mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 14:15:59 +03:00
[GH-ISSUE #1176] Steamclient.so #919
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#919
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @melvinlemoine on GitHub (Nov 5, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1176
Hello,
My Rust server can't start and the log say us :
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
dlopen failed trying to load:
steamclient.so
with error:
steamclient.so: cannot open shared object file: No such file or directory
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
eac_server.so [x64] :: OnLoad()
Unhandled Exception: System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.AssetBundle:Unload (bool)
at FileSystem_AssetBundles.Finalize () [0x00000] in :0
1faee5ea97)
Forcing GfxDevice: Null
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
AudioManager: Using Unknown: NoSound Driver
Begin MonoManager ReloadAssembly
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/LZ4n.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/LZ4n.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/protobuf-net.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/RustBuild.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/RustBuild.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.GoogleSheets.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.GoogleSheets.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.SQLite.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.SQLite.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Rust.Global.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Rust.Global.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Rust.Workshop.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Rust.Workshop.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Steamworks.dll (this message is harmless)
Loading /home/apocalypse/serverfiles/RustDedicated_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/System.dll (this message is harmless)
Platform assembly: /home/apocalypse/serverfiles/RustDedicated_Data/Managed/System.Core.dll (this message is harmless)
OnLevelWasLoaded was found on LeanTween
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
@UltimateByte commented on GitHub (Nov 5, 2016):
Hi,
Please see this: https://github.com/GameServerManagers/LinuxGSM/issues/1171
Chances are your issue is exactly the same. And please use this 1171 issue for Rust issues due to the latest crappy game update. Ultimately, blame facepunch.
@melvinlemoine commented on GitHub (Nov 5, 2016):
Thank you
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.