[GH-ISSUE #896] [Arma 3] Bepath for Battleye #717

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opened 2026-02-27 02:03:19 +03:00 by kerem · 22 comments
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Originally created by @AznoYT on GitHub (Jun 22, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/896

Hello everyone, I turn to you today because I wanted to use the EPM Rcon software to administer my server correctly, suddenly here's what I get into the rcon bepath:
39c13a421e5922943418b4bea7d2c27d
but when I go into my software EPM Rcon, I get all the right information, it shows me this:
aa132a4f1d426fb51306fd1c966ae064

thank you in advance for your help

Originally created by @AznoYT on GitHub (Jun 22, 2016). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/896 Hello everyone, I turn to you today because I wanted to use the EPM Rcon software to administer my server correctly, suddenly here's what I get into the rcon bepath: ![39c13a421e5922943418b4bea7d2c27d](https://cloud.githubusercontent.com/assets/19228581/16265102/bcafca94-387d-11e6-90ad-945527ac91eb.png) but when I go into my software EPM Rcon, I get all the right information, it shows me this: ![aa132a4f1d426fb51306fd1c966ae064](https://cloud.githubusercontent.com/assets/19228581/16265146/f683b44c-387d-11e6-9c94-5b763d928192.png) thank you in advance for your help
kerem 2026-02-27 02:03:19 +03:00
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@igeighty commented on GitHub (Jun 22, 2016):

have you created a beserver.cfg file ?

<!-- gh-comment-id:227736627 --> @igeighty commented on GitHub (Jun 22, 2016): have you created a beserver.cfg file ?
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@AznoYT commented on GitHub (Jun 22, 2016):

Yes

<!-- gh-comment-id:227736718 --> @AznoYT commented on GitHub (Jun 22, 2016): Yes
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@igeighty commented on GitHub (Jun 22, 2016):

have you specified a port in that file ?

my beserver.cfg
RConPort 2301
RConPassword 123456
MaxPing 500

i have port forwarded port 2301 tcp and udp in router.
beserver.cfg resides in ./serverfiles/battleye (with chmod 775)
my arma3server script battleye entry is

# Path to BattlEye
# leave empty for default
bepath=""

<!-- gh-comment-id:227737674 --> @igeighty commented on GitHub (Jun 22, 2016): have you specified a port in that file ? my beserver.cfg `RConPort 2301` `RConPassword 123456` `MaxPing 500` i have port forwarded port 2301 tcp and udp in router. beserver.cfg resides in ./serverfiles/battleye (with chmod 775) my arma3server script battleye entry is `# Path to BattlEye` `# leave empty for default` `bepath=""`
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@AznoYT commented on GitHub (Jun 22, 2016):

es Do I have to put any thing in bepath?

<!-- gh-comment-id:227739176 --> @AznoYT commented on GitHub (Jun 22, 2016): es Do I have to put any thing in bepath?
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@igeighty commented on GitHub (Jun 22, 2016):

i would leave bepath=""
restart server and see how that goes ? i did have issues when specifying a path in that value.
as long as you place beserver.cfg in /home/arma3server/serverfiles/battleye/

<!-- gh-comment-id:227739716 --> @igeighty commented on GitHub (Jun 22, 2016): i would leave `bepath=""` restart server and see how that goes ? i did have issues when specifying a path in that value. as long as you place beserver.cfg in /home/arma3server/serverfiles/battleye/
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@AznoYT commented on GitHub (Jun 22, 2016):

it is normal that after the file is called beserver_active_xxxxxxxx.cfg ?

<!-- gh-comment-id:227740324 --> @AznoYT commented on GitHub (Jun 22, 2016): it is normal that after the file is called beserver_active_xxxxxxxx.cfg ?
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@igeighty commented on GitHub (Jun 22, 2016):

it seems that is a security measure, the battleye client adds random letters to it as an anti-hack measure,
what it does show is that battle eye is reading the file :)

when the server is stopped you can safely rename it back to beserver.cfg make any changes. and once the server starts again, you'll notice the file is then renamed to beserver_active_xxxxxxxx.cfg.

are you hosting from home or a dedicated ? as you may have to have the port forwarded ?

