[GH-ISSUE #740] [Server Request] Unturned #592

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opened 2026-02-27 02:02:31 +03:00 by kerem · 61 comments
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Originally created by @DasRene on GitHub (Mar 5, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/740

What about adding Unturned Gameservers?

Originally created by @DasRene on GitHub (Mar 5, 2016). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/740 What about adding Unturned Gameservers?
kerem 2026-02-27 02:02:31 +03:00
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@UltimateByte commented on GitHub (Mar 5, 2016):

https://github.com/dgibbs64/linuxgsm/issues/603
https://github.com/dgibbs64/linuxgsm/issues/176

Unless you have some good news, we're gonna have to close this.

<!-- gh-comment-id:192682309 --> @UltimateByte commented on GitHub (Mar 5, 2016): https://github.com/dgibbs64/linuxgsm/issues/603 https://github.com/dgibbs64/linuxgsm/issues/176 Unless you have some good news, we're gonna have to close this.
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@rewindtm commented on GitHub (Mar 5, 2016):

Hey Man, i have good news :D
I have found a linux version of Unturned

https://steamdb.info/app/304930/depots/

Executable name: Unturned.x86_64
Startup parameters: ./Unturned-x86_64 -nographics -pei -normal -nosync -pve -players:16 -sv

Available mod:

<!-- gh-comment-id:192715203 --> @rewindtm commented on GitHub (Mar 5, 2016): Hey Man, i have good news :D I have found a linux version of Unturned https://steamdb.info/app/304930/depots/ Executable name: Unturned.x86_64 Startup parameters: ./Unturned-x86_64 -nographics -pei -normal -nosync -pve -players:16 -sv Available mod: - Rocketmod ( https://rocketmod.net/ ) - Oxidemod ( not officially released for Unturned, but available here https://github.com/OxideMod/Snapshots/ )
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@dgibbs64 commented on GitHub (Mar 6, 2016):

http://unturned.wikia.com/wiki/Hosting_a_Dedicated_Server

Looks like it may be possible without wine now.

<!-- gh-comment-id:192768658 --> @dgibbs64 commented on GitHub (Mar 6, 2016): http://unturned.wikia.com/wiki/Hosting_a_Dedicated_Server Looks like it may be possible without wine now.
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@DasRene commented on GitHub (Mar 6, 2016):

So what about a lgsm version then?

<!-- gh-comment-id:192768930 --> @DasRene commented on GitHub (Mar 6, 2016): So what about a lgsm version then?
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@UltimateByte commented on GitHub (Mar 6, 2016):

Would be a pleasure to support a free to play if there's a native Linux server. Seems like it's Unity, I'm quite prowled with it so i could add it. Don't have much free time these days though, so it will take some time, maybe a week or two.

<!-- gh-comment-id:192777036 --> @UltimateByte commented on GitHub (Mar 6, 2016): Would be a pleasure to support a free to play if there's a native Linux server. Seems like it's Unity, I'm quite prowled with it so i could add it. Don't have much free time these days though, so it will take some time, maybe a week or two.
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@seancallaway commented on GitHub (Mar 14, 2016):

It should be noted that this can't run without a screen to which is can attach itself. Not a screen as in GNU screen, but a display, which makes it difficult if not impossible to run without X running.

<!-- gh-comment-id:196381321 --> @seancallaway commented on GitHub (Mar 14, 2016): It should be noted that this can't run without a screen to which is can attach itself. Not a screen as in [GNU screen](https://www.gnu.org/software/screen/), but a display, which makes it difficult if not impossible to run without X running.
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@UltimateByte commented on GitHub (Mar 14, 2016):

Oh... There isn't a -nogui command ? I need to test it out.

<!-- gh-comment-id:196390954 --> @UltimateByte commented on GitHub (Mar 14, 2016): Oh... There isn't a -nogui command ? I need to test it out.
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@UltimateByte commented on GitHub (Mar 14, 2016):

PS : Is there anyone here owning the game that could help me testing the server in order to try making the script anyways ?

<!-- gh-comment-id:196391502 --> @UltimateByte commented on GitHub (Mar 14, 2016): PS : Is there anyone here owning the game that could help me testing the server in order to try making the script anyways ?
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@seancallaway commented on GitHub (Mar 14, 2016):

The command is something like: ./Unturned-x86_64 -nographics -pei -normal -nosync -pve -players:16 -sv and it doesn't launch a GUI, but still requires an X screen/display for some reason. Just the way they coded it, I imagine, as they definitely treat Linux as a second-class platform and probably didn't intend for headless boxes.

