mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 06:05:57 +03:00
[GH-ISSUE #955] server update is unable to login to steam - Starbound #760
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#760
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @Naliath on GitHub (Jul 29, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/955
When ever I run the update to force-update command on the server it hangs on the login. I have steam guard enabled and I figure this has something to do with it. As a temp solution I just run the install command every time since that can get through the steam login for some reason.
@UltimateByte commented on GitHub (Jul 29, 2016):
So you're saying that "install" will log to your steam account but "update" won't ?
@Naliath commented on GitHub (Jul 29, 2016):
yup, update will just keep hanging on login into 'username' public steam account. No idea what is going on in the back but install shows the same message and just moves on
@UltimateByte commented on GitHub (Jul 29, 2016):
Install https://github.com/dgibbs64/linuxgsm/blob/master/lgsm/functions/install_server_files.sh#L58
Update https://github.com/dgibbs64/linuxgsm/blob/master/lgsm/functions/update_steamcmd.sh#L29
Update check (i think it's the one that can't work with user logging) : https://github.com/dgibbs64/linuxgsm/blob/master/lgsm/functions/update_steamcmd.sh#L157
@dgibbs64 What do you think ?
Edit :
Duplicate from http://steamcommunity.com/groups/linuxgsm/discussions/0/360670708783162246/
@marvinlehmann commented on GitHub (Jul 29, 2016):
Distro Details (1x dedicated server and 1x local vm)
Distro: Ubuntu 16.04.1 LTS
Arch: x86_64
Kernel: 4.4.0-31-generic
tmux: tmux 2.1
GLIBC: 2.23
Fresh server installs
./sbserver validate (same for force-update)
When pressing ENTER:
When pressing ENTER after I entered my current code (I just wrote the code):
after waiting 20-35s.. | just ~5s for force-update
./sbserver update
hanging forever (local vm/ old installation) or for ~8s (dedicated server) at:
~$ ./sbserver update
[ .... ] Update sb-server: Checking for update: SteamCMDWhen pressing ENTER:
[ FAIL ] Update sb-server: Checking for update: SteamCMD: Not returning version infoEDIT: Problems are identical for Terraria.
@UltimateByte commented on GitHub (Jul 30, 2016):
I guess we could re open this
https://github.com/dgibbs64/linuxgsm/issues/579
@Naliath commented on GitHub (Aug 1, 2016):
FYI for others trying to work around this, just do install every time there is an update and when it asks if the steam content was installed correctly (after update) just close the process.
@dgibbs64 commented on GitHub (Aug 10, 2016):
Relevant? https://github.com/dgibbs64/linuxgsm/wiki/SteamCMD#steamcmd-login
Last time I had a steam guard code it worked. Are you using Steam Guard via Smartphone?
It could also be an isue with the buffer again. Make sure your up to date as well ./gamserver uf
@Naliath commented on GitHub (Aug 10, 2016):
you are correct, it seems I just need to learn to read. Unfortunate that it is not supported though.
EDIT: Using android phone code
@dgibbs64 commented on GitHub (Aug 10, 2016):
Yup there is no way around it. I recommend using a separate login for your server if possible so your main account is protected.
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.