<!-- gh-comment-id:227741208 --> @igeighty commented on GitHub (Jun 22, 2016): it seems that is a security measure, the battleye client adds random letters to it as an anti-hack measure, what it does show is that battle eye is reading the file :) when the server is stopped you can safely rename it back to beserver.cfg make any changes. and once the server starts again, you'll notice the file is then renamed to beserver_active_xxxxxxxx.cfg. are you hosting from home or a dedicated ? as you may have to have the port forwarded ?
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@AznoYT commented on GitHub (Jun 22, 2016):

My server is hosted by OVH is the game port is 2302

<!-- gh-comment-id:227741980 --> @AznoYT commented on GitHub (Jun 22, 2016): My server is hosted by OVH is the game port is 2302
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@igeighty commented on GitHub (Jun 22, 2016):

not sure about hosted setups, sorry, i use a dedicated linux machine on my local network with ports forwarded through my router so it can be connected to from the outside,
my local address for server is 192.168.1.118 and it appears in the server browser as 211.28.215.135

did OVH have to open your UDP ports 2302,2303,2304,2305 ? if they did, you will have to ask them to open 2301 (or whatever port you specify in beserver.cfg) on both TCP and UDP. battleye uses TCP and UDP as far as i can tell.. whereas arma3 server uses UDP only

<!-- gh-comment-id:227743178 --> @igeighty commented on GitHub (Jun 22, 2016): not sure about hosted setups, sorry, i use a dedicated linux machine on my local network with ports forwarded through my router so it can be connected to from the outside, my local address for server is 192.168.1.118 and it appears in the server browser as 211.28.215.135 did OVH have to open your UDP ports 2302,2303,2304,2305 ? if they did, you will have to ask them to open 2301 (or whatever port you specify in beserver.cfg) on both TCP and UDP. battleye uses TCP and UDP as far as i can tell.. whereas arma3 server uses UDP only
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@AznoYT commented on GitHub (Jun 22, 2016):

I'm on a dedicated machine OVH and my machine to unlock all ports

<!-- gh-comment-id:227743906 --> @AznoYT commented on GitHub (Jun 22, 2016): I'm on a dedicated machine OVH and my machine to unlock all ports
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@igeighty commented on GitHub (Jun 22, 2016):

netstat -atunp | grep arma3server

you should see similar to this (mine is local address)

udp 0 0 192.168.1.118:2301 0.0.0.0:* 5459/arma3server <-- battleye port
udp 0 0 192.168.1.118:2302 0.0.0.0:* 5459/arma3server
udp 0 0 192.168.1.118:2303 0.0.0.0:* 5459/arma3server
udp 0 0 192.168.1.118:2304 0.0.0.0:* 5459/arma3server
udp 0 0 192.168.1.118:2305 0.0.0.0:* 5459/arma3server

<!-- gh-comment-id:227747363 --> @igeighty commented on GitHub (Jun 22, 2016): netstat -atunp | grep arma3server you should see similar to this (mine is local address) `udp 0 0 192.168.1.118:2301 0.0.0.0:* 5459/arma3server` _<-- battleye port_ `udp 0 0 192.168.1.118:2302 0.0.0.0:* 5459/arma3server` `udp 0 0 192.168.1.118:2303 0.0.0.0:* 5459/arma3server` `udp 0 0 192.168.1.118:2304 0.0.0.0:* 5459/arma3server` `udp 0 0 192.168.1.118:2305 0.0.0.0:* 5459/arma3server`
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@AznoYT commented on GitHub (Jun 22, 2016):

I have this:

