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[GH-ISSUE #1139] 7dtd server crashes after starting #892
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Originally created by @dementedusa on GitHub (Oct 20, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1139
I have had many succesful server with lgsm including a sdtd server. we had to wipe our server and start from scratch and our sdtd server is just not working. I have check the forums and googled the problem but have not come up with an answer. the latest log http://pastebin.com/ZCtnrd83 and the hastebin
http://pastebin.com/dHKWzata I have two kf server running right now and flawlessly. I just dont know what to do
@UltimateByte commented on GitHub (Oct 20, 2016):
Hey there,
Congrats for providing some proper outputs though, it's too rare for not being mentioned.
This seems pretty similar to this: https://github.com/GameServerManagers/LinuxGSM/issues/1103
I closed the issue since no feedback and no useful info was provided.
I've been able to reproduce the issue upon a fresh install, which should not happen.
Even a debug start won't do anything.
I checked all ports to see if some were used, and 26901 is actually used by an srcds_linux i have.
So i tried using a different port... No luck. Found out 26900 to 26911 are all used. So trying again with 26912... Still no luck.
So, with different start parameters (without logfile), finally some server initialization
But then it shuts down.
Tried with default config (just changing port), same issue. Tried minimalist start parameters, same issue.
Don't have more clue, i think it's a game issue here.
@UltimateByte commented on GitHub (Oct 20, 2016):
Can you please report that Linux server is broken here, since you own the game ? http://steamcommunity.com/app/251570/discussions/1/
And link them to this github issue so that maybe we got a chance to talk to the devs.
@dementedusa commented on GitHub (Oct 21, 2016):
posted
@UltimateByte commented on GitHub (Oct 23, 2016):
Link ?
@killerty69 commented on GitHub (Nov 1, 2016):
I already fixed this issue, you can close it on here.
@UltimateByte commented on GitHub (Nov 2, 2016):
@killerty69 Really ? I didn't see the commit. Any link to the fix ?
@UltimateByte commented on GitHub (Nov 9, 2016):
Wait, is it fixed or not ?
@dementedusa commented on GitHub (Nov 9, 2016):
yes it is fixed. tried again and it worked flawlessley
@UltimateByte commented on GitHub (Nov 9, 2016):
Thanks for feedback.
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.