[GH-ISSUE #595] [Server Request] Unreal Tournament 3 #478

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opened 2026-02-27 02:01:45 +03:00 by kerem · 8 comments
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Originally created by @DJSGXII on GitHub (Dec 29, 2015).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/595

Originally assigned to: @dgibbs64 on GitHub.

Would it be possible to make a Unreal Tournament 3 Script?
I would be very pleased if you could make it.

Originally created by @DJSGXII on GitHub (Dec 29, 2015). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/595 Originally assigned to: @dgibbs64 on GitHub. Would it be possible to make a Unreal Tournament 3 Script? I would be very pleased if you could make it.
kerem 2026-02-27 02:01:45 +03:00
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@UltimateByte commented on GitHub (Dec 29, 2015):

Can you confirm that there is a linux server for UT3 ? I'd be glad to work on it when i got home (holidays), i love that game :)

<!-- gh-comment-id:167899499 --> @UltimateByte commented on GitHub (Dec 29, 2015): Can you confirm that there is a linux server for UT3 ? I'd be glad to work on it when i got home (holidays), i love that game :)
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<!-- gh-comment-id:167900700 --> @DJSGXII commented on GitHub (Dec 29, 2015): Yes there is! FYI: 1) https://forums.epicgames.com/threads/599751-How-to-set-up-a-Linux-Dedicated-Server 2) http://www.fragme.info/content/cracked-ut3-dedicated-server-linux 3) https://unrealbyfusilade.wordpress.com/unreal-development-tutorials/unreal-tournament-games/ut3-specific/unreal-tournament-3-server-installation-guide/ I tried installing it myself and got it working. Only problem is that it is not showing up in the server list.
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@UltimateByte commented on GitHub (Dec 30, 2015):

Ok, cool ! Let me a few days to go back home and i'll see if i think it's feasible. Then we're gonna see if we can set this up with master dgibbs64 :)

<!-- gh-comment-id:168083575 --> @UltimateByte commented on GitHub (Dec 30, 2015): Ok, cool ! Let me a few days to go back home and i'll see if i think it's feasible. Then we're gonna see if we can set this up with master dgibbs64 :)
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@UltimateByte commented on GitHub (Jan 3, 2016):

Well, i can't find any relyable source to download the server in the links you provided. Plus with the closing of this crappy gamespy we're gonna have some trouble. I'm a bit sad to learn this as i loved UT3 :(
What about Unreal Tournament Pre Alpha ? Seems like an even better UT, and free to play.
https://github.com/dgibbs64/linuxgsm/issues/482

Edit : Well maybe not finally.

<!-- gh-comment-id:168462119 --> @UltimateByte commented on GitHub (Jan 3, 2016): Well, i can't find any relyable source to download the server in the links you provided. Plus with the closing of this crappy gamespy we're gonna have some trouble. I'm a bit sad to learn this as i loved UT3 :( What about Unreal Tournament Pre Alpha ? Seems like an even better UT, and free to play. https://github.com/dgibbs64/linuxgsm/issues/482 Edit : Well maybe not finally.
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@DJSGXII commented on GitHub (Jan 3, 2016):

Yeah but that one isn't finished yet and has no vehicles in it.. :(

<!-- gh-comment-id:168523298 --> @DJSGXII commented on GitHub (Jan 3, 2016): Yeah but that one isn't finished yet and has no vehicles in it.. :(
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@UltimateByte commented on GitHub (Jan 7, 2016):

Do we have a relyable way to at least download the server ?

<!-- gh-comment-id:169797558 --> @UltimateByte commented on GitHub (Jan 7, 2016): Do we have a relyable way to at least download the server ?
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@dgibbs64 commented on GitHub (Oct 16, 2016):

https://github.com/GameServerManagers/LinuxGSM/pull/1123 now released

<!-- gh-comment-id:254057185 --> @dgibbs64 commented on GitHub (Oct 16, 2016): https://github.com/GameServerManagers/LinuxGSM/pull/1123 now released
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@lock[bot] commented on GitHub (Jul 19, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406154584 --> @lock[bot] commented on GitHub (Jul 19, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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