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[GH-ISSUE #61] l4d2-server restart during loading map #46
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Originally created by @DCEM on GitHub (Jan 31, 2014).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/61
Hi,
yesterday i was playing on ty l4d2 Server and after loading a map it crashed.
Failure reason: Failed to query l4d2-server: ERROR: Unable to receive Action Taken: restarted l4d2-server
This was the second time this happend after loading a map, do you think it is possible that your script restarts the server while it is loading a new map?
Than you
@dgibbs64 commented on GitHub (Jan 31, 2014):
Its possible. The gsquery.py script querys the game port and if it gets no response restarts the server. It may be possible that when changing maps the server is unresponsive during this time. It may be a good idea for me to put in a timed delay second query after the first failure of say 30 seconds to try an prevent this. Thanks for letting me know
@dgibbs64 commented on GitHub (Jan 31, 2014):
I have now fixed this issue :D
@lock[bot] commented on GitHub (Jul 20, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.