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[GH-ISSUE #661] Error Connect Valve #529
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cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
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engine: goldsrc
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good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
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Reference
starred/LinuxGSM#529
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Originally created by @Wencik on GitHub (Jan 30, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/661
Hello,
the day I have a problem connecting to the valve system. [ The issue started today ]
I checked through this link "http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=91.59.xx.xxx" and servers disappear.
the players feel the lag on servers
gametracker sees the server offline
game servers are located on a dedicated server
I'm sorry for my English
LOGS connection_log [steamcmd]
[2016-01-30 21:03:04] Log session started [2016-01-30 21:03:04] [0,0] SetSteamID( [G:1:0] ) [2016-01-30 21:03:04] [1,2] Connect() starting connection (eNetQOSLevelMedium, 162.254.197.40:27020, UDP) [2016-01-30 21:03:05] [1,2] ConnectionCompleted() (146.66.152.10:27018, UDP) [2016-01-30 21:03:05] [1,2] RecvMsgClientLogOnResponse() : [G:1:179622] 'OK' [2016-01-30 21:51:24] [0,0] ConnectionDisconnected('I/O Operation Failed') : 'OK' (146.66.152.10:27018, UDP) [2016-01-30 21:51:24] [0,0] StartAutoReconnect() will start in 0 seconds [2016-01-30 21:51:24] [1,16] Connect() starting connection (eNetQOSLevelMedium, 162.254.197.40:27020, UDP) [2016-01-30 21:51:46] [1,16] ConnectionCompleted() (146.66.152.10:27019, UDP) [2016-01-30 21:51:47] [1,16] RecvMsgClientLogOnResponse() : [G:1:179622] 'OK' [2016-01-30 21:57:47] [0,0] ConnectionDisconnected('I/O Operation Failed') : 'OK' (146.66.152.10:27019, UDP) [2016-01-30 21:57:47] [0,0] StartAutoReconnect() will start in 0 seconds [2016-01-30 21:57:47] [1,24] Connect() starting connection (eNetQOSLevelMedium, 162.254.197.40:27020, UDP) [2016-01-30 21:57:57] [1,24] ConnectionCompleted() (162.254.197.40:27020, UDP) [2016-01-30 21:58:00] [1,24] RecvMsgClientLogOnResponse() : [G:1:179622] 'OK' [2016-01-30 22:11:37] [0,0] ConnectionDisconnected('I/O Operation Failed') : 'OK' (162.254.197.40:27020, UDP) [2016-01-30 22:11:37] [0,0] StartAutoReconnect() will start in 0 seconds [2016-01-30 22:11:37] [1,40] Connect() starting connection (eNetQOSLevelMedium, 162.254.197.40:27020, UDP) [2016-01-30 22:12:07] [1,0] ConnectFailed('Timeout':0) (162.254.197.42:27021, UDP) [2016-01-30 22:12:07] [0,0] StartAutoReconnect() will start in 3 seconds [2016-01-30 22:12:10] [1,42] Connect() starting connection (eNetQOSLevelMedium, 162.254.197.40:27020, UDP) [2016-01-30 22:12:31] [1,42] ConnectionCompleted() (162.254.197.40:27018, UDP) [2016-01-30 22:12:35] [1,42] RecvMsgClientLogOnResponse() : [G:1:179622] 'OK' [2016-01-30 22:13:25] [0,0] ConnectionDisconnected('I/O Operation Failed') : 'OK' (162.254.197.40:27018, UDP)logs stats_log
[2016-01-30 23:135] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 23:14:20] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 23:15:49] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 23:18:44] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 23:23:17] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 23:26:03] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 23:26:20] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 23:28:54] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 231:23] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 233:03] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 234:55] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 235:00] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 235:19] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 236:59] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting [2016-01-30 237:18] [AppID 730] CAPIJobStoreUserStats::BInit() - no stats found, aborting@UltimateByte commented on GitHub (Feb 4, 2016):
What games are you talking about ?
What distro ?
What server provider ?
What location of the server ?
What are LGSM logs located in /log/console and /log/script ?
Steamcmd is only used to download and update your server, otherwise, it's SRCDS, that is managed by LGSM, that is relevant to check.
@UltimateByte commented on GitHub (Feb 10, 2016):
No answer, closing. Feel free to re-open if you come back with that issue still not solved.
BTW, for general help, prefer using the steam group forum.
@lock[bot] commented on GitHub (Jul 19, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.