It's free-to-play, but I have it and am more than willing to test.

<!-- gh-comment-id:196393216 --> @seancallaway commented on GitHub (Mar 14, 2016): The command is something like: `./Unturned-x86_64 -nographics -pei -normal -nosync -pve -players:16 -sv` and it doesn't launch a GUI, but still requires an X screen/display for some reason. Just the way they coded it, I imagine, as they definitely treat Linux as a second-class platform and probably didn't intend for headless boxes. It's free-to-play, but I have it and am more than willing to test.
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@DasRene commented on GitHub (Mar 14, 2016):

@UltimateByte Sure, me.
Owning the game is not that hard because of the fact thats f2p :D

<!-- gh-comment-id:196394969 --> @DasRene commented on GitHub (Mar 14, 2016): @UltimateByte Sure, me. Owning the game is not that hard because of the fact thats f2p :D
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@UltimateByte commented on GitHub (Mar 14, 2016):

@DasRene My bad, forgot that one was a free to play ! Lol.
That's what happens when you write too much stuff on the internet. :o))

@seancallaway Thanks for mentioning. I'll try to see with @dgibbs64 and CedarLUG if they can think of a workaround. Otherwise, it would be great to report that critical issue to game devs so they can fix it.

<!-- gh-comment-id:196412320 --> @UltimateByte commented on GitHub (Mar 14, 2016): @DasRene My bad, forgot that one was a free to play ! Lol. That's what happens when you write too much stuff on the internet. :o)) @seancallaway Thanks for mentioning. I'll try to see with @dgibbs64 and CedarLUG if they can think of a workaround. Otherwise, it would be great to report that critical issue to game devs so they can fix it.
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@seancallaway commented on GitHub (Mar 14, 2016):

@UltimateByte That'd be great. I think it was brought up on the developer's forums before (or possibly the Steam forums, but I'd really like to not have to fire up a Lubuntu VM just to host a Unturned server.

<!-- gh-comment-id:196489009 --> @seancallaway commented on GitHub (Mar 14, 2016): @UltimateByte That'd be great. I think it was brought up on the developer's forums before (or possibly the Steam forums, but I'd really like to not have to fire up a Lubuntu VM just to host a Unturned server.
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@DasRene commented on GitHub (Apr 15, 2016):

How its going?

<!-- gh-comment-id:210488374 --> @DasRene commented on GitHub (Apr 15, 2016): How its going?
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@UltimateByte commented on GitHub (Apr 15, 2016):

It's going that i got a lot of other stuff to deal with for now.

<!-- gh-comment-id:210489589 --> @UltimateByte commented on GitHub (Apr 15, 2016): It's going that i got a lot of other stuff to deal with for now.
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@dgibbs64 commented on GitHub (May 24, 2016):

I will be taking this one up since there are quite a few requests for this one. I will be completing Goldeneye: Source first then this is next on my list

<!-- gh-comment-id:221377288 --> @dgibbs64 commented on GitHub (May 24, 2016): I will be taking this one up since there are quite a few requests for this one. I will be completing Goldeneye: Source first then this is next on my list
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@dgibbs64 commented on GitHub (Jun 9, 2016):

Had a look at this and Unturned is turning out to not be very easy currently. I will have to come back to this when I can. Again however any developer is welcome to work on this.

<!-- gh-comment-id:225000218 --> @dgibbs64 commented on GitHub (Jun 9, 2016): Had a look at this and Unturned is turning out to not be very easy currently. I will have to come back to this when I can. Again however any developer is welcome to work on this.
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@UltimateByte commented on GitHub (Sep 10, 2016):

We could try to work together on discord for this one, could be fun :)

<!-- gh-comment-id:246144536 --> @UltimateByte commented on GitHub (Sep 10, 2016): We could try to work together on discord for this one, could be fun :)
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@antonydevanchi commented on GitHub (Sep 20, 2016):

@dgibbs64 we have a lot of experience of maintenance Unturned on Linux with mono. I can provide our install/start/stop scripts privately to someone from LGSM team, if you need and also i can try give answers to yours questions about Unturned on Linux in any time.

