mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 14:15:59 +03:00
[GH-ISSUE #741] steam_api_fail on port 27015 #596
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#596
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @FlashModz on GitHub (Mar 5, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/741
Hello,
My server Ark do not launch ,
Error [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
CreateBoundSocket: ::bind couldn't find an open port between 27015 and 27015
My ARKSERVER :
What's the problems ?
Thanks you for help :)
@dgibbs64 commented on GitHub (Mar 5, 2016):
Your server cannot bind to the port. there is probably another server already using that port.
@FlashModz commented on GitHub (Mar 5, 2016):
OK
All are used :/
Yet I can assure you it is not used
Using binned.
4.5.1-0+UE4 7038 3077 402 5
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
CreateBoundSocket: ::bind couldn't find an open port between 27300 and 27300
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
CreateBoundSocket: ::bind couldn't find an open port between 27300 and 27300
Using binned.
4.5.1-0+UE4 7038 3077 402 5
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
CreateBoundSocket: ::bind couldn't find an open port between 27020 and 27020
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
CreateBoundSocket: ::bind couldn't find an open port between 27020 and 27020
@FlashModz commented on GitHub (Mar 5, 2016):
My console is Blank :/
[ OK ] Starting ark-server: arkserver
arkserver@ns3030460:~$ ./arkserver console
ARK: Survivial Evolved Console
Press "CTRL+b d" to exit console.
Warning! Do NOT press CTRL+c to exit.
Continue? [y/N]y
[ OK ] Console ark-server: Starting
Using binned.
4.5.1-0+UE4 7038 3077 402 5
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 346110
only error Steam wtf
@FlashModz commented on GitHub (Mar 5, 2016):
Server Not Listed
@FlashModz commented on GitHub (Mar 5, 2016):
Security OK :
root@ns3030460:~# cat /etc/security/limits.conf
# /etc/security/limits.conf
#
#Each line describes a limit for a user in the form:
#
#
#
#Where:
# can be:
# - a user name
# - a group name, with @group syntax
# - the wildcard *, for default entry
# - the wildcard %, can be also used with %group syntax,
# for maxlogin limit
# - NOTE: group and wildcard limits are not applied to root.
# To apply a limit to the root user, must be
# the literal username root.
#
# can have the two values:
# - "soft" for enforcing the soft limits
# - "hard" for enforcing hard limits
#
# can be one of the following:
# - core - limits the core file size (KB)
# - data - max data size (KB)
# - fsize - maximum filesize (KB)
# - memlock - max locked-in-memory address space (KB)
# - nofile - max number of open files
# - rss - max resident set size (KB)
# - stack - max stack size (KB)
# - cpu - max CPU time (MIN)
# - nproc - max number of processes
# - as - address space limit (KB)
# - maxlogins - max number of logins for this user
# - maxsyslogins - max number of logins on the system
# - priority - the priority to run user process with
# - locks - max number of file locks the user can hold
# - sigpending - max number of pending signals
# - msgqueue - max memory used by POSIX message queues (bytes)
# - nice - max nice priority allowed to raise to values: [-20, 19]
# - rtprio - max realtime priority
# - chroot - change root to directory (Debian-specific)
#
#
#
@FlashModz commented on GitHub (Mar 5, 2016):
I try to place the GMOD LGSM server I have on the 50015 port and it works but with the ark even configs does not work: /
@FlashModz commented on GitHub (Mar 5, 2016):
this error continues
Using binned.
4.5.1-0+UE4 7038 3077 402 5
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 346110
But the server is running!
why this error is in the console and blocks console?
@UltimateByte commented on GitHub (Mar 15, 2016):
Sorted this out ?
What about login to root, and run
netstat -tulpn | grep :27015?What about check your firewall rules ?
@UltimateByte commented on GitHub (Mar 15, 2016):
Re-open if you still need help.
Otherwise, you can also post here : http://steamcommunity.com/groups/linuxgsm/discussions/
However, if you find a bug or a feature request related to this issue, feel free to re-open it.
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.