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[GH-ISSUE #698] ARK Server + Battleye #561
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Originally created by @Y0ungSandwich on GitHub (Feb 13, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/698
Originally assigned to: @UltimateByte on GitHub.
Now that Battleye is available with ARK on linux I was wondering what the easiest way to add in
-BattlEyeto the start parameters? Is this automatic already with the updates? Is their already a specific spot to put this?
Thanks
@UltimateByte commented on GitHub (Feb 13, 2016):
Hi,
Now i think about it, i recently made this : https://github.com/dgibbs64/linuxgsm/wiki/Start-Parms to help with adding custom start parameters.
But as -BattlEye is now native, we may add it by default into the main ARK Server script.
BTW, it seems like it is (or changed to) -UseBattlEye
More info :
http://steamcommunity.com/games/346110/announcements/detail/852673624835029754
@Y0ungSandwich commented on GitHub (Feb 13, 2016):
ooh nice catch, yeah as of the time of posting it was still -BattlEye.
So if I go ahead and add this now and you release it native into the files it will just over write with no issues later on?
@UltimateByte commented on GitHub (Feb 13, 2016):
Yep, from memory, it wasn't that command when you posted that on steam, so they just changed it.
The self update function of LGSM ( https://github.com/dgibbs64/linuxgsm/wiki/Update#updating-your-lgsm-script ) is able to update everything in the /functions directory but the main script (arkserver) has to be updated manually. As you can already make this change manually, there will be no need for you to update it for that purpose after we added it natively.
@Y0ungSandwich commented on GitHub (Feb 13, 2016):
So assuming this
# Start Variables ip="000.0.00.000" updateonstart="off" commands="-UseBattlEye"is correct BattlEye should now be running after a restart with nothing else needed to be done after updating ARK itself?
@UltimateByte commented on GitHub (Feb 13, 2016):
And of course add ${commands} to fn_parms, and you're ready to go !
@Y0ungSandwich commented on GitHub (Feb 13, 2016):
Ah right so something like this?
fn_parms(){ parms="TheIsland?listen ${commands}"}Edit:
Guess not that gave a syntax error on start lol
Edit2: My fault on syntax this all look good?
Start Variables
ip="000.0.00.000"
updateonstart="off"
commands="-UseBattlEye"
fn_parms(){
parms="TheIsland?listen ${commands}"
}
@UltimateByte commented on GitHub (Feb 14, 2016):
Never made an Ark server myself. Their syntax is pretty shitty according to their wiki : http://ark.gamepedia.com/Server_Configuration
Seems like if you add something else, you should put a "?" instead of a space. so would be something more like :
fn_parms(){
parms="TheIsland?listen?${commands}"
}
@UltimateByte commented on GitHub (Feb 15, 2016):
Did you try that ?
@Y0ungSandwich commented on GitHub (Feb 15, 2016):
Sorry I didn't get back to you sooner. I am using:
fn_parms(){
parms="TheIsland?listen ${commands}"
}
Tested with BattlEye launch option off and can not connect and my server now shows the BattlEye icon in the listing.
@UltimateByte commented on GitHub (Feb 15, 2016):
Did you try with that as suggested ?
Notice the "?".
@Y0ungSandwich commented on GitHub (Feb 15, 2016):
I can at some point I suppose but I have not since its working as shown.
@UltimateByte commented on GitHub (Feb 15, 2016):
Sorry, are you saying that BattleEye is now compulsory ?
@Y0ungSandwich commented on GitHub (Feb 15, 2016):
No I am saying I typed in:
fn_parms(){
parms="TheIsland?listen ${commands}"
}
and BattlEye is now enabled, Showing that with a space in the syntax and not a ? it's working.
@UltimateByte commented on GitHub (Feb 15, 2016):
OK, thanks for the info ! I'm still curious to know if the proper syntax is a space or a "?". Would be nice if you could try this out, as it seems that a "?" is the proper way to do, as i can't test it myself (don't own that game).
@Y0ungSandwich commented on GitHub (Feb 15, 2016):
If I can find a good time to test it out I will do so. For some reason my server can sometimes take hours to sync, showing online with LGSM commands but not on the server lists and I'd hate to inconvenience the player base in peak hours.
@UltimateByte commented on GitHub (Feb 15, 2016):
Yep, i saw your other issue https://github.com/dgibbs64/linuxgsm/issues/699 but i have no clue about this at all. Definately not a script issue though. Why not trying that when your server doesn't show on the list ?
@Y0ungSandwich commented on GitHub (Feb 15, 2016):
Well it only does not show on the list after a restart. Like its taking time to sync or something. Which is still requiring the server to be pulled down and restarted. Once its up and shows on the list it doesn't vanish again at any point.
@UltimateByte commented on GitHub (Jun 13, 2016):
Well, battleeye doesn't seem to be required nor appreciated. Closing this.
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.