[GH-ISSUE #1130] Murmur invalid output on start/stop #887

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opened 2026-02-27 02:54:08 +03:00 by kerem · 6 comments
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Originally created by @UltimateByte on GitHub (Oct 18, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1130

Originally assigned to: @UltimateByte on GitHub.

[  OK  ] Starting mumble-server: Mumble Port 64738
# Amount of users with Opus sup needed to force Opus usage in percent.
#0  Always enable Opus 100  enable Opus if it's suped by all clients.
ultimatebyte@game:~$ ./mumbleserver stop
[ .... ] Stopping mumble-server: Stopping Mumble Port 64738
# Amount of users with Opus sup needed to force Opus usage in percent.
[ .... ] Stopping mumble-server: Mumble Port 64738
# Amount of users with Opus sup needed to force Opus usage in percent.
[  OK  ] Stopping mumble-server: Mumble Port 64738
# Amount of users with Opus sup needed to force Opus usage in percent.
#0  Always enable Opus 100  enable Opus if it's suped by all clients.

Details is broken as well

Originally created by @UltimateByte on GitHub (Oct 18, 2016). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1130 Originally assigned to: @UltimateByte on GitHub. ``` [ OK ] Starting mumble-server: Mumble Port 64738 # Amount of users with Opus sup needed to force Opus usage in percent. #0 Always enable Opus 100 enable Opus if it's suped by all clients. ultimatebyte@game:~$ ./mumbleserver stop [ .... ] Stopping mumble-server: Stopping Mumble Port 64738 # Amount of users with Opus sup needed to force Opus usage in percent. [ .... ] Stopping mumble-server: Mumble Port 64738 # Amount of users with Opus sup needed to force Opus usage in percent. [ OK ] Stopping mumble-server: Mumble Port 64738 # Amount of users with Opus sup needed to force Opus usage in percent. #0 Always enable Opus 100 enable Opus if it's suped by all clients. ``` Details is broken as well
kerem 2026-02-27 02:54:08 +03:00
  • closed this issue
  • added the
    type: bug
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@UltimateByte commented on GitHub (Oct 18, 2016):

Fixed it in devbranch, however i need to figure out why IP doesn't get set as it should within details. I suspect check_ip.sh.

<!-- gh-comment-id:254506035 --> @UltimateByte commented on GitHub (Oct 18, 2016): Fixed it in devbranch, however i need to figure out why IP doesn't get set as it should within details. I suspect check_ip.sh.
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@UltimateByte commented on GitHub (Oct 18, 2016):

Will continue checking this tonight, feel free to see it while i'm away @dgibbs64 especially since you reworked some stuff, i'm gonna have to talk to you anyways to save some time.

<!-- gh-comment-id:254506377 --> @UltimateByte commented on GitHub (Oct 18, 2016): Will continue checking this tonight, feel free to see it while i'm away @dgibbs64 especially since you reworked some stuff, i'm gonna have to talk to you anyways to save some time.
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@dgibbs64 commented on GitHub (Oct 18, 2016):

There are changes in how IP address checing works. The new method is. If the IP is set in the parms it uses ip= however if the ip is set in the config is uses that.

What was happening was some used parms others used configs and some used ip= and with configs. Was confusing I may of misssed mumble.

Last change removed ip=
https://github.com/GameServerManagers/LinuxGSM/commits/master/Mumble/mumbleserver

So this is probably the issue

<!-- gh-comment-id:254636165 --> @dgibbs64 commented on GitHub (Oct 18, 2016): There are changes in how IP address checing works. The new method is. If the IP is set in the parms it uses ip= however if the ip is set in the config is uses that. What was happening was some used parms others used configs and some used ip= and with configs. Was confusing I may of misssed mumble. Last change removed ip= https://github.com/GameServerManagers/LinuxGSM/commits/master/Mumble/mumbleserver So this is probably the issue
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@UltimateByte commented on GitHub (Oct 19, 2016):

Well @dgibbs64 not solved.
I'm on it.
https://github.com/GameServerManagers/LinuxGSM/blob/development/lgsm/functions/info_config.sh

<!-- gh-comment-id:254874007 --> @UltimateByte commented on GitHub (Oct 19, 2016): Well @dgibbs64 not solved. I'm on it. https://github.com/GameServerManagers/LinuxGSM/blob/development/lgsm/functions/info_config.sh
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@UltimateByte commented on GitHub (Oct 19, 2016):

Output fixed with awk. Feel free to correct the sed / tr if you wish, until then, it's better off this way !
Now let's see another issue with mumble... hopefully it's not a mumble issue.

<!-- gh-comment-id:254886191 --> @UltimateByte commented on GitHub (Oct 19, 2016): Output fixed with awk. Feel free to correct the sed / tr if you wish, until then, it's better off this way ! Now let's see another issue with mumble... hopefully it's not a mumble issue.
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@lock[bot] commented on GitHub (Jul 19, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406146863 --> @lock[bot] commented on GitHub (Jul 19, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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