/507
Describe the bug
App works perfectly fine when sideloading, when installing the very same ipa into LiveContainer, it can somehow detect it and "locks down?". Just wondering if there's any settings I need to change for it to work again. I'm a little new to this as well so sorry about that, thanks!
Instructions to reproduce
Seems to be a unity game, seems to happen on multiple games/apps
What version of LiveContainer are you using?
3.4.0 main/703e054
Other info
No response
@hugeBlack commented on GitHub (May 13, 2025):
#353 If that does not work then unfortunately we can't help you as we don't provide help for bypassing game's anti-cheat mechanisms.
@MaxedOut655 commented on GitHub (May 13, 2025):
I'm not trying to bypass any anti cheat mechanisms at all, I'm just trying to run the app from LiveContainer
@MaxedOut655 commented on GitHub (May 13, 2025):
So like I said, any fix for it? Not sure why you assumed that, I was just testing an older version of an app
@hugeBlack commented on GitHub (May 14, 2025):
See #353
@MaxedOut655 commented on GitHub (May 14, 2025):
Thanks, I just tried that, however it still didn't work, same results as before.