[GH-ISSUE #644] Version number formatting > yy/mm/dd #517

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opened 2026-02-27 02:02:02 +03:00 by kerem · 2 comments
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Originally created by @UltimateByte on GitHub (Jan 23, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/644

@dgibbs64 Little tweak and low priority : Thought instead of formatting version numbers dd/mm/yy, could be yy/mm/dd , that way the number would be incremental, which would make more sense.

If you think it sucks, just close, otherwise, please assign yourself or me to it.

Originally created by @UltimateByte on GitHub (Jan 23, 2016). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/644 @dgibbs64 Little tweak and low priority : Thought instead of formatting version numbers dd/mm/yy, could be yy/mm/dd , that way the number would be incremental, which would make more sense. If you think it sucks, just close, otherwise, please assign yourself or me to it.
kerem 2026-02-27 02:02:02 +03:00
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@dgibbs64 commented on GitHub (Jan 30, 2016):

Never thought about it. There is no requirement to do this yet as the version numbers are only for reference currently so doesn't currently matter. However if required in the future we can change it.

<!-- gh-comment-id:177293160 --> @dgibbs64 commented on GitHub (Jan 30, 2016): Never thought about it. There is no requirement to do this yet as the version numbers are only for reference currently so doesn't currently matter. However if required in the future we can change it.
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@lock[bot] commented on GitHub (Apr 1, 2019):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:478548840 --> @lock[bot] commented on GitHub (Apr 1, 2019): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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