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[GH-ISSUE #89] Debian CSGO Installation #68
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Atomic
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cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
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game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
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game: Mumble
game: Natural Selection 2
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good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
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Reference
starred/LinuxGSM#68
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @YannickFricke on GitHub (May 9, 2014).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/89
I think there is a huge error :/
Counter Strike: Global Offensive
Linux Game Server Manager
by Daniel Gibbs
http://danielgibbs.co.uk
Installing SteamCMD
mkdir: Verzeichnis „steamcmd“ angelegt
--2014-05-09 17:42:04-- http://media.steampowered.com/client/steamcmd_linux.tar.gz
Auflösen des Hostnamen »media.steampowered.com (media.steampowered.com)«... 87.248.217.253, 87.248.217.254
Verbindungsaufbau zu media.steampowered.com (media.steampowered.com)|87.248.217.253|:80... verbunden.
HTTP-Anforderung gesendet, warte auf Antwort... 200 OK
Länge: 3170982 (3,0M) [application/octet-stream]
In »»steamcmd_linux.tar.gz«« speichern.
100%[==========================================================================================================================================>] 3.170.982 --.-K/s in 0,05s
2014-05-09 17:42:04 (58,3 MB/s) - »»steamcmd_linux.tar.gz«« gespeichert [3170982/3170982]
linux32/
linux32/libstdc++.so.6
linux32/steamcmd
steamcmd.sh
steam.sh
„steamcmd_linux.tar.gz“ entfernt
Installing Counter Strike: Global Offensive Server
mkdir: Verzeichnis „/home/frickx/csgo/serverfiles“ angelegt
./steamcmd.sh: Zeile 29: /home/frickx/csgo/steamcmd/linux32/steamcmd: Datei oder Verzeichnis nicht gefunden
Was the install successful? [y/N]
@dgibbs64 commented on GitHub (Jun 10, 2014):
Looking at this is appears you tried to install in a non standard location. This should work (I just tried it) however it looks like something went very wrong in our case. I am unable to replicate this to see what the issue is. My guess is that you have not updated the directory's in the script so it knows the new locations
@MoonieGZ commented on GitHub (Oct 18, 2015):
A bit late, but you need to install libc6:i386 and lib32stdc++6
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.