<!-- gh-comment-id:248343077 --> @antonydevanchi commented on GitHub (Sep 20, 2016): @dgibbs64 we have a lot of experience of maintenance Unturned on Linux with mono. I can provide our install/start/stop scripts privately to someone from LGSM team, if you need and also i can try give answers to yours questions about Unturned on Linux in any time.
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@UltimateByte commented on GitHub (Sep 20, 2016):

@Smile42RU That would definitely help. No need to send it private, as LGSM source code and dev process are public. You can either pull request or paste bits of code directly on thread, or link to a fork and so on.

<!-- gh-comment-id:248449094 --> @UltimateByte commented on GitHub (Sep 20, 2016): @Smile42RU That would definitely help. No need to send it private, as LGSM source code and dev process are public. You can either pull request or paste bits of code directly on thread, or link to a fork and so on.
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@antonydevanchi commented on GitHub (Sep 21, 2016):

@UltimateByte You propose me to lay out a commercial code in the public access? Sorry, but i can't do it for everyone and especially for search engines.

<!-- gh-comment-id:248619975 --> @antonydevanchi commented on GitHub (Sep 21, 2016): @UltimateByte You propose me to lay out a commercial code in the public access? Sorry, but i can't do it for everyone and especially for search engines.
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@UltimateByte commented on GitHub (Sep 21, 2016):

@Smile42RU I'm not asking that in any way. I'm enumerating the possibilities. You can just select the lines you wanna share and you think will help on this thread.
BTW you can still PM your whole code to @dgibbs64 if you want, but it'd be better to share relevant code only (and not your "confidential code") using this thread.

<!-- gh-comment-id:248620614 --> @UltimateByte commented on GitHub (Sep 21, 2016): @Smile42RU I'm not asking that in any way. I'm enumerating the possibilities. You can just select the lines you wanna share and you think will help on this thread. BTW you can still PM your whole code to @dgibbs64 if you want, but it'd be better to share relevant code only (and not your "confidential code") using this thread.
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@gegtor commented on GitHub (Oct 9, 2016):

How it's doing

Will there be build in rocket support? because unturned server without rocket is pretty much unusable :(

There is linux support: https://rocketmod.net/get-rocket#

<!-- gh-comment-id:252481453 --> @gegtor commented on GitHub (Oct 9, 2016): How it's doing Will there be build in rocket support? because unturned server without rocket is pretty much unusable :( There is linux support: https://rocketmod.net/get-rocket#
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@UltimateByte commented on GitHub (Oct 9, 2016):

https://github.com/RocketMod/Rocket/wiki/Installing-Rocket

@gegtor I think it can still be installed manually and work with LGSM. But it's true that an auto installer addition would be cool. :)

<!-- gh-comment-id:252483694 --> @UltimateByte commented on GitHub (Oct 9, 2016): https://github.com/RocketMod/Rocket/wiki/Installing-Rocket @gegtor I think it can still be installed manually and work with LGSM. But it's true that an auto installer addition would be cool. :)
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@gegtor commented on GitHub (Oct 9, 2016):

:D And how it's going? i cant want for this script :D

<!-- gh-comment-id:252483794 --> @gegtor commented on GitHub (Oct 9, 2016): :D And how it's going? i cant want for this script :D
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@UltimateByte commented on GitHub (Oct 9, 2016):

Well, for now, regular devs are quite busy with support and their lives, it seems. But anyone willing to do so can make actually add the game and pull request the code.

<!-- gh-comment-id:252484363 --> @UltimateByte commented on GitHub (Oct 9, 2016): Well, for now, regular devs are quite busy with support and their lives, it seems. But anyone willing to do so can make actually add the game and pull request the code.
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@tenten8401 commented on GitHub (Oct 9, 2016):

Oh hey, this one's still open! Just thought this script would ease your lives with creation of the LSGM tool. https://github.com/SergiX44/Rocket_Manager

<!-- gh-comment-id:252491582 --> @tenten8401 commented on GitHub (Oct 9, 2016): Oh hey, this one's still open! Just thought this script would ease your lives with creation of the LSGM tool. https://github.com/SergiX44/Rocket_Manager
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@IdanHo commented on GitHub (Oct 19, 2016):

@UltimateByte
@dgibbs64
i found this page by the creator of the game explaining exactly every command one by one that needed to be run to host a dedicated linux server for unturned (even with the rocket mod which some people consider servers without it useless), so basically all you need to do is make a script that runs them? (or you didn't find this page or im an idiot and didn't understand something please tell me :D)

