[PR #4595] feat(stop): add option to only stop server if no players #4392

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opened 2026-02-27 04:54:59 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/GameServerManagers/LinuxGSM/pull/4595
Author: @dgibbs64
Created: 6/13/2024
Status: 🔄 Open

Base: developHead: feature/786-playersonline


📝 Commits (10+)

  • 06ce448 add no stop if players online
  • d261456 remove dev message
  • c357d2e monitor will now restart the server if requested earlier
  • 8c22d0b changed var name
  • b6fbebd Merge remote-tracking branch 'origin/develop' into feature/786-playersonline
  • 4ca617c add npm check to install gamedig
  • 0b2dcf9 new line
  • bf7f128 add var
  • 795f6ef remove from non supported servers
  • 0ded114 typo

📊 Changes

138 files changed (+472 additions, -2 deletions)

View changed files

📝 lgsm/config-default/config-lgsm/ahl2server/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/ahlserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/arkserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/arma3server/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/armarserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/atsserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/avserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/bb2server/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/bbserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/bdserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/bf1942server/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/bfvserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/bmdmserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/boserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/bsserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/btlserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/btserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/ccserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/ckserver/_default.cfg (+3 -0)
📝 lgsm/config-default/config-lgsm/cmwserver/_default.cfg (+3 -0)

...and 80 more files

📄 Description

Description

This PR will add the ability to prevent a game server from stopping if there are players on the server. This feature requires gamedig to be installed

Fixes #786

Type of change

  • Bug fix (a change which fixes an issue).
  • New feature (a change which adds functionality).
  • New Server (new server added).
  • Refactor (restructures existing code).
  • Comment update (typo, spelling, explanation, examples, etc).

Checklist

PR will not be merged until all steps are complete.

  • This pull request links to an issue.
  • This pull request uses the develop branch as its base.
  • This pull request subject follows the Conventional Commits standard.
  • This code follows the style guidelines of this project.
  • I have performed a self-review of my code.
  • I have checked that this code is commented where required.
  • I have provided a detailed enough description of this PR.
  • I have checked if documentation needs updating.

Documentation

If documentation does need updating either update it by creating a PR (preferred) or request a documentation update.

Thank you for your Pull Request!


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/GameServerManagers/LinuxGSM/pull/4595 **Author:** [@dgibbs64](https://github.com/dgibbs64) **Created:** 6/13/2024 **Status:** 🔄 Open **Base:** `develop` ← **Head:** `feature/786-playersonline` --- ### 📝 Commits (10+) - [`06ce448`](https://github.com/GameServerManagers/LinuxGSM/commit/06ce4489114c95daedd037ceba2ad90f0ca9ad4f) add no stop if players online - [`d261456`](https://github.com/GameServerManagers/LinuxGSM/commit/d2614566f16956ebb62512597d1bc41399ffb4fe) remove dev message - [`c357d2e`](https://github.com/GameServerManagers/LinuxGSM/commit/c357d2edd66b0a500fc2da271c780ecde3a675a5) monitor will now restart the server if requested earlier - [`8c22d0b`](https://github.com/GameServerManagers/LinuxGSM/commit/8c22d0b046bbd9d5ba9feb591f304a543ce240d0) changed var name - [`b6fbebd`](https://github.com/GameServerManagers/LinuxGSM/commit/b6fbebdc2ee0348571eb4c9a703e2b453ae5f93a) Merge remote-tracking branch 'origin/develop' into feature/786-playersonline - [`4ca617c`](https://github.com/GameServerManagers/LinuxGSM/commit/4ca617c3a66e6c7befd66e3fd5ea86b719528bdf) add npm check to install gamedig - [`0b2dcf9`](https://github.com/GameServerManagers/LinuxGSM/commit/0b2dcf907f47e3e7ea521273d494c4160a57fc19) new line - [`bf7f128`](https://github.com/GameServerManagers/LinuxGSM/commit/bf7f12805ad1818986e4ba555ab0f1984af33d78) add var - [`795f6ef`](https://github.com/GameServerManagers/LinuxGSM/commit/795f6ef2e2f7a07954bc77eb5eaf90c6434c99fe) remove from non supported servers - [`0ded114`](https://github.com/GameServerManagers/LinuxGSM/commit/0ded1143cac8348de15768d003abdd5715b20871) typo ### 📊 Changes **138 files changed** (+472 additions, -2 deletions) <details> <summary>View changed files</summary> 📝 `lgsm/config-default/config-lgsm/ahl2server/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/ahlserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/arkserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/arma3server/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/armarserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/atsserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/avserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/bb2server/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/bbserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/bdserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/bf1942server/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/bfvserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/bmdmserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/boserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/bsserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/btlserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/btserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/ccserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/ckserver/_default.cfg` (+3 -0) 📝 `lgsm/config-default/config-lgsm/cmwserver/_default.cfg` (+3 -0) _...and 80 more files_ </details> ### 📄 Description # Description This PR will add the ability to prevent a game server from stopping if there are players on the server. This feature requires gamedig to be installed Fixes #786 ## Type of change - [ ] Bug fix (a change which fixes an issue). - [ ] New feature (a change which adds functionality). - [ ] New Server (new server added). - [ ] Refactor (restructures existing code). - [ ] Comment update (typo, spelling, explanation, examples, etc). ## Checklist PR will not be merged until all steps are complete. - [ ] This pull request links to an issue. - [ ] This pull request uses the `develop` branch as its base. - [ ] This pull request subject follows the Conventional Commits standard. - [ ] This code follows the style guidelines of this project. - [ ] I have performed a self-review of my code. - [ ] I have checked that this code is commented where required. - [ ] I have provided a detailed enough description of this PR. - [ ] I have checked if documentation needs updating. ## Documentation If documentation does need updating either update it by creating a PR (preferred) or request a documentation update. - User docs: https://github.com/GameServerManagers/LinuxGSM-Docs - Dev docs: https://github.com/GameServerManagers/LinuxGSM-Dev-Docs **Thank you for your Pull Request!** --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
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