[GH-ISSUE #1028] [Website] Typos #813

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opened 2026-02-27 02:53:40 +03:00 by kerem · 5 comments
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Originally created by @marvinlehmann on GitHub (Aug 25, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1028

Originally assigned to: @dgibbs64 on GitHub.

First of all something different. I experienced strange caching issues. Sometimes old pages were shown, where Fedora wasn't included and server/game names weren't written out and sometimes the new ones.

And almost always my Chrome can't finish loading sites. It definitely works if I open a new incognito page and load a page/visit your website for the first time.

General Pages:

https://gameservermanagers.com/:
- to get there server working -> to get their server working
- Waffle (Github Dashboard) links to https://waffle.io/dgibbs64/linuxgsm instead of https://waffle.io/GameServerManagers/LinuxGSM
- most sucessful project -> most successful project

https://gameservermanagers.com/features/:
- Including downloading applying fixes and loading a basic config. -> Including downloading and applying fixes or loading a basic config.

Server Pages:

Common:
Wouldn't be unifying the case of the command headers in the "Basic Usage"-section more beautiful?
The use of header texts and command names is inconsistent e.g. when there is just one child command.

I'm not sure about the glibc =>. Should it be dynamic or just a link? Some servers are missing the version.

- Debian 64-bit: tmuxlib32gcc1 -> tmux lib32gcc1 ( #1025 - not only L4D2, almost all servers)

https://gameservermanagers.com/lgsm/bb2server/ &
https://gameservermanagers.com/lgsm/dstserver/:

  • Ubuntu 64-bit: libstdc++6:i386libcurl4-gnutls-dev:i386 -> libstdc++6:i386 libcurl4-gnutls-dev:i386
  • Ubuntu 32-bit: libstdc++6libcurl4-gnutls-dev -> libstdc++6 libcurl4-gnutls-dev
  • Debian 32-bit: libstdc++6libcurl4-gnutls-dev -> libstdc++6 libcurl4-gnutls-dev
  • CentOS 64-bit & Fedora 64-bit: libstdc++.i686libcurl.i686 -> libstdc++.i686 libcurl.i686
  • CentOS 64-bit & Fedora 32-bit: libstdc++libcurl -> libstdc++libcurl

https://gameservermanagers.com/lgsm/dstserver/:

  • See further notes for setup and configuration: https://github.com/dgibbs64/linuxgsm/wiki/Don%E2%80%99t-Starve-Together - page doesn't exist

https://gameservermanagers.com/lgsm/ccserver/ &
https://gameservermanagers.com/lgsm/cssserver/ &
https://gameservermanagers.com/lgsm/gmodserver/ &
https://gameservermanagers.com/lgsm/nmrihserver/:

  • Ubuntu 64-bit: libstdc++6:i386lib32tinfo5 -> libstdc++6:i386 lib32tinfo5
  • Ubuntu & Debian 32-bit: libstdc++6lib32tinfo5 -> libstdc++6 lib32tinfo5
  • CentOS & Fedora 64-bit: libstdc++.i686ncurses-libs.i686 -> libstdc++.i686 ncurses-libs.i686
  • CentOS & Fedora 32-bit: libstdc++ncurses-libs -> libstdc++ ncurses-libs

https://gameservermanagers.com/lgsm/mumbleserver/:
- Fedora is missing if it isn't a caching error.

https://gameservermanagers.com/lgsm/ns2cserver/ & https://gameservermanagers.com/lgsm/ns2server/:

  • Ubuntu 64-bit: libstdc++6:i386speex:i386 -> libstdc++6:i386 speex:i386
  • Ubuntu & Debian 32-bit: libstdc++6speex -> libstdc++6 speex
  • CentOS & Fedora 64-bit: libstdc++.i686speex.i686 -> libstdc++.i686 speex.i686
  • CentOS & Fedora 32-bit: libstdc++speex

https://gameservermanagers.com/lgsm/pzserver/:

  • Ubuntu 64-bit: libstdc++6:i386default-jre -> libstdc++6:i386 default-jre
  • Ubuntu & Debian 32-bit: libstdc++6default-jre -> libstdc++6 default-jre
  • CentOS & Fedora 64-bit: libstdc++.i686java-1.8.0-openjdk -> libstdc++.i686 java-1.8.0-openjdk
  • CentOS & Fedora 32-bit: libstdc++java-1.8.0-openjdk -> libstdc++ java-1.8.0-openjdk

https://gameservermanagers.com/lgsm/sdtdserver/:

  • Ubuntu 64-bit: libstdc++6:i386telnet -> libstdc++6:i386 telnet
  • Ubuntu 32-bit: libstdc++6telnet -> libstdc++6 telnet
  • Debian 32-bit: libstdc++6telnet -> libstdc++6 telnet
  • CentOS & Fedora 64-bit: libstdc++.i686telnet -> libstdc++.i686 telnet
  • CentOS & Fedora 32-bit: libstdc++telnet -> libstdc++ telnet

https://gameservermanagers.com/lgsm/ss3server/:

  • Ubuntu 64-bit: libstdc++6:i386libxrandr2:i386 -> libstdc++6:i386 libxrandr2:i386
  • Ubuntu 32-bit: libstdc++6libxrandr2 -> libstdc++6 libxrandr2

https://gameservermanagers.com/lgsm/ut2k4server/:

  • Ubuntu 64-bit: libstdc++6:i386libsdl1.2debian -> libstdc++6:i386 libsdl1.2debian
  • Ubuntu & Debian 32-bit: libstdc++6libsdl1.2debian -> libstdc++6 libsdl1.2debian
  • CentOS & Fedora 64-bit: libstdc++.i686compat-libstdc++-33.i686 -> libstdc++.i686 compat-libstdc++-33.i686
  • CentOS & Fedora 32-bit: libstdc++compat-libstdc++-33 -> libstdc++ compat-libstdc++-33

https://gameservermanagers.com/lgsm/ut99server/:

  • Ubuntu 64-bit: libstdc++6:i386libsdl1.2debian -> libstdc++6:i386 libsdl1.2debian
  • Ubuntu & Debian 32-bit: libstdc++6libsdl1.2debian -> libstdc++6 libsdl1.2debian
  • CentOS & Fedore 64-bit: libstdc++.i686SDL.i686 -> libstdc++.i686 SDL.i686
  • CentOS & Fedora 32-bit: libstdc++SDL -> libstdc++ SDL
Originally created by @marvinlehmann on GitHub (Aug 25, 2016). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1028 Originally assigned to: @dgibbs64 on GitHub. First of all something different. I experienced strange caching issues. Sometimes old pages were shown, where Fedora wasn't included and server/game names weren't written out and sometimes the new ones. And almost always my Chrome can't finish loading sites. It definitely works if I open a new incognito page and load a page/visit your website for the first time. ## General Pages: https://gameservermanagers.com/: <strike>\- `to get there server working` -> `to get their server working`</strike> <strike>\- `Waffle (Github Dashboard)` links to https://waffle.io/dgibbs64/linuxgsm instead of https://waffle.io/GameServerManagers/LinuxGSM</strike> <strike>\- `most sucessful project` -> `most successful project`</strike> https://gameservermanagers.com/features/: <strike>\- `Including downloading applying fixes and loading a basic config.` -> `Including downloading and applying fixes or loading a basic config.`</strike> ## Server Pages: **Common:** Wouldn't be unifying the case of the command headers in the "Basic Usage"-section more beautiful? The use of header texts and command names is inconsistent e.g. when there is just one child command. <strike>I'm not sure about the `glibc =>`. Should it be dynamic or just a link? Some servers are missing the version.</strike> <strike>**\- Debian 64-bit: `tmuxlib32gcc1` -> `tmux lib32gcc1`** ( #1025 - not only L4D2, almost all servers)<strike> <strike>https://gameservermanagers.com/lgsm/bb2server/ & https://gameservermanagers.com/lgsm/dstserver/: - Ubuntu 64-bit: `libstdc++6:i386libcurl4-gnutls-dev:i386` -> `libstdc++6:i386 libcurl4-gnutls-dev:i386` - Ubuntu 32-bit: `libstdc++6libcurl4-gnutls-dev` -> `libstdc++6 libcurl4-gnutls-dev` - Debian 32-bit: `libstdc++6libcurl4-gnutls-dev` -> `libstdc++6 libcurl4-gnutls-dev` - CentOS 64-bit & Fedora 64-bit: `libstdc++.i686libcurl.i686` -> `libstdc++.i686 libcurl.i686` - CentOS 64-bit & Fedora 32-bit: `libstdc++libcurl` -> `libstdc++libcurl`</strike> <strike>https://gameservermanagers.com/lgsm/dstserver/: - `See further notes for setup and configuration: https://github.com/dgibbs64/linuxgsm/wiki/Don%E2%80%99t-Starve-Together` - page doesn't exist</strike> <strike>https://gameservermanagers.com/lgsm/ccserver/ & https://gameservermanagers.com/lgsm/cssserver/ & https://gameservermanagers.com/lgsm/gmodserver/ & https://gameservermanagers.com/lgsm/nmrihserver/: - Ubuntu 64-bit: `libstdc++6:i386lib32tinfo5` -> `libstdc++6:i386 lib32tinfo5` - Ubuntu & Debian 32-bit: `libstdc++6lib32tinfo5` -> `libstdc++6 lib32tinfo5` - CentOS & Fedora 64-bit: `libstdc++.i686ncurses-libs.i686` -> `libstdc++.i686 ncurses-libs.i686` - CentOS & Fedora 32-bit: `libstdc++ncurses-libs` -> `libstdc++ ncurses-libs`</strike> https://gameservermanagers.com/lgsm/mumbleserver/: <strike>\- Fedora is missing if it isn't a caching error.</strike> <strike>https://gameservermanagers.com/lgsm/ns2cserver/ & https://gameservermanagers.com/lgsm/ns2server/: - Ubuntu 64-bit: `libstdc++6:i386speex:i386` -> `libstdc++6:i386 speex:i386` - Ubuntu & Debian 32-bit: `libstdc++6speex` -> `libstdc++6 speex` - CentOS & Fedora 64-bit: `libstdc++.i686speex.i686` -> `libstdc++.i686 speex.i686` - CentOS & Fedora 32-bit: `libstdc++speex`</strike> <strike>https://gameservermanagers.com/lgsm/pzserver/: - Ubuntu 64-bit: `libstdc++6:i386default-jre` -> `libstdc++6:i386 default-jre` - Ubuntu & Debian 32-bit: `libstdc++6default-jre` -> `libstdc++6 default-jre` - CentOS & Fedora 64-bit: `libstdc++.i686java-1.8.0-openjdk` -> `libstdc++.i686 java-1.8.0-openjdk` - CentOS & Fedora 32-bit: `libstdc++java-1.8.0-openjdk` -> `libstdc++ java-1.8.0-openjdk`</strike> <strike>https://gameservermanagers.com/lgsm/sdtdserver/: - Ubuntu 64-bit: `libstdc++6:i386telnet` -> `libstdc++6:i386 telnet` - Ubuntu 32-bit: `libstdc++6telnet` -> `libstdc++6 telnet` - Debian 32-bit: `libstdc++6telnet` -> `libstdc++6 telnet` - CentOS & Fedora 64-bit: `libstdc++.i686telnet` -> `libstdc++.i686 telnet` - CentOS & Fedora 32-bit: `libstdc++telnet` -> `libstdc++ telnet`</strike> </strike>https://gameservermanagers.com/lgsm/ss3server/: - Ubuntu 64-bit: `libstdc++6:i386libxrandr2:i386` -> `libstdc++6:i386 libxrandr2:i386` - Ubuntu 32-bit: `libstdc++6libxrandr2` -> `libstdc++6 libxrandr2`</strike> </strike>https://gameservermanagers.com/lgsm/ut2k4server/: - Ubuntu 64-bit: `libstdc++6:i386libsdl1.2debian` -> `libstdc++6:i386 libsdl1.2debian` - Ubuntu & Debian 32-bit: `libstdc++6libsdl1.2debian` -> `libstdc++6 libsdl1.2debian` - CentOS & Fedora 64-bit: `libstdc++.i686compat-libstdc++-33.i686` -> `libstdc++.i686 compat-libstdc++-33.i686` - CentOS & Fedora 32-bit: `libstdc++compat-libstdc++-33` -> `libstdc++ compat-libstdc++-33`</strike> </strike>https://gameservermanagers.com/lgsm/ut99server/: - Ubuntu 64-bit: `libstdc++6:i386libsdl1.2debian` -> `libstdc++6:i386 libsdl1.2debian` - Ubuntu & Debian 32-bit: `libstdc++6libsdl1.2debian` -> `libstdc++6 libsdl1.2debian` - CentOS & Fedore 64-bit: `libstdc++.i686SDL.i686` -> `libstdc++.i686 SDL.i686` - CentOS & Fedora 32-bit: `libstdc++SDL` -> `libstdc++ SDL`</strike>
kerem 2026-02-27 02:53:40 +03:00
Author
Owner