<!-- gh-comment-id:254853209 --> @IdanHo commented on GitHub (Oct 19, 2016): @UltimateByte @dgibbs64 i found this page by the creator of the game explaining exactly every command one by one that needed to be run to host a dedicated linux server for unturned (even with the rocket mod which some people consider servers without it useless), so basically all you need to do is make a script that runs them? (or you didn't find this page or im an idiot and didn't understand something please tell me :D)
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@UltimateByte commented on GitHub (Oct 19, 2016):

@DrPiggy You forgot the actual link :p
https://unturned.wiki/info/tutorials/tutorial-dedicated-server/

<!-- gh-comment-id:254871385 --> @UltimateByte commented on GitHub (Oct 19, 2016): @DrPiggy You forgot the actual link :p https://unturned.wiki/info/tutorials/tutorial-dedicated-server/
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@IdanHo commented on GitHub (Oct 19, 2016):

@UltimateByte ah yea lol xd

<!-- gh-comment-id:254912853 --> @IdanHo commented on GitHub (Oct 19, 2016): @UltimateByte ah yea lol xd
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@gegtor commented on GitHub (Oct 19, 2016):

Soo how about a nice little script :D

<!-- gh-comment-id:254913465 --> @gegtor commented on GitHub (Oct 19, 2016): Soo how about a nice little script :D
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@tenten8401 commented on GitHub (Nov 6, 2016):

How's this coming along?

<!-- gh-comment-id:258711692 --> @tenten8401 commented on GitHub (Nov 6, 2016): How's this coming along?
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@dgibbs64 commented on GitHub (Jan 15, 2017):

Am i right in saying rocket mod is required for unturned server to work? I know very little about unturned server and now it works

<!-- gh-comment-id:272690931 --> @dgibbs64 commented on GitHub (Jan 15, 2017): Am i right in saying rocket mod is required for unturned server to work? I know very little about unturned server and now it works
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@gegtor commented on GitHub (Jan 15, 2017):

Nope but it's very easy to implement and ultra usefull all plugins work with rocket

<!-- gh-comment-id:272691036 --> @gegtor commented on GitHub (Jan 15, 2017): Nope but it's very easy to implement and ultra usefull all plugins work with rocket
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@dgibbs64 commented on GitHub (Jan 15, 2017):

Are there any solid tutorials on a vanilla setup? There is all sorts of rubbish tutorials around. Once I have a vanilla setup working I can look at rocket mod.

<!-- gh-comment-id:272691179 --> @dgibbs64 commented on GitHub (Jan 15, 2017): Are there any solid tutorials on a vanilla setup? There is all sorts of rubbish tutorials around. Once I have a vanilla setup working I can look at rocket mod.
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@gegtor commented on GitHub (Jan 15, 2017):

https://rocketmod.net/get-rocket

<!-- gh-comment-id:272691285 --> @gegtor commented on GitHub (Jan 15, 2017): https://rocketmod.net/get-rocket
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@dgibbs64 commented on GitHub (Jan 15, 2017):

I need a tutorial without rocket mod to get started

<!-- gh-comment-id:272692566 --> @dgibbs64 commented on GitHub (Jan 15, 2017): I need a tutorial without rocket mod to get started
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@gegtor commented on GitHub (Jan 15, 2017):

http://unturned.wikia.com/wiki/Hosting_a_Dedicated_Server

<!-- gh-comment-id:272692665 --> @gegtor commented on GitHub (Jan 15, 2017): http://unturned.wikia.com/wiki/Hosting_a_Dedicated_Server
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@tenten8401 commented on GitHub (Jan 15, 2017):

@dgibbs64 You can't install Unturned on Linux without RocketMod I believe.

Correct me if I'm wrong on that.

<!-- gh-comment-id:272698550 --> @tenten8401 commented on GitHub (Jan 15, 2017): @dgibbs64 You can't install Unturned on Linux without RocketMod I believe. Correct me if I'm wrong on that.
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@dgibbs64 commented on GitHub (Jan 15, 2017):

thanks @tenten8401 I will try anyway and see what happens :-)

<!-- gh-comment-id:272713382 --> @dgibbs64 commented on GitHub (Jan 15, 2017): thanks @tenten8401 I will try anyway and see what happens :-)
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@dgibbs64 commented on GitHub (Jan 15, 2017):

Yup unturned is a load of poo without rocket mod.

<!-- gh-comment-id:272719596 --> @dgibbs64 commented on GitHub (Jan 15, 2017): Yup unturned is a load of poo without rocket mod.
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@gegtor commented on GitHub (Jan 21, 2017):

Any progress?

