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[GH-ISSUE #1250] [Minecraft] Bukkit API/Plugins #969
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type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
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starred/LinuxGSM#969
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Originally created by @Steff00212 on GitHub (Jan 15, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1250
It would be quite cool if you added a script for a mc server with plugin support.
Just saying :)
@UltimateByte commented on GitHub (Jan 15, 2017):
Please, consider a few things when making a request:
That said, I'd be happy to make MC users happy, even though I'm not playing it myself. (For example, I recently fixed ARMA 3 and ARK code that I won't probably ever use myself so...)
I'm currently working or built-in mod installations for LGSM, so it might work for it, if the mod is well made. Feasibility will all depend on the mod structure and install process.
But would be nice to not leave devs Googling for you when making a request. We're all doing that on our free time and most devs don't play Minecraft, so that's the least to ask.
@braunsonm commented on GitHub (Jan 15, 2017):
Why does LGSM need to do this? You just adjust what the executable file is after downloading the bukkit jar. Technically LGSM supports any MC mod this way very easily.
@braunsonm commented on GitHub (Jan 26, 2017):
Can be done once #1255 is merged.
As long as documentation on the feature is put down I can add this to LGSM easily.
@UltimateByte commented on GitHub (Jan 26, 2017):
I'll add doc to Wiki as soon as it #1255 reaches develop branch. :)
@dgibbs64 commented on GitHub (Feb 8, 2021):
Minecraft is being reviewed with PaperMC being added soon. Bukkit will also be considered however I am unsure if there is mich demand for Bukkit.
@johnoclockdk commented on GitHub (Oct 28, 2021):
guess this is not need as paperMC is fork of bukkit and allmost the same code