434e822f5f92b87ff95c34c0114718ce

<!-- gh-comment-id:227748241 --> @AznoYT commented on GitHub (Jun 22, 2016): I have this: ![434e822f5f92b87ff95c34c0114718ce](https://cloud.githubusercontent.com/assets/19228581/16268899/73a01936-3890-11e6-8383-c2223e4fec09.png)
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@igeighty commented on GitHub (Jun 22, 2016):

could you post your beserver.cfg (overwrite your password)

from the screen shot i am guessing that 53434 is your battleye port maybe

<!-- gh-comment-id:227749249 --> @igeighty commented on GitHub (Jun 22, 2016): could you post your beserver.cfg (overwrite your password) from the screen shot i am guessing that 53434 is your battleye port maybe
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@AznoYT commented on GitHub (Jun 22, 2016):

http://pastebin.com/nQYP5rGi

<!-- gh-comment-id:227749910 --> @AznoYT commented on GitHub (Jun 22, 2016): http://pastebin.com/nQYP5rGi
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@igeighty commented on GitHub (Jun 22, 2016):

found it,

RConPassword *****
RConPort 2302 <--cant use game port :)
MaxPing 350

change to RConPort 2301

<!-- gh-comment-id:227750466 --> @igeighty commented on GitHub (Jun 22, 2016): found it, `RConPassword *****` `RConPort 2302` <--cant use game port :) `MaxPing 350` change to `RConPort 2301`
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@igeighty commented on GitHub (Jun 22, 2016):

since v1.58 as per bohemia...
RconPort must avoid reserved ARMA3server port range (gameport *+0,+1,+2,+3))
default reserved ports are 2302 - 2305 (to clarify the reserved ports can't be used for BattlEye's RCON).
example for default server setting, RconPort 2301

https://community.bistudio.com/wiki/BattlEye#RCon

i fell into the same trap from the old way of connecting when you did indeed use the game port 2302

<!-- gh-comment-id:227751326 --> @igeighty commented on GitHub (Jun 22, 2016): since v1.58 as per bohemia... _RconPort must avoid reserved ARMA3server port range (gameport *+0,+1,+2,+3)) default reserved ports are 2302 - 2305 (to clarify the reserved ports can't be used for BattlEye's RCON). example for default server setting, RconPort 2301_ https://community.bistudio.com/wiki/BattlEye#RCon i fell into the same trap from the old way of connecting when you did indeed use the game port 2302
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@AznoYT commented on GitHub (Jun 22, 2016):

I'm testing

<!-- gh-comment-id:227752112 --> @AznoYT commented on GitHub (Jun 22, 2016): I'm testing
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@UltimateByte commented on GitHub (Jun 23, 2016):

If you got an OVH "Game" series server, make sure your OVH firewall (not iptables) doesn't block those ports.

<!-- gh-comment-id:227944324 --> @UltimateByte commented on GitHub (Jun 23, 2016): If you got an OVH "Game" series server, make sure your OVH firewall (not iptables) doesn't block those ports.
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@igeighty commented on GitHub (Jun 24, 2016):

@AznoYT did you get this sorted out ?

<!-- gh-comment-id:228305833 --> @igeighty commented on GitHub (Jun 24, 2016): @AznoYT did you get this sorted out ?
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@AznoYT commented on GitHub (Jun 24, 2016):

it's good it works, and for information when they rent a dedicated server at OVH all ports are already open

<!-- gh-comment-id:228306702 --> @AznoYT commented on GitHub (Jun 24, 2016): it's good it works, and for information when they rent a dedicated server at OVH all ports are already open
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@igeighty commented on GitHub (Jun 24, 2016):

thats good, so the problem was the wrong port in beserver.cfg ?

glad its working now. may as well close the ticket as it is now fixed

have fun.

<!-- gh-comment-id:228319606 --> @igeighty commented on GitHub (Jun 24, 2016): thats good, so the problem was the wrong port in beserver.cfg ? glad its working now. may as well close the ticket as it is now fixed have fun.
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@lock[bot] commented on GitHub (Jul 19, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406174185 --> @lock[bot] commented on GitHub (Jul 19, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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