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[GH-ISSUE #1221] [Server Request] Multi Theft Auto #954
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command: backup
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type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
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starred/LinuxGSM#954
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Originally created by @braunsonm on GitHub (Jan 3, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1221
Would be nice to have MTA implemented if SAMP is being considered. MTA is another popular modification for Grand Theft Auto San Andreas.
I run a popular server on there and would be willing to help test or contribute. I am not good enough in bash to maybe be that much help.
This is a bash script I made to deploy a MTA server using the default resources or use your own Git repository as the source. Not sure if it would be any help to you. (For Debian)
Documentation on deploying a server on linux:
https://wiki.multitheftauto.com/wiki/Installing_and_Running_MTASA_Server_on_GNU_Linux
If I can be any help let me know.
@UltimateByte commented on GitHub (Jan 3, 2017):
Hey there. I had this idea already, seems not very easy to add support for this game, but could be very cool.
You seem to know a bit of bash, probably enough to make the step into developing LGSM. You know, that's how i really learned myself :p
I wrote this recently, to help people wanting to get into LGSM development. If you feel like so, you can step in !
https://github.com/GameServerManagers/LinuxGSM/wiki/Developing-LGSM
Ultimately, you'll need this: https://github.com/GameServerManagers/LinuxGSM/wiki/Branching
Otherwise, it might take a while for us to get into it, depending on our availabilities.
@braunsonm commented on GitHub (Jan 3, 2017):
Pull request made. @UltimateByte
https://github.com/GameServerManagers/LinuxGSM/pull/1224
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.