mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 14:15:59 +03:00
[GH-ISSUE #632] CS:GO Server not starting / connecting to steam #506
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#506
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @prymieeoldaccount on GitHub (Jan 16, 2016).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/632
I have just installed the server with the installer, however when I try to start the server it says it has but when I check console, it gives me errors like "Could not establish connection to Steam servers" so I tried: ./csgoserver debug... Here are my results:
csgoserver@server15:~$ ./csgoserver debug
[ OK ] Debug csgo-server: Applying workshop map fix: Counter Strike: Global Offensive
Counter Strike: Global Offensive Debug
Distro: Ubuntu 14.04.3 LTS
Arch: x86_64
Kernel: 3.19.0-25-generic
Hostname: server15
Start parameters:
./srcds_run -game csgo -usercon -strictportbind -ip 192.168.1.14 -port 27015 +clientport 27005 +tv_port 27020 +sv_setsteamaccount C55BFBC16CA8F7ADDB5EFC7422472AA6 -tickrate 64 +map de_dust2 +servercfgfile csgo-server.cfg -maxplayers_override 16 +mapgroup mg_active +game_mode 1 +game_type 0 +host_workshop_collection +workshop_start_map -authkey -debug
Use for identifying server issues only!
Press CTRL+c to drop out of debug mode.
Warning! If csgo-server is already running it will be stopped.
Continue? [Y/n]y
[ INFO ] Debug csgo-server: Stopping any running servers
[ FAIL ] Stopping csgo-server: ReVenit3 eSports -- CS:GO Team [Practice] is already stopped
[ OK ] Debug csgo-server: Starting debug
./srcds_run: 32: ./srcds_run: pushd: not found
./srcds_run: 35: ./srcds_run: popd: not found
Enabling debug mode
./srcds_run: 1: ./srcds_run: gdb: not found
WARNING: Please install gdb first.
goto http://www.gnu.org/software/gdb/
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/home/csgoserver/serverfiles/bin:/home/csgoserver/serverfiles:/home/csgoserver/serverfiles/bin:
Console initialized.
Setting breakpad minidump AppID = 740
Using breakpad minidump system 740/13518.258.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Loading VPK file hashes for pure server operation.
Game.dll loaded for "Counter-Strike: Global Offensive"
CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
CGameEventManager::AddListener: event 'game_newmap' unknown.
CGameEventManager::AddListener: event 'finale_start' unknown.
CGameEventManager::AddListener: event 'round_start' unknown.
CGameEventManager::AddListener: event 'round_end' unknown.
CGameEventManager::AddListener: event 'difficulty_changed' unknown.
CGameEventManager::AddListener: event 'player_connect' unknown.
CGameEventManager::AddListener: event 'player_disconnect' unknown.
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Setting mapgroup to 'mg_active'
Usage: host_workshop_collection
Usage: workshop_start_map
---- Host_NewGame ----
Host_NewGame on map de_dust2
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
sv_auto_adjust_bot_difficulty - 1
sv_bots_get_easier_each_win - 0
sv_bots_force_rebuy_every_round - 0
sv_bots_get_harder_after_each_wave - 0
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
cash_team_survive_guardian_wave - 1000
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
sv_buy_status_override - -1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_weapons_allow_typecount - 5
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_auto_full_alltalk_during_warmup_half_end - 1
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 2.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.5
sv_stopspeed - 80
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 5.2
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_player_dist_min - 1300
mp_guardian_player_dist_max - 2000
mp_randomspawn_in_bombsite - -1
bot_custom_strat -
mp_hostages_spawn_force_positions -
mp_hostages_spawn_same_every_round - 1
mp_guardian_bot_money_per_wave - 800
sv_disable_show_team_select_menu - 0
mp_hostages_max - 2
spec_replay_enable - 0
mp_round_restart_delay - 7.0
Executing dedicated server config file
Server logging enabled.