<!-- gh-comment-id:274294771 --> @gegtor commented on GitHub (Jan 21, 2017): Any progress?
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@dgibbs64 commented on GitHub (Jan 21, 2017):

Yes some progress. Im working on the next LGSM update currently

<!-- gh-comment-id:274295882 --> @dgibbs64 commented on GitHub (Jan 21, 2017): Yes some progress. Im working on the next LGSM update currently
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@DeisWasTaken commented on GitHub (Jul 26, 2017):

Feedback Required, like are there still people who want a Unturned LGSM Support ?
Yes I think so. Maybe there is a possibility to add LGSM Support for "Unturned - RocketMod"

<!-- gh-comment-id:318151930 --> @DeisWasTaken commented on GitHub (Jul 26, 2017): Feedback Required, like are there still people who want a Unturned LGSM Support ? Yes I think so. Maybe there is a possibility to add LGSM Support for "Unturned - RocketMod"
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@tenten8401 commented on GitHub (Jul 26, 2017):

@DeisWasTaken Yeah, I'd still be interested in this. RocketMod would be really easy to use for Unturned on Linux.

<!-- gh-comment-id:318178218 --> @tenten8401 commented on GitHub (Jul 26, 2017): @DeisWasTaken Yeah, I'd still be interested in this. RocketMod would be really easy to use for Unturned on Linux.
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@somefriggnidiot commented on GitHub (Jul 26, 2017):

+1 to wanting Unturned support.

<!-- gh-comment-id:318178828 --> @somefriggnidiot commented on GitHub (Jul 26, 2017): +1 to wanting Unturned support.
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@gegtor commented on GitHub (Jul 26, 2017):

Yup i still want it

Just make this https://github.com/RocketMod/Rocket.Unturned/blob/master/Rocket.Unturned/Scripts/Linux/README in to a script

<!-- gh-comment-id:318178896 --> @gegtor commented on GitHub (Jul 26, 2017): Yup i still want it Just make this https://github.com/RocketMod/Rocket.Unturned/blob/master/Rocket.Unturned/Scripts/Linux/README in to a script
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@seancallaway commented on GitHub (Jul 26, 2017):

It looks like they may have cleaned this up some (i.e. doesn't require an X window). I'd like to take a shot at this.

<!-- gh-comment-id:318179481 --> @seancallaway commented on GitHub (Jul 26, 2017): It looks like they may have cleaned this up some (i.e. doesn't require an X window). I'd like to take a shot at this.
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@tenten8401 commented on GitHub (Jul 26, 2017):

Yeah, RocketMod for Unturned works great headlessly now. If you're interested in this, I have a Docker container for the Pterodactyl Panel, which can be seen here: https://github.com/tenten8401/pterodactyl-unturned/. The entrypoint.sh may help out a little there. $MODIFIED_STARTUP is simply mono RocketLauncher.exe name_of_server.
You need a valid steam account with steam guard disabled and a free copy of Unturned on it.

<!-- gh-comment-id:318180594 --> @tenten8401 commented on GitHub (Jul 26, 2017): Yeah, RocketMod for Unturned works great headlessly now. If you're interested in this, I have a Docker container for the Pterodactyl Panel, which can be seen here: https://github.com/tenten8401/pterodactyl-unturned/. The entrypoint.sh may help out a little there. `$MODIFIED_STARTUP` is simply `mono RocketLauncher.exe name_of_server`. You need a valid steam account with steam guard disabled and a free copy of Unturned on it.
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@Sdrabor commented on GitHub (Aug 6, 2017):

I can't write code, but I'd be willing to test - I just got an Unturned server up and running via RocketMod as well since my kids decided to be interested in it. Feel free to ping me on Discord.

<!-- gh-comment-id:320478547 --> @Sdrabor commented on GitHub (Aug 6, 2017): I can't write code, but I'd be willing to test - I just got an Unturned server up and running via RocketMod as well since my kids decided to be interested in it. Feel free to ping me on Discord.
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@RogueRaiden commented on GitHub (Nov 2, 2017):

+1 to wanting Unturned support.