@dgibbs64 commented on GitHub (Aug 25, 2016):

Thanks. Im working on the site currently. So this is really useful! AS you can probably tell my spelling is not the best :P

<!-- gh-comment-id:242420434 --> @dgibbs64 commented on GitHub (Aug 25, 2016): Thanks. Im working on the site currently. So this is really useful! AS you can probably tell my spelling is not the best :P
Author
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@dgibbs64 commented on GitHub (Aug 25, 2016):

Im going to edit your commend as I fix things

<!-- gh-comment-id:242425530 --> @dgibbs64 commented on GitHub (Aug 25, 2016): Im going to edit your commend as I fix things
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@marvinlehmann commented on GitHub (Aug 25, 2016):

You hate these poor spaces! :)

<!-- gh-comment-id:242471528 --> @marvinlehmann commented on GitHub (Aug 25, 2016): You hate these poor spaces! :)
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@UltimateByte commented on GitHub (Aug 27, 2016):

As you're in there, you can also solve this one : ubuntu dpkg --add-architecture i386 required
https://github.com/GameServerManagers/LinuxGSM/issues/771

<!-- gh-comment-id:242928365 --> @UltimateByte commented on GitHub (Aug 27, 2016): As you're in there, you can also solve this one : ubuntu dpkg --add-architecture i386 required https://github.com/GameServerManagers/LinuxGSM/issues/771
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@lock[bot] commented on GitHub (Jul 19, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406163067 --> @lock[bot] commented on GitHub (Jul 19, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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