Server logging data to file logs/L192_168_001_014_27016_201601161250_000.log
L 01/16/2016 - 12:50:39: Log file started (file "logs/L192_168_001_014_27016_201601161250_000.log") (game "/home/csgoserver/serverfiles/csgo") (version "6240")
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
L 01/16/2016 - 12:50:39: server_cvar: "cash_player_interact_with_hostage" "300"
L 01/16/2016 - 12:50:39: server_cvar: "cash_team_elimination_hostage_map_t" "3000"
L 01/16/2016 - 12:50:39: server_cvar: "cash_team_elimination_hostage_map_ct" "3000"
L 01/16/2016 - 12:50:39: server_cvar: "cash_team_hostage_interaction" "600"
L 01/16/2016 - 12:50:39: server_cvar: "cash_team_rescued_hostage" "600"
L 01/16/2016 - 12:50:39: server_cvar: "cash_team_win_by_defusing_bomb" "3500"
L 01/16/2016 - 12:50:39: server_cvar: "cash_team_win_by_hostage_rescue" "2900"
L 01/16/2016 - 12:50:39: server_cvar: "mp_freezetime" "15"
L 01/16/2016 - 12:50:39: server_cvar: "mp_friendlyfire" "1"
L 01/16/2016 - 12:50:39: server_cvar: "mp_maxrounds" "30"
L 01/16/2016 - 12:50:39: server_cvar: "mp_roundtime" "1.92"
L 01/16/2016 - 12:50:39: server_cvar: "mp_roundtime_hostage" "1.92"
L 01/16/2016 - 12:50:39: server_cvar: "mp_roundtime_defuse" "1.92"
L 01/16/2016 - 12:50:39: server_cvar: "mp_timelimit" "0"
L 01/16/2016 - 12:50:39: server_cvar: "sv_deadtalk" "1"
exec: couldn't exec gamemode_competitive_server.cfg
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
FillInMachineIDInfo took a total of 1 milliseconds
Setting breakpad minidump AppID = 730
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into Steam gameserver account with logon token 'C55BFBC1xxxxxxxxxxxxxxxxxxxxxxxx'
Could not establish connection to Steam servers.
@dgibbs64 commented on GitHub (Jan 17, 2016):
At a guess it may be a firewall issue.
@prymieeoldaccount commented on GitHub (Jan 17, 2016):
So how would I clear the issue, I have port forwarded and other services (TeamSpeak, Mumble) are able to access the internet.
Also what would I do about this:
./srcds_run: 32: ./srcds_run: pushd: not found
./srcds_run: 35: ./srcds_run: popd: not found
Enabling debug mode
./srcds_run: 1: ./srcds_run: gdb: not found
WARNING: Please install gdb first.
goto http://www.gnu.org/software/gdb/
-- or --
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
-- or --
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
-- or --
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
ConVarRef room_type doesn't point to an existing ConVar
@UltimateByte commented on GitHub (Jan 17, 2016):
I would say :
Keep us informed.
@prymieeoldaccount commented on GitHub (Jan 18, 2016):
I have done all three things, however no luck with any...
I don't know what else to do...
@UltimateByte commented on GitHub (Jan 18, 2016):
Did you set your IP in csgoserver script ? It's useful, mostly if you have several interfaces (even virtual ones).
@jaredballou commented on GitHub (Jan 19, 2016):
You have an outbound firewall?
SELinux?
What sort of firewall is between the server and the internet?
@UltimateByte commented on GitHub (Jan 22, 2016):
As it's quite certainly a non-script issue, and i'ts been 5 days since the last answer, i'll close this.
If you need further help, please go to the general support if you're OK.
https://steamcommunity.com/groups/linuxgsm/discussions
You'd probably have more chances to get help from other experienced admins of steam games about this very specific issue.
Link to this git issue anyway on the thread you will create.
Otherwise you can still re-open this.
@ezspot commented on GitHub (Jun 7, 2017):
I get this error now, fresh install on Ubuntu 14.02 - What was the fix?
@ezspot commented on GitHub (Jun 7, 2017):
Firewall is not the issue, the same port was just used for another cs:go server. Difference was the other server was not running LGSM script, but a regular bash script.
@ezspot commented on GitHub (Jun 7, 2017):
Just tryed the standard update\upgrade, reboot. - Still the same message.
Other cs:go servers that's not running the script is working fine.
@ezspot commented on GitHub (Jun 7, 2017):
Disabled ufw, same result.
root@games1:/home/anders# ufw status
Status: active
To Action From
80 ALLOW Anywhere
27000:27050/tcp ALLOW Anywhere
27000:27050/udp ALLOW Anywhere
28000:28050/tcp ALLOW Anywhere
28000:28050/udp ALLOW Anywhere
3306 ALLOW Anywhere
4380 ALLOW Anywhere
3478 ALLOW Anywhere
4379 ALLOW Anywhere
1500 ALLOW Anywhere
3005 ALLOW Anywhere
3101 ALLOW Anywhere
28960 ALLOW Anywhere
@ezspot commented on GitHub (Jun 7, 2017):
Reinstalled lgsm, same problem.
@cedarlug commented on GitHub (Jun 7, 2017):
2 things, please:
First, read this before posting. Pay particular attention to the section titled (in all caps for a reason) REQUIRED INFORMATION FOR SUPPORT.
Second. Your issue is different from this CLOSED ticket. Necro-posting with spam posts will get you very little help here. Even more so, when you haven't provided any of the required information for support.
Please create a new ticket for your issue, and provide the "REQUIRED INFORMATION FOR SUPPORT."
And stop necro-posting.
@lock[bot] commented on GitHub (Jul 18, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.