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[GH-ISSUE #200] Apps made in godot crash immediately #178
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status: broken
status: usable
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starred/LiveContainer#178
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Originally created by @Finnyus on GitHub (Oct 29, 2024).
Original GitHub issue: https://github.com/LiveContainer/LiveContainer/issues/200
Describe the issue
Any app made in the Godot game engine (doesn't matter if it was made in Godot 3 or 4) crashes instantly. I'm not receiving a crash message and I've already tried the bypass AssetVarrierOnQueue option. No success...
Instructions to reproduce
Import an app that made in Godot into LiveContainer and launch it
What version of LiveContainer are you using?
Version 3.0.0-release (main/06ae3c2)
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@hugeBlack commented on GitHub (Dec 28, 2024):
Can you name a small size game so we can test it out?
@mak448a commented on GitHub (May 6, 2025):
Hi, I’m still encountering this issue with Live Container v3.4.0-Release with an app made with Godot 3.5. If you need, I could probably provide an IPA when I have time.
@hugeBlack commented on GitHub (May 6, 2025):
What's "an app", I can't do anything if I don't even know what app is crashing in the first place. So yes, please provide the name or the ipa
@ThatFinnDev commented on GitHub (May 7, 2025):
This app for example: https://github.com/ThatFinnDev/Quixx/releases/download/1.4.7/Quixx-iOS.ipa