[GH-ISSUE #558] 7DTD Server - Monitor/Shutdown with telnet on network ip address #453

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opened 2026-02-27 02:01:34 +03:00 by kerem · 6 comments
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Originally created by @RogerSik on GitHub (Dec 16, 2015).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/558

Hello,

the 7dtd server is with telnet accessible over 127.0.0.1 but the linuxgsm is always looking with telnet on the network address (in my case 192.168.1.21) because he reach nothing he do a gracefully shutdown.

It is possible to add that he access with telnet the address 127.0.0.1

Monitoring is because of that also failing. :(

Greetings
Roger

Originally created by @RogerSik on GitHub (Dec 16, 2015). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/558 Hello, the 7dtd server is with telnet accessible over 127.0.0.1 but the linuxgsm is always looking with telnet on the network address (in my case 192.168.1.21) because he reach nothing he do a gracefully shutdown. It is possible to add that he access with telnet the address 127.0.0.1 Monitoring is because of that also failing. :( Greetings Roger
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@RogerSik commented on GitHub (Dec 16, 2015):

As system is Ubuntu 15.10 Server used.

<!-- gh-comment-id:165042278 --> @RogerSik commented on GitHub (Dec 16, 2015): As system is Ubuntu 15.10 Server used.
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@dgibbs64 commented on GitHub (Dec 16, 2015):

the script should already to this. it will attempt to use localhost first. Failing that try the network address.
https://github.com/dgibbs64/linuxgsm/blob/master/functions/fn_stop#L67

<!-- gh-comment-id:165276157 --> @dgibbs64 commented on GitHub (Dec 16, 2015): the script should already to this. it will attempt to use localhost first. Failing that try the network address. https://github.com/dgibbs64/linuxgsm/blob/master/functions/fn_stop#L67
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@RogerSik commented on GitHub (Dec 17, 2015):

Test with telnet localhost

~/ telnet localhost 8081
Trying ::1...
Trying 127.0.0.1...
Connected to localhost.
Escape character is '^]'.
*** Connected with 7DTD server.
*** Server version: Alpha 13.3 (b5) Compatibility Version: Alpha 13.3
*** Dedicated server only build

Server IP:   Any
Server port: 26900
Max players: 8
Game mode:   GameModeSurvivalMP
World:       Random Gen
Game name:   World1
Difficulty:  2

Press 'help' to get a list of all commands. Press 'exit' to end session.

2015-12-17T06:48:56 694,349 INF Started thread TelnetClientReceive_127.0.0.1:43388
2015-12-17T06:48:56 694,349 INF Started thread TelnetClientSend_127.0.0.1:43388
exit
Connection closed by foreign host.

So and now with sdtdserver stop

./sdtdserver stop
[ WARN ] Stopping sdtd-server: Attempting graceful shutdown via telnet: localhost failed
[ FAIL ] Stopping sdtd-server: Attempting graceful shutdown via telnet

 Telnet output:
 spawn telnet 192.168.1.21 8081
 Trying 192.168.1.21...
 telnet: Unable to connect to remote host: Connection refused
 Timeout or EOF

 [  OK  ] Stopping sdtd-server: 7DTD Server
<!-- gh-comment-id:165348617 --> @RogerSik commented on GitHub (Dec 17, 2015): Test with telnet localhost ``` ~/ telnet localhost 8081 Trying ::1... Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. *** Connected with 7DTD server. *** Server version: Alpha 13.3 (b5) Compatibility Version: Alpha 13.3 *** Dedicated server only build Server IP: Any Server port: 26900 Max players: 8 Game mode: GameModeSurvivalMP World: Random Gen Game name: World1 Difficulty: 2 Press 'help' to get a list of all commands. Press 'exit' to end session. 2015-12-17T06:48:56 694,349 INF Started thread TelnetClientReceive_127.0.0.1:43388 2015-12-17T06:48:56 694,349 INF Started thread TelnetClientSend_127.0.0.1:43388 exit Connection closed by foreign host. ``` So and now with sdtdserver stop ``` ./sdtdserver stop [ WARN ] Stopping sdtd-server: Attempting graceful shutdown via telnet: localhost failed [ FAIL ] Stopping sdtd-server: Attempting graceful shutdown via telnet Telnet output: spawn telnet 192.168.1.21 8081 Trying 192.168.1.21... telnet: Unable to connect to remote host: Connection refused Timeout or EOF [ OK ] Stopping sdtd-server: 7DTD Server ```
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@RogerSik commented on GitHub (Dec 22, 2015):

It works now. I had to set the telnet password to "true" and now is everything fine.

It is possible to set a different password?

<!-- gh-comment-id:166552857 --> @RogerSik commented on GitHub (Dec 22, 2015): It works now. I had to set the telnet password to "true" and now is everything fine. It is possible to set a different password?
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@UltimateByte commented on GitHub (Jan 9, 2016):

Did you figure it out ? Closing for now, feel free to give the answer anyway, or re-open if needed.
Have a good admin time !

<!-- gh-comment-id:170163051 --> @UltimateByte commented on GitHub (Jan 9, 2016): Did you figure it out ? Closing for now, feel free to give the answer anyway, or re-open if needed. Have a good admin time !
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@lock[bot] commented on GitHub (Jul 19, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406332463 --> @lock[bot] commented on GitHub (Jul 19, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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