<!-- gh-comment-id:341288848 --> @RogueRaiden commented on GitHub (Nov 2, 2017): +1 to wanting Unturned support.
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@Twonkk commented on GitHub (Feb 15, 2018):

Hey guys,

just wanted to see if there was any update for Unturned? Would be a nice addition to add into my server list.

thanks a lot for all your hard work

<!-- gh-comment-id:365961190 --> @Twonkk commented on GitHub (Feb 15, 2018): Hey guys, just wanted to see if there was any update for Unturned? Would be a nice addition to add into my server list. thanks a lot for all your hard work
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@ghost commented on GitHub (Feb 24, 2018):

+1 For news Thank you for this cool project guys !
Ps : I could help if needed i've already done a little script for Unturned servers : https://framagit.org/snippets/1243

Thank you ! 😃

<!-- gh-comment-id:368224604 --> @ghost commented on GitHub (Feb 24, 2018): +1 For news Thank you for this cool project guys ! Ps : I could help if needed i've already done a little script for Unturned servers : https://framagit.org/snippets/1243 Thank you ! :smiley:
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@MiisterChipsSs commented on GitHub (Mar 26, 2018):

Hey ! So ? Do you intend to do anything? It would help me a lot! Thank you

<!-- gh-comment-id:376234838 --> @MiisterChipsSs commented on GitHub (Mar 26, 2018): Hey ! So ? Do you intend to do anything? It would help me a lot! Thank you
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@ghost commented on GitHub (Mar 30, 2018):

I'd like to help you, but... for now Linux servers of unturned are all broken ( https://github.com/SmartlyDressedGames/Unturned-3.x-Community/issues/172 ) so it would be totally useless...

<!-- gh-comment-id:377560320 --> @ghost commented on GitHub (Mar 30, 2018): I'd like to help you, but... for now Linux servers of unturned are all broken ( https://github.com/SmartlyDressedGames/Unturned-3.x-Community/issues/172 ) so it would be totally useless...
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@dgibbs64 commented on GitHub (Jun 16, 2018):

Any updates with Unturned Linux support?

<!-- gh-comment-id:397837629 --> @dgibbs64 commented on GitHub (Jun 16, 2018): Any updates with Unturned Linux support?
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@tenten8401 commented on GitHub (Jun 16, 2018):

Seems to work fine in my Pterodactyl install script (linux game panel that uses docker)... Haven't tested it in a couple weeks though.

<!-- gh-comment-id:397837967 --> @tenten8401 commented on GitHub (Jun 16, 2018): Seems to work fine in my Pterodactyl install script (linux game panel that uses docker)... Haven't tested it in a couple weeks though.
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@MiisterChipsSs commented on GitHub (Jun 16, 2018):

So you can adapt it now that it works? I do not understand all: D

<!-- gh-comment-id:397842462 --> @MiisterChipsSs commented on GitHub (Jun 16, 2018): So you can adapt it now that it works? I do not understand all: D
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@dgibbs64 commented on GitHub (Jul 21, 2018):

Will need to re-test again as it may now be resolved

<!-- gh-comment-id:406759796 --> @dgibbs64 commented on GitHub (Jul 21, 2018): Will need to re-test again as it may now be resolved
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@dgibbs64 commented on GitHub (Oct 27, 2018):

Tried again and still fails. If anyone has got this working let me know how and I can look at creating a script for Unturned. However it appears that Linux support is pretty low for this.

<!-- gh-comment-id:433650531 --> @dgibbs64 commented on GitHub (Oct 27, 2018): Tried again and still fails. If anyone has got this working let me know how and I can look at creating a script for Unturned. However it appears that Linux support is pretty low for this.
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@buracat commented on GitHub (Jan 6, 2019):

example: https://github.com/tenten8401/pterodactyl-unturned

GitHub
An Unturned service for Pterodactyl. Contribute to tenten8401/pterodactyl-unturned development by creating an account on GitHub.
<!-- gh-comment-id:451747151 --> @buracat commented on GitHub (Jan 6, 2019): example: https://github.com/tenten8401/pterodactyl-unturned <blockquote><img src="https://avatars1.githubusercontent.com/u/6174343?s=400&v=4" width="48" align="right"><div><img src="https://github.githubassets.com/favicon.ico" height="14"> GitHub</div><div><strong><a href="https://github.com/tenten8401/pterodactyl-unturned">tenten8401/pterodactyl-unturned</a></strong></div><div>An Unturned service for Pterodactyl. Contribute to tenten8401/pterodactyl-unturned development by creating an account on GitHub.</div></blockquote>
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@lock[bot] commented on GitHub (May 6, 2020):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:624571883 --> @lock[bot] commented on GitHub (May 6, 2020): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
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Reference
starred/LinuxGSM#592
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