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[GH-ISSUE #1271] [Server Request] Avorion #983
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Originally created by @joecasanova on GitHub (Jan 26, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1271
Avorion released steam on January 23rd.
Steamdb links:
Game: https://steamdb.info/app/445220/
Dedicated Server: https://steamdb.info/app/565060/
Avorion Wiki Entry on setting up dedicated server: http://wiki.avorion.net/index.php?title=Setting_up_a_server
@UltimateByte commented on GitHub (Jan 26, 2017):
Wow, no info about start parms into their wiki. Their .cfg file better be rich in settings then.
Do we know what engine this is?
@joecasanova commented on GitHub (Jan 27, 2017):
It's a custom engine. Here is what the server.ini looks like:
[Game]
Seed=2BzFa0CqBw
Difficulity=0
InfiniteResources=false
CollisionDamage=1
LootDiminishingFactor=0.00499999989
ResourceDropChance=0.400000006
TurretDropChanceFromTurret=0.0250000004
TurretDropChanceFromCraft=0.25
TurretDropChanceFromBlock=0.00499999989
SystemDropChanceFromCraft=0.200000003
SystemDropChanceFromBlock=0.00499999989
ColorDropChanceFromCraft=0.0500000007
ColorDropChanceFromBlock=0.00249999994
sameStartSector=true
startUpScript=data/scripts/server/server.lua
startSectorScript=startsector
[System]
saveInterval=600
sectorUpdateTimeLimit=300
emptySectorUpdateInterval=0.5
workerThreads=1
weakUpdate=true
[Networking]
port=27000
broadcastInterval=5
isPublic=true
isListed=true
useSteam=true
[Administration]
maxPlayers=10
name=Avorion Server
description=Avorion Server
accessListMode=Blacklist
It seems that currently only the core game data port is configurable. The steam port, query port, and polling port are all static. See the server output:
avorion@APP02:~/avorion$ ./server.sh
Avorion server Beta 0.10.1 r7302 running on Ubuntu 16.04.1 LTS starting up in "/home/avorion/.avorion/galaxies/avorion_galaxy"
CPU: Intel(R) Xeon(R) CPU E5420 @ 2.50GHz 4 Cores
name: The Lone Gamers
seed: 2BzFa0CqBw
port: 27500
max online players: 500
save interval: 600
broadcast interval: 5
max loaded sector time: 300
weak update: yes
worker threads: 1
difficulty: Veteran
infiniteResources: no
collision: 1
access list: Blacklist
public: yes
listed: yes
steam networking & authentication: yes
administrators: 'avorion'
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 445220
Game Port: 27000
Steam Port: 27021
Steam Query Port: 27020
Polling Port: 27003
Server startup complete.
Server connected to Steam successfully
Server is VAC Secure!
Game Server Steam ID: 90106509840367617
@UltimateByte commented on GitHub (Jan 27, 2017):
This config file looks like Unity3D. Hope non configurable ports are outgoing...
@SkippTekk commented on GitHub (Jan 28, 2017):
we have a page that may have more information. not sure as i dont do coding. http://stonelegion.com/Avorion/Documentation/
@nthirtyone commented on GitHub (Jan 28, 2017):
It is scripting API Documentation @SkippTekk.
Anyway, from today's patch (0.10.2):
Command line parameters are visible with
--help.I wouldn't bother that much with config files because they are per-galaxy (game world), cannot be changed while server is online and sometimes tend to be overwritten by command line parameters.
@Zorrototo commented on GitHub (Feb 2, 2017):
Just in case someone comes here for this last post which is really helpful, here is a bug regarding modification of polling port http://www.avorion.net/forum/index.php?topic=973.0
@UltimateByte commented on GitHub (Jul 4, 2017):
Documentation
http://avorion.gamepedia.com/Setting_up_a_server#Starting_the_server_.28Linux.29
@WriggleDev commented on GitHub (Jul 4, 2017):
Thanks @UltimateByte I should have searched first (my bad).
@oct3net commented on GitHub (Jul 14, 2018):
FYI: I was able to pull the following parameters from
{AvorionInstallPath}/bin/AvorionServer --help@h3o66 commented on GitHub (Aug 16, 2019):
Can someone test this connected pull request, please ?
@github-actions[bot] commented on GitHub (Apr 26, 2021):
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.