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[GH-ISSUE #450] [BUG] No 32-bit translation layer installed #413
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starred/LiveContainer#413
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Originally created by @luh-99 on GitHub (Apr 15, 2025).
Original GitHub issue: https://github.com/LiveContainer/LiveContainer/issues/450
Describe the bug
I was trying to play an old game I used to play that’s 32 bit, I used StikJit to enable jit and when I launch the app I get the error “No 32-bit translation layer installed” how can I fix this?
Instructions to reproduce
Enable jit via StikJit then open jit in live container and launch a 32-bit app
What version of LiveContainer are you using?
3.3.57-Release (hbdev/3c8916b)
Other info
I had to upload the game to MediaFire because it was too big to upload here
https://www.mediafire.com/file/by2iz151xyc2nsc/Turbo_Racing_League_v1.03.zip/file
NyanCat.zip
@hugeBlack commented on GitHub (Apr 15, 2025):
No support for 32 bit apps. It's not a feature or LiveContainer currently.
@luh-99 commented on GitHub (Apr 15, 2025):
Oh okay. It said enable jit to use them so I thought you did. Thanks anyway :)
@luh-99 commented on GitHub (Apr 15, 2025):